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| Jemooky | Mar 11 2005, 07:51 PM |
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Matt
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Believe it or not, I was into 3D modeling a while ago. It was supposed to be phases 1 of my 3D game making desire. (Phases two was buying darkBasic pro [or something like that]). I actually really loved modeling, and I was surprised at how good I was at imagining something in a 3d space, therefore I dived right into the spline(?) method rather than the... box... thingy...extrusion method. Anyhow, I'm sorry this is all I have to show for my efforts (the rest got deleted, which was a shame since I had a few good face models going). I made this Shield for somebody's Zelda fan-game. The challenge was to make it look good with as few polys as possible. I'm rambling, so without futher ado: Edit: It should be noted that shortly after, I had a sudden realisation that I hate programming, so "the plan" was abandoned abruptly. I'm not sure why I don't model anymore. Oh, and this is made in a free modeling software called anim8or or something,
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5:41 AM Nov 28