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Daily Sketch Thread; wanna become the great artist?
Topic Started: Dec 18 2004, 07:59 PM (213,939 Views)
Prometheus
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Shadow Lurker
a guy with dragonwings and a sword standing on an lonely rock with a metal plateinfront of him

<img src='http://images5.theimagehosting.com/Scanned Photo-1.jpeg' border='0' alt='user posted image'>[/URL][/IMG]

I added a little colour since grey is sometimes boring. hope it didnt fuck up the pic :worry:
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NOOB!
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The Token Black Guy
Colesif,i agree its a great improvement,ur getting better,i've been meaning to give u a crit on lucky for a long time.

Right now u've basically got a strong character design,now u just gotta work on your rhythm and weight,theres so much that can me improved in this image,and it only takes a few lines,try to think dynamic,long strokes,good curves and more variation.

heres a quick sumthin i did for ya,just to give u sum idea,s'not perfect.i'll admit amimal characters aren't my area of expertise,but yeh...

Posted Image
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NOOB!
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The Token Black Guy
sorry for double-postage..

Promeheus: nice attempt overall,its seems your attempting and image your not quite ready for though,it would be great to see some simple sketchs from you,maybe some figures and faces,so we can take it one step at a time.
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Prometheus
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Shadow Lurker
well you want faces you got em

here she is my precious

http://images5.theimagehosting.com/woman_2005_12_1.JPG[/IMG][/URL]

It had a backroud but i removed it while removing unneeded details
Please give me some useful help and stuff I could use.
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NOOB!
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The Token Black Guy
hi prome,first off i'm not gunna get into anything below the neck with u yet,and i'm not including the neck in this crit cos its just a distraction from what i want to put across.

HEAD CONSTRUCTION,i worked on a simple thingy,i'm doin this more or less the andrew loomis way.

Note that this is just showing how to construct a head,u shud not really spend that long drawing construction lines,they are only a rough guide,but obviously i spent longer on em just to show ya.

Now my faces ain't perfect either,so don't take everything in :gasp:

Posted Image

PART 1- i have labeled with letters as u can see,heres the explanation

a) start of by drawing a circle

B) find the center point,and draw a horizontal and vertical through it.The horizontal line is your BROW LINE

c) these two lines are where we chop off a little bit on two sides of the circle,because the head is not round all over.

d)u now want to continue the vertical line down.

e) mark off areas,halfway between the top of the circle and the brow line is your hair line

Just at the bottom of the circle is where ur nose ends,and not too far under that is your chin or end of the face.

.....

PART 2/3 -just a clearer image.

PART 4 -this shows u more or less where u can lay down the features.

PART 5 - example of end product.

I'm not goin to get into explaining how to place the features,theres not much to know,its kinda self explanatory,but can be difficult to get. for now i think you should focus on head construction front view.

and i forgot to mention the ears usually come start from the brow line and end at the nose end.

but if you have trouble place features,let me or DST veterans like COM,ANGHEN or HUMBLE know,since they have quite a hefty bit of knowledge too.

NOTE AGAIN : that even i see things off in my example,so please keep that in mind.
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Prometheus
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Shadow Lurker
Thenx, I apreciate the help.
I realy need it. I will get better or help me god I will chew my own face off. :++:
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NOOB!
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The Token Black Guy
learn to draw your face before u chew it off... :P
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Colesif
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Generally Uninterested.
NOOB!
Dec 1 2005, 05:00 AM
Colesif,i agree its a great improvement,ur getting better,i've been meaning to give u a crit on lucky for a long time.

Right now u've basically got a strong character design,now u just gotta work on your rhythm and weight,theres so much that can me improved in this image,and it only takes a few lines,try to think dynamic,long strokes,good curves and more variation.

heres a quick sumthin i did for ya,just to give u sum idea,s'not perfect.i'll admit amimal characters aren't my area of expertise,but yeh...

Posted Image

thanks everyone, yea the tail was really giving me trouble for some reason

N00B-thanks a lot, that helped me quite a bit, i love the eyes and fur you changed on lucky (note to self: Study cat eyes)

maybe tonight ill work on a new sketch with the things thati should fix added.

Edit-Posted Image

feel free to tear it apart
noob, tell me if i got the jist of what you said or not-
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Yoganimation
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yooginder!
noob i really like that tutorial you made, its really nice and it helped me! I think you should make more.
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Anghenfil
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PELICAAAAAN
Global Mod
[size=7]It's a tail, not a prop![/size]

Posted Image

A tail is a continuation of the spine. It is not a body part to be slapped on as an afterthought. Use it to strengthen the line of action, either by complementing (top left), opposing (top right), or emphasizing/lengthening the main Line of Action (Botom).

Think organic. Imagine the tail as a vine diverging from the main body; plants rarely diverge at sharp 90-degree angles.

Posted Image

As a side note Cole, you're getting better all the damn time. I think I'm gonna have to watch my ass before too long... :wbitey:
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Comlock
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These are my leafs:
Moderator
Posted Image

Just some other pose variation. Maby not necesarily better..
I just drew this becasue I couldent se Ang's last post also.
EDIT: Oh , thats very informative Ang. I didnt think about the tail + line of action before. Good stuff

haha, this was fun. Lets all make Lucy the cat :bing:
you have a great character Cole


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walrus-groupie
Brackenwood Member
Hey im not really an artist but i drew this random thing on my leg so i decided to share it :P
enjoy it...or not...lol
Posted Image
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Prometheus
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Shadow Lurker
well heres my second face
It sucks but its better than the first one(thx for the lesson NOOB i needed it)Posted Image[/URL][/IMG]

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Comlock
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These are my leafs:
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Your front view drawing of the head has improved Promeheus.
But you need to work a bit more on your profiles. I made some examples for ya:
Posted Image
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Prometheus
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Shadow Lurker
I'll keep that in mind while drawing. Thx ;)
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NOOB!
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The Token Black Guy
hey colesif,anghen has the knowledge of rhythm i was on about,notice how each of her lines are just long sweeps,this is what i wanna see.

I don't wanna dog out comlock or anything,but like i said earlier i think thats something that lacks in comlocks work aswell.

Com has this thing where he repeats over lines allot and the end result ends up looking stiff,although his drawing Style is perfectious,the way he actually draws is quite overally technical and gets a bit *statue* like,with no indication of weight. and i'm feeling the same with yours cole,although i must admit ur post edit was much better,quite excellent actually,your getting there...the rhythm is becoming clearer..

..................................

Prome: :gasp: yeh your frontal views are a big improvement,they seem in better proportion now,keep at it.

Profiles and 3/4 views are a whole new era though :lol: but i'm glad you attempted,i'll try my best to help you out with those whenever u like.I'll make another short tut if u want.just say.

its also good to have sum basic knowledge of the construction of the skull too.

...................
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Colesif
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Generally Uninterested.
Thanks Ri, Com, and N00b, very informative
(ive said it a milion times, i suck at tails :( )

(btw, i like seeing everyones renditions of lucky :lol: B) )

[/QUOTE]I think I'm gonna have to watch my ass before too long... bitey_wave.gif
Quote:
 

thanks Ri :) but you got all of the techniical art school knowlege that i lack, so you'll be okay :P
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Comlock
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These are my leafs:
Moderator
Thanx Noob=) yeah, I tend to repeat over lines alot. especially on sketches and wacom drawings. Thats probably why none of you have seen my 30 sek gesture drawings yet becasue I try to use as small amount of lines as posible, and it ends up looking like nothing. You can bearly see the human, or the pose they are doing^^

I'll keep this in mind for my other sketches

:bfoot:
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Colesif
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Generally Uninterested.
Comlock
Dec 2 2005, 04:59 PM
Thanx Noob=) yeah, I tend to repeat over lines alot. especially on sketches and wacom drawings. Thats probably why none of you have seen my 30 sek gesture drawings yet becasue I try to use as small amount of lines as posible, and it ends up looking like nothing. You can bearly see the human, or the pose they are doing^^

I'll keep this in mind for my other sketches

:bfoot:

i have that same problem, i cant seem to get my lines to connect if i try to just use one solid sweep of a line.
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Thanatos
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... Tim ...♂
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Bored... half asleep.. drawings fun.

heres some doodles of a creture on paper last night in bed.

Posted Image

and then theres the colored thing I did of him this mornning.

Posted Image
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Bobly
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The Bracken-Bobly
Lol we've all been influenced by Adam's work :)
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Thanatos
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... Tim ...♂
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Bobly
Dec 2 2005, 03:09 PM
Lol we've all been influenced by Adam's work :)

how so?
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Bobly
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The Bracken-Bobly
Unless that is how you used to draw before, but your drawing has a slight brackenwood look to it :)
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jubjub
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I am not immature you Stinky PooPoo Head!
I agree, he does look like he's IN brackenwood.

I like it,is it a fuzzy or spikey dude?

EDIT:oops i didn't know it was a long going series,was just under a impression it was a recent random scketch.In that case i'll have to check him out it looks like it's a cool flash.

ReEDIT:lmao, OMG!!First,,,it's a cool animation,but i was watching it and the music was calm and quiet so i had the volume up and the ''YAHOO!'' scared the piss out of me,hahaha.
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Bussman
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FLASH GENIUS (I wish...)
Tim's had his Viridarium series going for sometime now. Thats not to say Adam has an influence over some of his work, but its also not to say that Tim is totally copying off of him.

I for one like the backrounds and love the variation in the story.

So Tim you keep strong, it looks awesome, Love the blurred foreground bush!!!
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