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| Daily Sketch Thread; wanna become the great artist? | |
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| Tweet Topic Started: Dec 18 2004, 07:59 PM (214,049 Views) | |
| Nodron Simpleton | Jan 22 2005, 03:05 AM Post #426 |
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Original Brackenwoodian
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thx noob!, and about this folding; I know what it is, and I also know how to make them , but for some reason, I can't draw them realistic ...but I'm working on them... |
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| Remembered | Jan 22 2005, 04:10 AM Post #427 |
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Brackenwood Lightweight
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rlly well done humble, hope u didnt take a picture of u posing and reddraw it LOL! |
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| MiG | Jan 22 2005, 05:59 AM Post #428 |
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Ridius Re Maetuf
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Begone ya spamn so and so . . . Edit: Oh! The mods are at work! Removed the vile spam while I was posting. Nice work! lol Good to see some sketches finally. But then I'm one to talk since I've been slacking off so much lately. Humble: nice charcoals. I can get an approx size they're drawn at based on your signature but what size paper are they drawn on? With charcoal do you usually outline with pencil or just go with the burnt sticks? Nodron: nice headless dude! I agree 'bout the proportions but there are folks built like that. I wished you'd at least roughed in a head and neck on the poor fella tho! Good balance.. he's clearly got his weight on his blown out sneaker. Making that foot, or rather the toes slightly larger would give it a bit more depth but it depends on the viewpoint... if we're supposed to be sitting on the floor looking at his guy then definitely bigger on the closest foot.Nice work. I give it 3 shanes Noob: what drawing? The practically nekkid Seven of Nine was good but for someone who started a sketch thread you're not exactly prolific now, are ya? j/k :rolleyes: Here's mine for today. Crit's on proportions especially, pls. I drew it for reference to some characters I'm doing. Sorry it's so crappy, my bad for the paper I used: ![]() wOOt! 200th post! Hey, this part is kinda off topic but I want to show you what it's like here today and if I drew it you wouldn't believe me. Would you believe I shovelled my deck table off twice already this year? ![]() MiG |
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| humbleego | Jan 22 2005, 06:08 AM Post #429 |
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Adam's Illegitimate Son
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Can't remember the exact size, but it's one of those larger pads. As for process, I start with thin vine charcoal and rough it out, give some broad tonal values with a bigger vine charcoal and then add some darker, finer shades with some small compressed charcoal. Naturally it's also blended a great deal with my fingers.
No worries, it just some random model we had in class....
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| NOOB! | Jan 22 2005, 06:23 AM Post #430 |
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The Token Black Guy
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i have no idea what prolific means. please...explain. i started up this thread to help other guys neway,i'm not really trying to get better at DRAWING,but trying to perfect my style OF drawing,get me???lol nice stuff u got there MIG,even though its an early sketch,i wud jus say that,u shud make the woman slightly curvier,and i think her shoulders seem a bit broad for a female. proportionally speaking....the area from underneath her breast to her waist seems a bit much.unless ur goin for an exaggerated style like myself,which i doubt u are. as for the man,only thing that comes to mind is his legs look a tad short,not the whole leg,just the part from the knee to the ankle. hope that helped. |
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| Nodron Simpleton | Jan 22 2005, 06:24 AM Post #431 |
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Original Brackenwoodian
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accually, there was a head, but I ****** the head up, so I cut it out... |
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| humbleego | Jan 22 2005, 06:26 AM Post #432 |
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Adam's Illegitimate Son
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It means you don't produce alot of work. If an artist is in a prolific period of his/her life, they are creating looks of artwork. [Edit]
I don't think anyone here is at a level where they shouldn't be practicing every day. You shoulde always be trying to get better. |
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| NOOB! | Jan 22 2005, 06:27 AM Post #433 |
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The Token Black Guy
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if ya need any help with heads post sumthin up. heads are the first thing i started out on,i kinda started from the top worked my way down, head...shoulder....knees and toes.lol anyway i will help ya out,draw ur own face looking in mirror,thats a good way to get the an idea of how the face is structured. EDIT: ah thanks humbleego for that explaination,but my excuse is...i've helped like almost everyone,and i started the thread and i can do as i like MWUAHAHAHAHAHAAHHAHAH!!!! plus as i sed most u guys are trying to get better at drawing,i'm just trying to improve my style. kinda like u,u kinda already know how to draw correctly. don't get my wrong yeh i want to get better lol.but just in a different sense. |
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| Nodron Simpleton | Jan 22 2005, 06:33 AM Post #434 |
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Original Brackenwoodian
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nah, it's not that the head was really bad, just out of proportion, and his neck was way too long. And then there is the fact that I'm not too much into the 'reality drawings', meaning that I like to keep my characters a little bit 'toony' So you'll never see me postin' a head with the exact same proportions and volume as a real head....except if I have to... |
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| NOOB! | Jan 22 2005, 06:40 AM Post #435 |
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The Token Black Guy
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oh man...hope i didn't come off as a cocky bastard in my previous post. anyway i am prolific i draw more than u think,just sum stuff is private,and sum things...aren't sketches...lol. KEEP EM COMING GUYS |
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| Jettison | Jan 22 2005, 07:03 AM Post #436 |
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Brackenwood Lightweight
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Here is an animatic I got from a Street Fighter 2 Alpha gif of GUY... I paused frame by frame through the gif and drew his motion, but used my own stubby character....Is that considered rotoscoping? I didnt trace anything...But it seems like a great way to get acurate, dynamic poses and stuff..... |
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| MiG | Jan 22 2005, 07:06 AM Post #437 |
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Ridius Re Maetuf
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Wot a cocky bastard. lol We've come to expect a certain degree of this'n'that here anyway and it's all good fun. er.. I'm still puzzling over what the difference is betwixt "getting better" and "improving" tho. (hehheh, no need to spam a retort. I'm just kidding around)
Yeh, I much prefer doing toons myself but there's alot to be said for doing life drawings. I've never been much good at it so I find the satisfaction of finally doing a good one really gratifying. That, and I've always felt that an artist should be as well rounded as possible so that he and she can better appreciate the world around them. whoa.. I'm starting to wax philosophic! But for sure it helps you gain mastery of the way your brain tells your hand to move.Hey, here's a neat trick: Ever wonder how your work appears to others? Hold it up to a mirror. That's cool, jet! Rotoscoping is more tracing than anything but I guess the same principle. MiG |
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| NOOB! | Jan 22 2005, 07:12 AM Post #438 |
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The Token Black Guy
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friggin cool jettison,wud love to see that in motion. yeh i come as a cocky ass bitch sumtimes.my bad. i'll post tons of sketches tommorow. getting better: the art of improvment improving : getting better...at...d'oh
WRONG! WRONG! WRONG! WRONG! not if u do it the right way. :rolleyes: |
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| Jettison | Jan 22 2005, 07:57 AM Post #439 |
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Brackenwood Lightweight
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Here are a couple other animations I referenced from pause-stepping (thats my new term for it) one of my animes..... |
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| NOOB! | Jan 22 2005, 08:18 AM Post #440 |
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The Token Black Guy
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they look excellent,eventually u'll learn to do ur own movements,all in good time. |
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| Jettison | Jan 22 2005, 08:41 AM Post #441 |
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Brackenwood Lightweight
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Maybe I will learn how to do my own movements...but hear me out... I went to the Art Institute of Seattle (and eventually dropped out...) but while I was there we had a graphic design class, and the teacher wanted us to draw sketches of the adverts...which brought up the questions of copying other peoples art....the teacher said that LOOKING at other references (art, photography, etc) and drawing inspiration from it, or even trying to draw it, is NOT considered copying....unless you trace it, or are good enough to duplicate it iRobot style..... So I just find it convinient to borrow the motion/timing/angles from pre-existing media....I mean why stress myself out over animating a backflip when I have plenty on film?...I mean, I could go outside with a camcorder and get someone to do a backflip but...A) chances are Jackie Chan could do a better backflip, and whoever had filmed Jackie probly had much better camera angles and whole teams of people preparing for that one backflip....So yeah...I could probly do my OWN animation, but I would rather spend my time on detailing the character rather than stress over motion....It boils down to allocating my time to the detail of the color, as opposed to creating how the color should move.... |
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| thirstyforchicken | Jan 22 2005, 01:35 PM Post #442 |
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Artist? Maybe? Please?
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That's some sweet stuff there Jettison. I'd like to see it in motion! Anyways... A sketch from today at schoooool. About an hour's worth of drawing. Eh.
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| darkheart17 | Jan 22 2005, 01:55 PM Post #443 |
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Brackenwood Lightweight
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bah lol i go to this thread several times a day and look at it and think "hmmm maybe i should post some sketches, then i get lazy and dont do a darn thing. Get prepared peeps im gonna start postin like nutso and catch up with all my missing posts muhahaha. Anyways heres my attempt at a dragon, done in colored pencil (prisma of course my fav) its unfinished and all. Comments and crits welcome ~Darkheart~ ![]() ::edit:: Nice stuff TFC very abstract and lovin it ^____^ and thanks jettison for making remeber the good days of street fighter, copying their movements isnt going to harm your work, you have a very original character you designed. Good job!! |
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| humbleego | Jan 22 2005, 01:59 PM Post #444 |
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Adam's Illegitimate Son
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Is that part of the chain of Art Institutes? I go to the Art Institute of Wdshington DC. |
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| darkheart17 | Jan 22 2005, 02:11 PM Post #445 |
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Brackenwood Lightweight
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ive been enrolled at the art institute of schaumburg il but had to drop because i couldnt afford it lol, ive taken some classes at a nearby school and am gettin my art associates of fine arts degree then headin back to the art institute, what did you think of the art institute humble? |
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| humbleego | Jan 22 2005, 02:12 PM Post #446 |
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Adam's Illegitimate Son
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Yeah, I can't afford it either. But, that;s what loans are for...
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| darkheart17 | Jan 22 2005, 02:30 PM Post #447 |
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Brackenwood Lightweight
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yeah thats what i have to do ::sigh:: oh well i like the idea of coming back to the school with experience behind me, prior to changing schools i never painted before, sculpted, drew with anything else besides prisma colored pencils or a 2b pencil, knew how to draw the figure properly, etc etc. I basically knew i could do art, but never had the knowledge. So now i will be goin back with a wider perspective on what to do. Oh and hey Humble, you are in their animation program, i cant decide on either animation or videogame design. Do you know anyone over there in the Video Game design program? If so do you know if they are liking it? I am very curious
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| humbleego | Jan 22 2005, 02:40 PM Post #448 |
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Adam's Illegitimate Son
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I'm in the Animation program. The Gaming degree was just introduced to our branch a couple quarters ago and I don't know anyone who's made the switch. But it really depends on what you want to do...
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| darkheart17 | Jan 22 2005, 03:14 PM Post #449 |
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Brackenwood Lightweight
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![]() ahh thanks humble, freaky flamingo sketch |
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| Jettison | Jan 22 2005, 03:28 PM Post #450 |
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Brackenwood Lightweight
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Yeah, the Art Institute of Seattle is one of MANY Institutes across the states.... I was stoopid and I tried doing Graphic Design, and later switching to ( ) multimedia/web design....I should have gone into the animation (3d specifically) major to expand on what I am really into...DRAWING FREAKY CHARACTERS all day long!!! instead of figuring I could just up and learn computer stuff (Im a bit computer illiterate),.,,,Not to mention Seattle's thriving electronic music scene...girls....drugs....not great for trying to get a 30,000 dollar education...... Oh well, I am in so much debt, I figure I have no choice BUT to somehow create an enterprise based off my ideas and characters, and become the next billionaire AKIRA TORIYAMA (dbz).... It was fun while it lasted, and it was fun hitting on all the hotty fashion design major chicks...
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I agree 'bout the proportions but there are folks built like that. I wished you'd at least roughed in a head and neck on the poor fella tho! Good balance.. he's clearly got his weight on his blown out sneaker. Making that foot, or rather the toes slightly larger would give it a bit more depth but it depends on the viewpoint... if we're supposed to be sitting on the floor looking at his guy then definitely bigger on the closest foot.



But for sure it helps you gain mastery of the way your brain tells your hand to move.



2:51 AM Jul 14