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| The 'Ten' Commandments of FoW; A list from the FoW forums by players | |
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| Topic Started: Dec 17 2008, 05:43 PM (71 Views) | |
| Storm Templar | Dec 17 2008, 05:43 PM Post #1 |
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Sword Brethren
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The Ten Commandments of Flames of War 1: Thou shall enjoy the game and behave as a gentleman to you opponent so that he/she will enjoy it as well. 2: Thou shall not be cheap and be a gentlemen, ask your opponent if he intentionally intended to not make a stormtrooper move before starting your turn. 3: Thou shalt not curse when the Russian player places his/her 30+ stands for just one of his platoons after you place your 5 stand platoon. 4: Thou shalt play FoW with some degree of enthusiasm. 5: Although they displease you, thou shall not throw thy dice across the room. 6: Thou shalt not laugh at they opponent when your HMG platoon has mowed down an enemy platoon moving in the open AND doing double time. 7: One should remember what those terrain pieces are meant to be on the table. 8: Thou shall consult thine opponent about what the Terrain does before thou offers a dice to the God of Luck! 9: Thou shall restrict victory dances to less than ten minutes. 10: Thou shalt not make the 'L' sign on your forehead and chant 'lo-ser, lo-ser' unless into a mirror. 11: Thou shall remember, at all times, that this is just a game and that you are playing with toy soldiers. 12: Thou shall re-roll all cocked die not just the low ones. 13: Thou shall not look at the result of the dice that rolled off the table as verily it will be the six you were needing. 14: Thou shalt use painted models. 15: Thou shall paint thy models, or pay backslide to paint them 16: Thou shall disclose who painted thy toy soldiers when at tourney. 17: Thou shalt not paint eyes on thy models, because it is just ludicrous. 18: Thou shall buy far more FoW models than one could ever be able to physically paint in a life time. 19: When committing to an attack, do so fully and with no regret. 20: Do to your opponent what he will do to you, but make sure to do it first. 21: Big guns are your friend, unless they are placed on the wrong side of the table. 22: Thou shalt mark thy flamethrower stands, so thou does not accidentally remove them because thou thought they were a rifle team 23: Thou shalt not forget that your soldiers have national characteristics, especially such useful things as Stormtrooper. 24: Thou shall remember thy friggin rulebook. 25: Thou shall not forget thy objectives. 26: Thou shall not use UCs as tank destroyer’s even if they have PIAT. 27: Thou shall not forget Soviet FCs don't do small companies 28: Thou shall not forget to roll for Reserves. 29: Thou shalt honor thy favorite tank. 30: Thou shalt make a "vroom vroom" noise when moving large vehicles (tiger, IS-2, etc...) around the board. 31: Thou shalt not 'spike' your opponents Crocodile/Tiger/IS2/76mm Sherman when it is defeated by your 'last man standing' recon platoon. 32: Thou shalt not proxy a Tiger II with a L6, Stuart, Pz II or kubelwagon 33: Thou shalt not slow play thine opponent, especially in Breakthrough and Fighting Withdrawal. 34: Thou shalt not allow thine opponent to suffer because he's a noob and doesn't know all the rules. 35: Thou shalt not play on lame 40k terrain. 36: Thou shalt not curse when being assigned to a snow board. 37: Thou shalt not covet thy neighbors models. 38: Thou shalt not say, "If something happens to you, can I have those?" 39: Thou shalt not kill only the easy targets. 40: Thou shalt not be a wanker and cry cheese every time an opponent deploys a model. 41: Thou shalt not play to a draw. 42: Thou shalt not take Brumbars and Hummels just because thou art afraid to make firepower rolls. 43: Thou shall complete your turn in under 15 minutes..even if you have strelkovy. 44: Thou shall not use the excuse " I'm only playing for fun" when thou start stretching the rules and thy opponent calls you on it...especially in a tournament. 45: Thou shall bring a hammer to smash the dice if they fail you...to encourage the other dice not to do so. 46: Thou shalt not roll one die at a time when a fistfull will suffice. 47: Thou shalt not run to the "Gamemaster" when thine opponent hath spoken truth. 48: Thou shalt not ask inane questions of thine opponent when thou shouldeth know the answer. 49: Thou shalt not redeploy the teams after thine opponent has set up. 50: Thou shalt not roll saving throws without assigning them to a team. 51: Thou shalt never quit thine tournament after having lost thine first round. 52: Thou shalt not placeth the template so as to clip one more of thine opponent's teams, and then claimeth that it be dead on. 53: Thou shalt not complain about terrain when it is a replication of an actual battlefield. 54: Thou shalt not complain when one's army of eight platoons is systematically taken apart by one Udarny. 55: Thou shalt not absent-mindedly stab your pencil/pen/knife into the terrain on the table! 56: Thou shalt not shout "Daddy needs a new pair of boots" when rolling your dice. 57: Thou shalt not take 30 minutes to decide where to fire your one template of artillery. 58: Thou shalt NOT...EVER...UNDER ANY CIRCUMSTANCES make any sort of sound effects when playing FOW ......NOT EVER.....NOT EVEN ONCE!!!! 59: Thou shalt not leave thine beer bottle upon the gaming table and claim that units behind it are "concealed" 60: Thou shalt carry thy models in an appropriate case. ( it is not acceptable to spend 1/2 an hour and half a bottle of your mate's superglue fixing your stuff because you brought them round in a flippin lunchbox.) And lastly and probably most true of the whole thread “Thou shalt have fun”. |
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Una salus victus nullam sperare salutem 'The one hope of the doomed is not to hope for safety' | |
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| Bigdobbo | Dec 17 2008, 07:43 PM Post #2 |
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Caring Understanding Nurgle Type
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you missed a really important one....thou shall learn how to count to 10 |
| Ahoy matey's, May you all be touched by his Noodley Appendage. | |
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| Storm Templar | Dec 18 2008, 03:45 PM Post #3 |
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Sword Brethren
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I didn't make up the list, it was on the FoW forums before the best were picked by a staff member and compiled into this list. GUNNM from the FoW forums started it. I just saw it and thought people might want to look at it. |
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Una salus victus nullam sperare salutem 'The one hope of the doomed is not to hope for safety' | |
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| mortislegion | Dec 19 2008, 10:04 AM Post #4 |
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Administrator
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This one's for you Chris... "38: Thou shalt not say, "If something happens to you, can I have those?" |
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Vae Victus-Suffering to the Conquered. OMG, he's using his conflict list... Corner of the Attic | |
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5:35 PM Nov 27