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| Droplet Splash; Animation Experiment #6 | |
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| Topic Started: Jun 10 2004, 09:14 PM (11,282 Views) | |
| chluaid | Jun 10 2004, 09:14 PM Post #1 |
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Bitey's Daddy
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Challenge: Splash from a water droplet in still water Summary of experiment: Movie Properties: 30fps, 400 x 300 Loop duration: 37 frames @ 30fps = approx 1.2 sec. Animation: pencil tool, about 30 min File Size: 46k, drawings not optimized Method: Animated frame-by-frame with the pencil tool. After painting it, I added the highlights (the white glints) and the reflections (the dark shapes on the surface). Conclusion: Some obvious ways to limit this animation for Flash would be to use only one or two splash drawings and tween their scale so that they appear to rise and fall. Also to draw only one ripple and tween its scale bigger so it appears to grow outwards, and fade it off at the same time. In this experiment though, I've animated it fully because not only does it look better but it's just as quick for me to do it this way. [size=7]Click here to see Experiment#6 [/size] |
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| MasterM | Jun 11 2004, 01:45 AM Post #2 |
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Brackenwood Member
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The splash of a water droplet in still water is a classic I think but why 30fps? I thought a human being can only see 24 fps. |
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| unclemike | Jun 11 2004, 08:21 AM Post #3 |
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Brackenwood Lightweight
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its it alright if i try some of your experiments? i'd like to... so if you don't mind... i'll try the curtain experiment. |
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| mr.nurbs | Jun 11 2004, 12:42 PM Post #4 |
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Brackenwood greeter
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It is the format for digital production NTSC |
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| chluaid | Jun 11 2004, 07:28 PM Post #5 |
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Bitey's Daddy
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yep it's NTSC which I've adopted as a habit cos most of my stuff I'd like to eventually go onto a Bitey Castle DVD. Also I like the smoothness of the higher frame-rates, cos it's faster (and a little more drawing-work) than 24 fps, but not too fast. It's a nice rate. |
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| mr.nurbs | Jun 11 2004, 10:17 PM Post #6 |
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Brackenwood greeter
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so all of your cartoons on Bitey are done at 30fps? i guess that's the reason for the big files sizes huh? |
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| chluaid | Jun 12 2004, 12:46 AM Post #7 |
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Bitey's Daddy
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bingbong was originally 18fps, cos that's when I was trying to make smoother movies (all the movies up to hitchHiker:part Two were done at 12fps).. but then when I wanted to put him onto video I ran into probs cos he wasn't at 30fps. That's when i started using 30fps for everything... although I think Frank! is only 12 fps cos there's no need for him to be higher. and yep, higher frame-rate means I have to do more drawings if I want the animation to be smooth.. and more drawings means more kb. |
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| unclemike | Jun 12 2004, 08:55 AM Post #8 |
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Brackenwood Lightweight
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a sacrifice i'm willing to let you take
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| chluaid | Jun 12 2004, 07:20 PM Post #9 |
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Bitey's Daddy
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why thankyou
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| Nodron Simpleton | Jun 17 2004, 05:52 AM Post #10 |
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Original Brackenwoodian
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Why not try to make a real nice smoke effect, like smoke comming out of a car, Like ThIs: smoke TRY to make a baloon do BOOM (man that's hard |
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| alexsmolik | Jun 17 2004, 11:16 PM Post #11 |
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The Prince of Troy
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Wow, I have to admit that this was awesome. Adam, I just love the way you animate, it's so realistic and stuff ... I mean, wow. It was really neat and beautiful. I really liked it. THUMBS UP ! |
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| Aindin | Jun 18 2004, 04:33 PM Post #12 |
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Sleep Walker
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This experiment that you did actually made me become enamored with rain. Recently where I live we have been plagued with freak storms and tornadoes up the wazoo....and I have just been completely observant of rain splashing on pavement....especially when it is a very hard rain..it looks very unique..much different then a water dropplet splashing in water....I will have to see if I can try to animate it.... Anyways...yeah could it be possible to do a frame by frame option for your animation projects to help give we the viewers a nice play by play. it would really help but if it is very tedious and hard to do....I think I would survive. |
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| Sephiroth | Jul 12 2004, 03:22 PM Post #13 |
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yo mamma's daddy!!
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I tried to make blood rain down on just a white backround.. It looks ok, but not realistic. |
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| mr.nurbs | Jul 13 2004, 03:37 PM Post #14 |
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Brackenwood greeter
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Damn I just noticed that shadow reflection on the water of the drops. Bring back the Experiments Forum!!!!
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| mwc | Aug 30 2004, 02:12 PM Post #15 |
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Duyid Afryt Milish
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A Bitey DVD?!?!?? I can't wait for that!!!!! |
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| Fatsack | Sep 1 2004, 03:07 AM Post #16 |
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Brackenwood Middleweight
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You animate water so well. Do you specialize in that? Is that what you do at your job? ...Do they consider that special effects?
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| haup | Sep 1 2004, 06:30 AM Post #17 |
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wanna be flash animator
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yes |
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| Fatsack | Sep 1 2004, 09:06 AM Post #18 |
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Brackenwood Middleweight
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You sure about that? I heard him complain that the water in Disney movies isn't realistic enough. He can't be working for something he doesn't believe in!
Or maybe he can.
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| mr.nurbs | Sep 1 2004, 09:13 AM Post #19 |
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Brackenwood greeter
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it's not that they don't look realistic enough, it's that he doesn't have control over the colour and the overall effects themselves...They're shot down a production pipe line so after he sketches the rough and makes the line work a little more clean, it gets sent to the colour dept. to be tweaked even further......As far as doing something he doesn't believe in, I don't think he'd be doing a job he didn't like....He gets to draw all day and then come home and draw some more...I'm sure there are parts of a project for a movie that he just wants to get done and over with....But that pertains to any job really.... |
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| chluaid | Sep 1 2004, 07:39 PM Post #20 |
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Bitey's Daddy
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Welcome to the forum Fatsack! nice name hehe.. yep i specialize in water and fire and smoke and dust etc... basically, anything that animates but isn't a character, is my job. Even some incidental characters like flocks of birds or schools of fish. Butterflies, fireflies, etc.. Props such as vines (in Tarzan 2), chains (3 Musketeers), furniture (Lady and the Tramp 2), trees, sticks, you name it... as long as it's not a main character I really like my job cos it keeps me in an artistic environment where I can continually learn stuff and get paid to do it! I don't like the way Disney colourstyles their water in general, but especially in sequels and other cheap(ish) productions... that's why, at work I'm always trying to convince them to do it my way. Even though theoretically I have no control over the colour or digital treatment of the effects, there were a couple of scenes in Peter Pan 2 that I did, and I managed to convince them to let me colourstyle those and treat them my way. As a result, you'll see a scene where a boot splashes into a puddle (near the beginning of the movie) with absolutely clear water, which has no colour, but instead warps the background hooray for me!I've done those in a couple of other movies, but I forget which ones they were right now.. |
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| Rubberhead | Sep 1 2004, 09:25 PM Post #21 |
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Fatscat Kittycat
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You seem to do allot of sequels, you once said you kinda disliked sequels. Is there a reason why they let you guys do so much sequels? |
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| yeahthatguy | Sep 1 2004, 09:57 PM Post #22 |
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Brackenwood Lightweight
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Easy to make. Just about everything is done, and if the original was a big sell-out, the sequel will most likely be the same from the first's reputation. Not to mention it's quick cash. |
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| Fatsack | Sep 2 2004, 02:47 AM Post #23 |
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Brackenwood Middleweight
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Wow... Adam Philips greeted me. It is truly an honor. <insert bowing emoticon> Anyway, Rubberhead, it's probably because Adam isn't one of the big people, even though he should be. They really need a feature Brackenwood movie. |
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| mwc | Sep 2 2004, 04:12 AM Post #24 |
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Duyid Afryt Milish
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I've never been greeted at all...
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| TheDeadSyringe | Sep 2 2004, 05:01 AM Post #25 |
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Brackenwood Lightweight
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Hello MWC. And yeah, but they should make a Brackenwood TV show instead. Though I dislike tv shows because they always keep you waiting. |
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Or maybe he can.

8:00 AM Nov 26