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| Sound, Streaming Help | |
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| Tweet Topic Started: Nov 3 2004, 06:32 PM (181 Views) | |
| Comlock | Nov 3 2004, 06:32 PM Post #1 |
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These are my leafs:
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Lets say:If you're going to make a music video..Do you need to have everything in one scene? To make the sound sync with the movie, and also be able to hear it in the middle of the movie.... Is it possible to have a "streaming" sound in more than one scene? that continues from scene1 to ex scene4? (how many layers can you have in one scene? does it matter if you have like 200, but only 3-6 are in use at the same time? will it slow down in some way?) |
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| clay | Nov 3 2004, 07:14 PM Post #2 |
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Brackenwood Lightweight
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As far as I know you cant have more then one scene for streaming sound. Its a pain. And you can have as many layers as you want I think |
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| mr.nurbs | Nov 3 2004, 11:25 PM Post #3 |
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Brackenwood greeter
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I think what Adam did with Trandermal was cut little healthy chunks of audio out of the song using some type of wave editor program.....So say you had a 2 minute song......I personaly would cut the wave in quarters and alot them to scenes giving each scene an allotted time of 30 seconds and determine a scheduled workflow from that point on.... |
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| juggleballz | Nov 3 2004, 11:46 PM Post #4 |
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I'm loose, full of juice and ready for use!
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i was thinking the same comlock. it is tricky yo get ur head around. i made a music vid ages ago and had to put all the scenes into one scene. right heres my theory, and i will look forward to be told im wrong. streaming sound more or less converts the sound layer into frames. so say i have 2 scenes, 100 frames long each. the sound lasts for 200 frames. is it possible to paste the sound into the first scene, (so that is the animation layer 100 frames long on one lyer, and the sound stretching further over 200 frames) but then cut the last 100 layers of the sound and paste it into the next scene, so when the one scene moves to the next, the starting frame of the sound on the second scene, will be the middle frame of the complete sound file thing. is that possible or is it impossible to understand that heap of nonsensical, badly explained explanation?
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| Comlock | Nov 4 2004, 05:33 PM Post #5 |
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These are my leafs:
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I see what you mean.. But I havent been able to do it. I don't think it's possible. Or is it? does anyone know? |
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| chluaid | Nov 4 2004, 07:16 PM Post #6 |
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Bitey's Daddy
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you're right.. that's not possible. Setting to streaming doesn't actually cut the sound up into frames (though that would be cool), it just allows you to hear the frames in the authoring environment. When you export the swf, the Streaming setting gives priority to the sounds. This means that if the graphics ever threaten to slow down the playback, the Flash Player will combat this by dropping frames in order to maintain the correct playback of the sounds. If I were you (and as mr.nurbs mentioned), I'd cut up the music file into smaller chunks of say.. 10 or 20 seconds each. (keep the original music file to be used in the final version of the movie). Then import those chunks into your scenes, and synchronise animation to them. When the animation is done, you can then copy>paste all the scenes into one big long scene, and lay the full unchopped music file in there on its own layer. You may need to tweak some of the animation a bit to get the sync spot-on. If you find that you have got all the sync working in Flash, then you export to swf and notice that the sound is going way off sync, try increasing the bitrate of your sounds in the swf Publish settings. hope it all goes well
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| FhqwhgadsE2TL | Nov 5 2004, 12:40 AM Post #7 |
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Flash Anim8r
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I was so going to post that, but since I've never tried it myself.. thought it would be uncertified advice Thanks Adam.
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| Comlock | Nov 16 2004, 08:18 PM Post #8 |
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These are my leafs:
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So when you import all scenes into one scene, you will get alot of layers.. do you organize them into folders, or do you just keep them all out there in a big mess. What if you want to make "scene X" longer... Then you had to move all the others scenes to. What if one scene was one symbol? you have only one scene, but a symbol for each scene? wouldent it be more "less messy"? |
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| mr.nurbs | Nov 16 2004, 11:08 PM Post #9 |
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Brackenwood greeter
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Yeah man what you can do is when you're done with your audio sync and the scenes are ready to go, select your entire scene with the arrow tool then right click and select > copy frames. From there hit the good'ol Ctrl+F8 and create a new symbol naming it the current scene that you're working on....Now don't panic when you hit that OK button it's just taking you into the symbols timeline which is empty.... On the first frame of that new layer, right click and select paste frames and blam!!! Your complicated mess of a scene now resides in the graphic symbol in your library.....Also make note of how long that scene is because when it comes time to placing it in a sequence with your other scenes, you're going to have to know how far in the timeline to keep that frame open for so people don't miss out on your hard work.... How do you do it Adam? Do you just make them movieclips instead of that last process i had mentioned? The reason i ask is because if you are working on the 5th scene, things can get a little ugly because you're not working from the first frame anymore.....Do you have a little math secret you can share with us? |
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| chluaid | Nov 17 2004, 08:00 AM Post #10 |
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Bitey's Daddy
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Sound and music are added in the final production stages of all my movies... usually by the time I'm adding music, all the animation is final so there is no danger of things changing and getting messy.
If you want to make a scene longer, or add extra time to certain bits, it doesn't affect all the other scenes at all, cos pressing F5 (add frames) shifts everything along the timeline to make room. Same goes with Shift F5 (remove frames).. when you remove frames, the later frames slide back to fill the gap. And yes, you can add each scene on its own set of layers, which is how I do it... but in some cases a scene (containing many other scenes) can have hundreds of layers. Also, it's worth mentioning that the Flash player by default loads each scene from the top layer down (this can be changed to "bottom up" in the Publish settings)... so if you have 1000 layers full of graphics, you may see the top layers appear first and each layer below it rapidly drawing in. It's too fast to notice when there are only a couple of layers in the scene.. in fact, even with 50 - 100 layers, you don't notice the loading order. Just something you might wanna keep in mind
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| Comlock | Nov 17 2004, 05:20 PM Post #11 |
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These are my leafs:
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ok, thanx to both of you:) But what is the difference between a symbol animation that is "graphic" or "movie clip"? The only difference I see is that the "graphic" can be viewed in the editor, and movie clip can only be viewed if you play the whole thing. like in a flash player... so what is the good thing about "movie clip"? |
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| chluaid | Nov 17 2004, 07:27 PM Post #12 |
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Bitey's Daddy
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they both have their advantages.. the major advantage of the graphic is that its animation can be, as you mentioned scrubbed in the timeline. You can also control from which frame it starts playing, and how many times the animation cycles (if any), all via the Property Inspector. The big advantage of the movieclip though is that you can talk directly to it with actionscript and control its behaviour from anywhere else in the movie.. (even from within other movieclips.) It's also worth noting that the animation inside graphic symbols will export effortlessly to other movie formats like quicktime, avi, mpeg, etc.. but a movieclip will not (it only exports the first frame of the clip). Therefore, as an animator who is constantly exporting to broadcast formats, I usually use graphic symbols for my animated cycles (such as waterfalls, walk/run cycles, scene clips, etc..) I only use movieclips nowadays for things that need actionscript attached. |
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| Comlock | Nov 18 2004, 05:15 PM Post #13 |
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These are my leafs:
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thankx Adam. Graphic is what I use too. I guess I just got a little confused when that "Caroon smart" guy used movieclips in his *.fla files... |
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Thanks Adam.
6:18 PM Jul 11