Welcome Guest [Log In] [Register]
Welcome to Corner of the Attic. We hope you enjoy your visit.


You're currently viewing our forum as a guest. This means you are limited to certain areas of the board and there are some features you can't use. If you join our community, you'll be able to access member-only sections, and use many member-only features such as customizing your profile, sending personal messages, and voting in polls. Registration is simple, fast, and completely free.


Join our community!


If you're already a member please log in to your account to access all of our features:

Username:   Password:
Add Reply
Army composition Take a look...
Topic Started: Aug 4 2009, 06:06 PM (139 Views)
mortislegion
Member Avatar
Administrator
[ *  *  *  *  *  *  *  *  *  *  * ]
Was talking to Dave my Gw Rep about this issue today and he said to have a look about for the ECT rule set, which he said seems to work... I've looked at it and it does my head in as there's a heap to remember regarding magic. What do you think? I don't necessarily agree with it, but it may be an interesting experiment. Composition rule set
Vae Victus-Suffering to the Conquered.
OMG, he's using his conflict list...
Corner of the Attic
Offline Profile Quote Post Goto Top
 
Storm Templar
Member Avatar
Sword Brethren
[ *  *  *  *  *  *  *  *  * ]
It looks interesting, but one thing puts me off it:

No named characters? That means NO Caradryn for me! I've never played a battle without him since I got him.

Get rid of that restriction, and I'd have a go, but I want Caradryn. :wub:
Una salus victus nullam sperare salutem
'The one hope of the doomed is not to hope for safety'
Offline Profile Quote Post Goto Top
 
Jesarubbi
Member Avatar
Savage orc (face biter)
[ *  *  * ]
whats the point in experimenting with those rules if we change them straight up...
I got nothing good to put here yet but ill think of something soon
Offline Profile Quote Post Goto Top
 
mortislegion
Member Avatar
Administrator
[ *  *  *  *  *  *  *  *  *  *  * ]
To me, and the link I pointed to has been changed from the rules for the European league slightly, it dulls down magic. How can a banner, namely the drakenhof banner, which gives regeneration and is worth 100 points, so only the battle standard bearer, who is a character can only carry it, be classed as a hero? Dave was saying that the rules are meant to take the hard and soft edge off armies and from what I was reading about the place, it's meant to do away with army composition in tournaments. I also didn't like being told how much magic you were allowed to use per turn and how much dispelling I was able to do. It seemed that Dwarfs were the only army that weren't constrained by these rules, yet they can have runes affect a great portion of their army.

I agree Chris, what's the point of having named heroes and characters if you can't use them? Does this mean that the balance of a game 30 years old is lost? Or is it a case of needing more play testing before releases? I'd be interested in finding the proper rule set, as the site it keeps directing me to is dodgy to say the least and doesn't contain said rules anymore. But the link does show a bit of what's what.

I also saw armies catagorised into a, b,c and d groups, Vamps and Daemons were in the top group and your victory points were increased by 10%, sort of like a handicap system. As Nathan said, it would be an interesting experiment as is however.
Vae Victus-Suffering to the Conquered.
OMG, he's using his conflict list...
Corner of the Attic
Offline Profile Quote Post Goto Top
 
pAgan
Member Avatar
Lord Prox.
[ *  *  *  *  *  *  *  *  * ]
I Don't like them it just to me makes the game boring, but I think sometimes especially if you are playing tournaments/competitions you have to take out the Named characters.
"Come with US!, on journey through time & space with the Mighty Boosh!"
Offline Profile Quote Post Goto Top
 
mortislegion
Member Avatar
Administrator
[ *  *  *  *  *  *  *  *  *  *  * ]
Yeah by the looks of things, there's a lot of people out there who can't deal with magic.
Vae Victus-Suffering to the Conquered.
OMG, he's using his conflict list...
Corner of the Attic
Offline Profile Quote Post Goto Top
 
Jesarubbi
Member Avatar
Savage orc (face biter)
[ *  *  * ]
WTF are they for real with those stupid rules?
I got nothing good to put here yet but ill think of something soon
Offline Profile Quote Post Goto Top
 
Bigdobbo
Member Avatar
Caring Understanding Nurgle Type
[ *  *  *  *  *  *  *  *  * ]
Andrew Galea is one of the top ranked fantasy tournament players in the country. Him and his brother jeff have a games store "Irresistible Force" in Qld. He runs a few tournaments and was one of the original organizers of the Masters tournament and the national ranking system.

im not sure if comp is really an issue unless you want to be a hard core tournament player.

That said the best comp scheme that I have heard of gave some of the older/softer armies a points bonus/handicap with the hardest armies losing say 100 points and the softest gaining a hundred points or so

When it comes down to it though I think that you can probably come up with a hard as nails hard to beat list from any of the army books and have fun & Besides TJ will still be losing more than he wins no matter what army he takes :P

Ahoy matey's, May you all be touched by his Noodley Appendage.
Offline Profile Quote Post Goto Top
 
mortislegion
Member Avatar
Administrator
[ *  *  *  *  *  *  *  *  *  *  * ]
That's where it's come from Andrew, he's used bits from the ECT rules as well, from what I can see. What used to be accepted was at least 48-50% core troops in an army. Maybe that's why he's top ranked, he's come up with a draft set of rules that people have adopted??? I agree with comp being unimportant also, I trust the 30 years of input into the game by the creators to make it balanced.
Vae Victus-Suffering to the Conquered.
OMG, he's using his conflict list...
Corner of the Attic
Offline Profile Quote Post Goto Top
 
Jesarubbi
Member Avatar
Savage orc (face biter)
[ *  *  * ]
max 6 fanatics... why bother collecting an army if u are restricted so harshly
I got nothing good to put here yet but ill think of something soon
Offline Profile Quote Post Goto Top
 
Bigdobbo
Member Avatar
Caring Understanding Nurgle Type
[ *  *  *  *  *  *  *  *  * ]
You can always avoid all this comp crap by playing a balanced game like 40k
Ahoy matey's, May you all be touched by his Noodley Appendage.
Offline Profile Quote Post Goto Top
 
Storm Templar
Member Avatar
Sword Brethren
[ *  *  *  *  *  *  *  *  * ]
Game, Set, match, Dobbo!
Una salus victus nullam sperare salutem
'The one hope of the doomed is not to hope for safety'
Offline Profile Quote Post Goto Top
 
Catachan_Devil
Member Avatar
Techmarine
[ *  *  *  *  *  *  *  * ]
Bigdobbo
Aug 6 2009, 12:37 AM
You can always avoid all this comp crap by playing a balanced game like 40k
i don't think anyone else could have put it any better
Offline Profile Quote Post Goto Top
 
maril
Member Avatar
Sword Brethren
[ *  *  *  *  *  *  *  *  * ]
I agree on the fanatics restriction, if the army has fanatics in every possible unit that is going to burn some points, its also going to make that army play more like a O&G force with the element of unpredicability given the possiblility that the fanatics will bounce back through your own units.

Part of the whole deal with a tournament is supposed to be a test of your skill as a general, if you know that your opponent cannot possibly have more than a certain number of dispel or power dice they are likely not to invest in magic it becomes a game of who can mash their infantry into the other the hardest.

Given the restrictions on power dice and dispel dice per turn, I'd likely sink as much as I could into magic items, burn through their dispel dice and scrolls in the first magic phase with all my bound items and then pwn them in the second turn, even the 'balanced' system proposed can be bent beyond its intentions.
Yes, that is a picture of me, stop asking :P
Any crash you can walk away from is a good landing.
Offline Profile Quote Post Goto Top
 
mortislegion
Member Avatar
Administrator
[ *  *  *  *  *  *  *  *  *  *  * ]
Sigh, @ Notorious, Chris (who plays fantasy) and Catachan devil... Such small minded creatures playing a game for those of an attention span of a gnat and kindergarten children with learning difficulties, and who delight in 400 dice rolls per attack and 100s of models coming off the table at once... :P

You can avoid all the comp crap with 40k. Here's what happens at a 40k tournament. You win all 3 of your games, you've got a great painted army and you've been a good sport in all of your games, yet you finish 13th? Why? Cause the bloke who won it had 20 of his mates playing also, they pooled resources during the break between the 2nd and final game worked out who had won all of their games and voted for his army as best painted. Game, Set, Match to the bloke with the most friends at the tournament. Or, you play your mates and rort the system by saying yes, he did kill my most expensive unit AND he got all the objectives... Both true stories...

Also well said Maril, I agree totally with what you've said, I would have thought an army with fanatics everywhere would be a pain in the bum for the owner of the fanatics as well. As for magic, aren't the use of even magic items considered Power dice? What is crap about this rule is that you pretty much know what to expect in regards to magic no matter what the magic is. Again, Dwarfs would benefit as they don't have magic, they have extra dispell dice and you can whack all the runes into weapons, armor and guns Re-rollable 1+ armor saves anyone? And that's just the tip of the iceberg.

Imagine the outrage with the savage orc army Nathan!
Vae Victus-Suffering to the Conquered.
OMG, he's using his conflict list...
Corner of the Attic
Offline Profile Quote Post Goto Top
 
1 user reading this topic (1 Guest and 0 Anonymous)
Go to Next Page
« Previous Topic · Warhammer fantasy · Next Topic »
Add Reply