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Daily Sketch Thread; wanna become the great artist?
Topic Started: Dec 18 2004, 07:59 PM (213,967 Views)
mr.nurbs
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Damn Humble that's beautiful for a quickie...That sorta stuff would take me ages although i don't really touch digital paint as often as i should......You should've fired up Camtasia before you started that...I would've loved to see you sketching that.....

Splendid....And I love hearing you talk about composition and staging because that is definitely one of your strongest points aside from being a prolific artist....

You make Wendy Proud! :P

I have to wipe this shit off my nose now excuse me.. :fpbls:
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NOOB!
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The Token Black Guy
lol humble,when i crit sumones work i wud never redo the persons actually pic,cos then it just brings all the attention to me *or in this case u*

but maybe anghen is a tad stronger than that.

i didn't read through humbles crit anghen cos its hella long,u cud probably make a movie out of it :lol:

but the one thing i didn' like was the centered ness of everything, :gasp: ahhh characters in the middle of the page...aaarrrghh.

i cud go on but i'm sure humble probably already critted everything else in his novel.

nice attempt all round though anghen.

and nice pic humble. :D
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juggleballz
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I'm loose, full of juice and ready for use!
lol noob.

damn humble thats great for a quickie. (i wish my quickies were as good, and i think my gf wud agree.....ehem ignore that)

btw, im fascinated by how u talk about composition too. its like a science so to speak and how to get perfect ambience or mood from an angle is hard for me, but dead easy for u. did u learn this stuff from teaching urself or did u attend specific classes based on art structure?
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Anghenfil
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Wow humble, that is almost EXACTLY the lighting I was anticipating. Can you read my mind???? Gah. Only thing that was different is that there are a few dim ceiling lights left in that opera house, hence the down lighting on the beast and girl. I was going to tone it down quite a bit, but, you know...

I should stop making making excuses. It's a piece of crap right now and that's a-okay. This is a lesson to me that lighting should be developed mostly in tangent with the form.

Well, I'll put your thoughts on the back burner, but I'm not liking my progress on this piece so far. It's okay, I've got other things to work on. Thanks humble! Awesome quickie. I wish I could cut off your hands and transplant them onto my wrists. :worry:

Noob... Chill. Centering isn't the end of the world. It's how you break up the space overall. ;)

[Edit] Humble, tell me your brush settings or I'll break your face!!! :gasp: How are you geting everything so smooth and soft?
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NOOB!
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The Token Black Guy
Anghenfil
Sep 1 2005, 11:55 PM
Centering isn't the end of the world.

i'm afraid it is.

u've killed us all.
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Rubberhead
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humbleego
Sep 1 2005, 02:21 PM
Hope you don't mind me meddling, Ang, but your painting got in my head so I decided to mess around a bit with it.
Posted Image
First I was thinking about the problem of lighting this girl effectively. Then I thought, well if this amulet senses spirits, then it would be sensing the business end of that creature behind her. So, Then I thought if it glowed a color different from the candles, it mind help us frame her a bit.

Then, I started thinking about composition. Depending on what you're trying to evoke from your audience (empathy for the girl, general overall creepiness, etc.), you could compose this numerous ways. The way I tried was sort of generic, but if you wished us to indentify with her more, you might bring her much closer to us. If you wished us to feel her solitude or her physical inferiority to the beast, you might show her entire body huddled near a corner, with her orb light isolating her from the warm candlelight. Anyway, I'm rambling.

As for the previous flatness, something occured to me while doing this. Your candle structures are perfectly crisp. While the rest of the painting is soft. I think blurring the candles significantly will help break her away from them and create a bit more depth.

Obviously, this was a quickie and it's light years from perfect (could stand to shift her left in frame and that orb color doesn't quite work), but I wanted to give it a quick go to see if I could help. It's a great concept, so I'd like to see you tackle it in true Ang fashion. Anyway, hope this triggers some ideas for ya. :bfoot:

Hey bleego, I'm wondering what kind of brush you used. Also do you generally start of with a midtone or a dark base layer?

PS: Anghen, your picture reminded me of this piece: http://teamgtcom.temp.powweb.com/gallery/a...tion/dragon.jpg
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humbleego
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Answers & opinions!

Brush settings: That was done in Sketchbook and all I used was the basic Pencil, Marker and Airbrush. Nothing fancy, the only thing I ever alterd was the brush size.

Where did I start?: For this, I did a super rough base sketch. Then worked in the girl on a seperate layer. As for the BG, I started with a dark red/brown then worked it lighter or darking depending on the area. But, with lightening like this, I always work dark to light. The beast for example was just a dark near black area, and I built up the lightning.

Centering: I lean towards Nubian's view on this one. For the most part, I do believe centering to be the devil. But, it had very distinct uses especially in context to other comps. For example, when storyboarding, I choose assymetrical comps 98% of the time, but a symmetrical comp can be extremely effective when used in context. It becomes a stand-out, and can make things feel slightly off. There's great use of this sort of thing in the Royal Tenebaums.

My Ego: Yes, Noob, "redoing" someone else's work does tend to distract. Subconsciously, perhaps that was the intent. But, consciously it was because I have a difficult time expressing certain things in words and find it much easier to convey ideas with images. ;)
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Anghenfil
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humbleego
Sep 1 2005, 02:49 PM
My Ego: Yes, Noob, "redoing" someone else's work does tend to distract. Subconsciously, perhaps that was the intent. But, consciously it was because I have a difficult time expressing certain things in words and find it much easier to convey ideas with images. ;)

I absolutely didn't mind. It was pretty damn clear that mine wasn't going places, and you did a fine job. No hard feelings here; I enjoy seeing your work. :lol:
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humbleego
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Yeah, that was mostly a retort to Noob, who is forever busting my balls. :lol:
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Anghenfil
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humbleego
Sep 1 2005, 03:18 PM
Yeah, that was mostly a retort to Noob, who is forever busting everyone's balls.  :lol:

Edited for reality. ;) :lol:
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NOOB!
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The Token Black Guy
:blink:

yeh so i give up with this thread.
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humbleego
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:lol: Oh, little Nubian. Don't be a baby. It's not like you to give up. ;)
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Anghenfil
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We looooooooove you. :D
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mr.nurbs
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If I may step up at bat and ask about what is probably the best digital painting i've ever done...But i don't know if there's something wrong with it? Or is there some technique (shadows, lighting staging?) that i need work on. I know i can do better. I think...Anyways I drew this a little while ago hope you like.Posted Image

They're called 'Sky Watchers' and they protect the planet beneath them from whatever undesirables enter their atmosphere....
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Psybola
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Very nice, I like the city far away in the distance :blink:
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Comlock
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These are my leafs:
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I like it=)
if I need to find something wrong...hmm

Maby the city in the background needs to be more faded into the skycolour.

The leftside of the wall has a strange shadow. it a very big contrast of shadow on the same side of the wall.

the cloud shading looks a bit flat. I cant explain how to make them look more 3d. Im not good with clouds either. It just needs more volum in some kinda way..

but overall, its a nice pice
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ElectricGnort
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Sargeant Dubious
Nurbs: Looks great as it is. I don't see anything that needs changing. (The Night Watcher looks alot like Bitey though :P)


-------
Thanks for the feedback Anghenfil! I tend to be afraid of pushing hard with my pencil when shading out of fear of messing it up. Anyway, i here's another sketch with a bit more contrast and (i think) better anatomy.


(kinda big)
Posted Image
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humbleego
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Comlock
Sep 1 2005, 04:31 PM
I like it=)
if I need to find something wrong...hmm

Maby the city in the background needs to be more faded into the skycolour.

The leftside of the wall has a strange shadow. it a very big contrast of shadow on the same side of the wall.

the cloud shading looks a bit flat. I cant explain how to make them look more 3d. Im not good with clouds either. It just needs more volum in some kinda way..

but overall, its a nice pice

I'd make a critique, Nurbs, but I think Com hit everything! :P

Good stuff though, bud. The mood in this piece is wonderful...
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Anghenfil
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Hey Gnort, MUCH better than the other one. Much more definition and better proportions. Pretty good anatomy on the torso.

Your torso and head are relatively well-rendered compared to the extremities. Your hands feel a tad flat -- with the arm in that position, his hand ought to be resting flat on his hip instead of angled side-on at the view. The legs are also have angle problems, especially the feet. Don't be afraid to put them in different perspectives. The legs are also too short; general rule is that length of legs = torso+neck+head. The jeans have some weird wrinkles in the middle that aren't necessary. Use some subtle shading to make them seem cloth-like.

You should probably start looking at some other artist's graphite work. See how they're handling their shadows and technique. Can anyone else recommend a good source?

Good job overall.

[Edit] Not to ignore you Nurbs, your piece is great, but the others seem to have you covered. :P
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Bussman
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Nurbsy, beautiful piece there, what program was that done in?
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mr.nurbs
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I used Photoshop... Most of the technique that i used was from a custom brush i created that involves Color dynamics assigned to the pen tilt.
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Bussman
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Heres something i wipped up real quick, i guess just playing around with shading a tad...

Posted Image
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Colesif
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Generally Uninterested.
Hmm, it looks like you need to work on your light sources a bit, but who am i to talk on that subject :lol:

but it seems like u just shaded in an O on the head of the mushroom and then just went from right to left on the stem.

another thing you might wanna do is sketch what u want it to look like on a top layer and then paint underneath so it doesnt look to sloppy. (like the blotches where they shouldnt be)

hope i helped.
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Bussman
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yea you did, it was just like 48 seconds worth of working with Sketchbook Pro because i finally got it and i thought id just idk, post it...lol

Thanks though man!
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Master Rade
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The Sexy Latino Supremeo
My sketch Book has two days left. Today and the next. On a side note. I want to freaking battle some one!

Well iam still working on my style. Its not so bad but I leave the crits up to you.

Posted Image
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