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Motion Blur In Flash
Topic Started: Oct 9 2004, 01:50 AM (108 Views)
Darknez
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Pfft, Puny Mortals..
Ok, i'm designing my animation draft for the October Comp, but i'm looking into using small motion blurs to add some smooth looking movements in my FBF sections (Most of my aniamtion :P) Does anyone have a tut on how to achieve this? I know it has something to do with softening edges on movement frames, or is it? :blink:
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Fatsack
Brackenwood Middleweight
Most people would say, "PHOTOSHOP. O_O" but I won't, even though I don't know the answer to this question. Instead, I'll tell you everthing you probably already knew. Say you're going to do a super fast running animation that the camera doesn't follow. ...You should, uhh... tween the character so fast that it only stays on camera for about four frames or something, and make him a symbol. Now make another symbol with that symbol and mess around with alpha and stuff. Add the same symbol closely next to eachother on each side with a slightly different alpha. Keep doing this untill you think you've got it, or if you don't know what you're doing. Your symbol should go from this:

----------------------------------------

To this: -----------------------------------

Meaning it looks kinda stretched out because of all the decreased alpha symbol thingies.

I haven't really tested this before, though. If that doesn't work, take the easy way out and use photoshop.
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