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Daily Sketch Thread; wanna become the great artist?
Topic Started: Dec 18 2004, 07:59 PM (213,843 Views)
mystical-mongoose
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Eggy Toast
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Ravenseye
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Thanks Anghenfil! I got a hour to spare right now so ill pull a few refs and sketch some up! I really was just going for something to paint though! really wasnt going for the best looking character! But never hurts to sketch so im going to go do it now!
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Ravenseye
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PS pic i did today. Still trying to get better at painting in it.

This creature is suposed to have legs kinda like a grass hoper only they stick outwards more. I imagined it as a really good jumping creature but slow on walking. Beacuse its so fast with jumping and attacking its target .. it has bright color to scare away bigger preditors on its wings and head/tail which are used to glide and guide its jumps.
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crits away as always.
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HadOne2Many
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Ravenseye, I have a few suggestions

Your creature just seemed a little off balanced to me, here's a sketch of how I think you can improve it.

I hope you can read my writing. You may want to try and give the skin some texture too, unless you want it to look slippery.

Also I think you have too many joints in the legs, an extra joint in each limb could be cool but if that's what you want to do I think the arms should have just as many.

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Ravenseye
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Thanks hadonetwomany. I dont think your seeing it how i wanted it to be though. I wasnt going for the most realistic creature. I wanted it to be new and fresh. I drew up the jump style i have for this creature. There is suposed to be a extra stretch of leg. As for the wings and such i wanted them to look new too so thats why i went that way! I do agree with the tilt. and the tail should be higher.

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The legs there at the bottom are off the ground like a human. there still suposed to be on the ground so it has the pressure to finish the pop from the grass hopper jump part. Just was drawing it in a hurry cous i plan on now going and having one two many!
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HadOne2Many
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Ravenseye
Aug 12 2006, 11:38 AM
Thanks hadonetwomany. I dont think your seeing it how i wanted it to be though. I wasnt going for the most realistic creature. I wanted it to be new and fresh...

I completely understand B)

Glad I could be of some help!
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Malakym
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Black guy.
Trying my luck with another ninja thinger. Oh, and FUCK EYES! I hate eyes! so hard to draw! especially at goddamned ANGLES! I HATE eyes!

Anyways. Here's the lineart. I'll be coloring it soon. This one might even have a decent background.

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*note: i copied this pose from an already made picture. So dont credit me with the pose. If anything, credit me with my copying skills. Sketching this thing out consisted of me sitting at my desk with a pencil, my psp, some paper, and a whole lotta erasers. (I did not trace it. I have some integrity.)
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Krall
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Destroyer of souls, baker of cookies.
Nice Malakym, her legs do seem a bit long though, in relation to her torso size.

Here's 4 sketches I've done recently:

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If you're wandering what that list of names is down the bottom left, it's a list of all the aliens in my sci-fi world. The ones with slashes near their names need redesigning and redrawing.
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I'm quite proud of that one. I find it very original.
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One of the Gru'jal soldiers, incomplete of course. Also, the Grujal are 7 foot tall[ish] which would make the barrel of that gun a good couple of inches across or more. Muhaha!
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You remember that futuristic soldier-guy I posted a couple of days back? This is him, redesigned, redrawn and far more evil looking.
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Zwickel
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Malakym
Aug 12 2006, 04:40 PM
Trying my luck with another ninja thinger. Oh, and FUCK EYES! I hate eyes! so hard to draw! especially at goddamned ANGLES! I HATE eyes!

Anyways. Here's the lineart. I'll be coloring it soon. This one might even have a decent background.

Posted Image

If you don't practice NOW, you'll NEVER be able to draw them.
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SneakyRobot
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because of course, theres a deadline on learning. if he doesnt learn everything he ever wants to be able to do before the end of the week, it'll be too late & then he'll be stuck forever! :gasp:
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akpaintslinger
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SneakyRobot
Aug 12 2006, 01:36 PM
because of course, theres a deadline on learning. if he doesnt learn everything he ever wants to be able to do before the end of the week, it'll be too late & then he'll be stuck forever!  :gasp:

"For-ev-vuh... for-ev-vuh..." :mellow:

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Krall, cool stuff! You've begun some pretty unique concept characters for your world! :bitey:

The Gru'Jal I'm particularly fond of. It looks quite functional the way you've set up the basic anatomy of it. (although it looks as if it'd have a hard time scuttling around on those stumpy legs ;))
But!!--- He looks a bit stiff... like he needs a good visit to the crack doctor. Such a great body design begs to be put into action! It looks as if he has ample spine to lean his upper body backward a bit, centering his weight more:

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You must remember that part of what makes a great concept drawing is its display of functionality! Sure, somebody could make a design that's decked with plenty of pretty bells and whistles, but how do we know if it functions? How does it move? What is its temperament? These are questions that I'm itching to know, as a viewer of your art. :)

If you haven't already, check out Anghenfil's Creature Workshop. It's a great place to get critique and advice on your creature designs, whatever they may be.

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Here's a sketch I'm planning on coloring in photoshop... I just want to have everything drawn well and in proportion before painting it:

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I'm attempting to have the light source from directly above, if you couldn't tell.

Critique is most welcome and appreciated.
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Krall
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Destroyer of souls, baker of cookies.
akpaintslinger
Aug 13 2006, 07:05 PM
Krall, cool stuff!  You've begun some pretty unique concept characters for your world! :bitey:

The Gru'Jal I'm particularly fond of.  It looks quite functional the way you've set up the basic anatomy of it. (although it looks as if it'd have a hard time scuttling around on those stumpy legs ;))
But!!--- He looks a bit stiff... like he needs a good visit to the crack doctorSuch a great body design begs to be put into action!  It looks as if he has ample spine to lean his upper body backward a bit, centering his weight more:

Posted Image

You must remember that part of what makes a great concept drawing is its display of functionality!  Sure, somebody could make a design that's decked with plenty of pretty bells and whistles, but how do we know if it functions?  How does it move?  What is its temperament?  These are questions that I'm itching to know, as a viewer of your art. :)

The Gru'jal is one of the first creatures that I've worked out long evolutionary explaintions for.

The're tall to see predators, think giraffes.

They have thick skin [they're pachyderms] and like a well known pachyderm [elephant] they have big, sinewy feet, to distribute their weight and make less noise [as you say, they can't run fast].

They have six eyes, three on either side of it's head, this identifies it as a prey creature, as it can see danger from both sides at once.

Its main weapon is its teeth, you can see a few jutting out in the drawing, they're razor sharp and designed to inflict alot of pain. Their long mouth allows them to have alot of these sharp teeth and it also allows them to use alot of them at once [it can open its mouth very wide]. Their long upper bodies allow them a good radius of attack.

Should a predator come near, Gru'jal would [as they are now an advanced race, like us, I saw would because they would have done this when they were primative] have tried to avoid contact by lying down as flat as they can. Their straw coloured bodies helped them to hide in the long yellow grass of thier homeworld.

Despite the Gru'jals' array of sharp teeth, they have a secondary set behind these used for stripping leaves off of trees, their short snout/trunk allowed them to get a good hold of a branch, their arms and hands are also good at this. Gru'jal are, of course herbivores. Their long gut allows them to digest even the toughest leaves and bark.

As a species they're peaceful, although it's hard to be considering the galaxy is lockeed in a huge interplanetary war.

In war they employ slow tactics, spies and saboteurs slowly bringing the enemy down from within, allowing the actual army to build defences and get in the perfect positions for a counter attack. They are known to spend months planning battles, compensating for almost every eventuality. Their weapons are strong and accurate, because they need to make every shot count. Their armour is decent too, it protects from most small arms fire and doesn't really restrict movement at all. Their vehicles are, like them, slow and efficient, specially designed to be the best at what they were made to do [transports are designed to need less crew and to have larger spaces for the passengers, tanks are designed so that their guns can fire all around the vehicle, so getting close to it won't help, etc.].

Generally they're a diplomatic race, since they have alot of time to discuss and vote on alot of things, thier way of doing things being so slow and all. And when I say diplomatic, I mean everyone gets one vote and every vote gets taken into consideration, none of this 'Over half the people here voted for for me so everyone here must like me, oh and that means more places like me than the other guy so I win even though the other guy got more votes' stuff.


It's true that they have enough spine to lean back a bit, but we have plenty of spine to do that too, yet we don't that much. Besides, they're taller the way I drew them [they would have needed to be, evolutionarily speaking, even though technically evolution doesn't factor into how they came about in my sci-fi world, but, nevermind].

They're also meant to look wise, old and respected. They wouldn't command as much authority as they do if they always looked slouched and relaxed all the time.


The Gru'jal are pretty much complete opposite to the Niir. The Gru'jal are slow and careful, they are prey-like and tough. The Niir are fast, predatory and aggressive, often not employing much armour in their attacks as they're counting on them not getting hit.


On your drawing: I like it, you've done the chest and abs wrong [he looks quite fat to me] and the right hand appears to only have 3 fingers, but, apart from that it's very good.
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C0mBineD
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my name is written with a zero not an o
so they can see predators from far away..

well what are tehy going to do :P run away with those short legs?
teeth wont really help them. preadtors usually go in packs of 4 or 5.
and they mostly attack backsides.
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Anghenfil
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C0mBineD
Aug 13 2006, 03:13 PM
well what are tehy going to do :P run away with those short legs?
teeth wont really help them. preadtors usually go in packs of 4 or 5.
and they mostly attack backsides.

They don't need to run. If they're a herd animal (and pachyderms are), they can hold their ground as a group, facing out towards the danger to protect their backs and weaker herd members. This is a common evolutionary tactic of cape buffalo, yaks, and bison.

I have to agree with ak that the posture anatomy is a little weak. Larger animals generally don't have a persistent bend in the knee, and the long upper torso looks like it could be positioned better without losing the "presence" as a species characteristic. Since it's a pachyderm and an alien race, I'd argue for completely getting rid of the arms in favor of a versitile trunk of some kind. African Elephant can pick up and manipulate things as tiny as sunflower seeds. Why make your species more boring by anthropormorphising it? I find the Niir design far more interesting.
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HadOne2Many
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Anghenfil
Aug 14 2006, 06:09 AM
...anthropormorphising...

I had to look that up, thanks for teaching me a new word!
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Malakym
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Black guy.
Flat coloring. I also smoothed out a little of the linework on the legs.
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Bussman
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FLASH GENIUS (I wish...)
Thats done in Flash right Mally?

and why don't you ever get on msn anymore!
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Malakym
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Black guy.
With the exception of the lineart, it's all done in photoshop. There's a finished image in the finished art thread.

And MSN doesnt work for me. I dont think I ever used it.
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Krall
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Destroyer of souls, baker of cookies.
C0mBineD
Aug 14 2006, 05:13 AM
so they can see predators from far away..

well what are tehy going to do :P run away with those short legs?
teeth wont really help them. preadtors usually go in packs of 4 or 5.
and they mostly attack backsides.

They're alien predators.

Predators on this world usually only go in packs of 3 at the very most. Most of these predators are very big, and so usually they don't need to form large packs.

Gru'jal would not have run away, they would have lain down in the grass so that the predators could not see them, like I said.

Their teeth would help, they're surprisingly sharp, and the Gru'jal have surprisingly strong jaws.

Also, Grujal try to grase in a circle, so that they're all facing outwards, the only way the predators could attack their backsides, would be if they wandered right into the circle, allowing the Gru'jal to attack from all sides.

@Anghenfil: They're a dominant species, to have advanced tech they need to manipulate it, it's far easier to do stuff with two arms than one trunk. Evolutionarily speaking, the arms were used to hold the arms/legs of a predator when it attacked, allowing the Gru'jals some easy attacks with their teeth. It also allowed them to manipulate tools, which in turn increased their intelligence, leading to better tools, leading to better intelligence, until they became a major galaxial power [one of the few races who have risen to be an extremely large galaxial power without allying with another race. The Kraozians have at least three other allies even though the Kraozians are the second most technologically advanced power in the galaxy. The Onass only gained such a position after incorperating the Gau'oul and Y'ymir races into their Empire. The Ta'av only made it on their own because their race is almost twice as old as all the others.]

Interested in the Niir, eh?

Well, those ten eyes of theirs can see infrared and UV as well as normal light. Those three lines just above their arms are nostrils. They have an extremely short gut and therefore take ages processing food, coprophagia [the act of eating dung] is not uncommon.

Even though the Niir are predators [pack predators, by the way, with packs of up to 15 Niir] they have small lungs and hearts [in comparison to the amount of muscles they have anyway] so they have to plan their attacks very precisely and use stealth to get close to their prey. They are 5 foot tall on average, but they have an awful lot of flexibility in their hips, knees and ankles [all of which are ball jointed] allowing them to crouch very low to get near to their prey. They then leap out, slashing at their prey with the claws on their feet, their arms and hands are for tearing off chunks of meat only [well, originally they were, later they were used for making and handling tools].


Another note: I named the Gru'jal and the Niir with names that it would be easy for their races to say. Gru'jal have long throats, therefore they have long vocal cords, giving them a low, growling voice. Niir have short throats and large nostrils, giving them a higher, nasal voice.


This is a first draft of a drawing of a Y'ymir.
Posted Image
I'm going to have to redraw it after I finish it, make the arms bigger, sort out the head...

@Malakym: Why did it have to be a SLUT ninja?... :yfok:
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Malakym
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Krall
Aug 14 2006, 01:22 PM
@Malakym: Why did it have to be a SLUT ninja?...  :yfok:

Ninja are spies. not all are mysterious assassin overlords. some of them go undercover, listen in on conversations, and basically just...spy.
Kunoichi (girl ninja) even seduced their enemies some times to gain information or do other stuff like taking objects and weapons, or knocking them out. Think of her as a ninja-bond girl or something.
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Anghenfil
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Krall
Aug 14 2006, 01:22 PM
They're a dominant species, to have advanced tech they need to manipulate it, it's far easier to do stuff with two arms than one trunk.

It's very presumptuous that human characteristics are automatically the best orientation for a technologically advanced species.

Parrots don't have hands, but they have two very flexible feet. They can hold things in their feet and manipulate using their bill, and their tongue is equivalent to a thumb. They can be very precise and gentle.

Some octopi are about as intelligent as birds or dogs. Eight tentacles, no hands here either. They can untwist jars, are delicate enough to pick up coins and buttons, and are also powerful enough to strangulate prey.

Bees, bower birds, terimites, molds, and corals are some of nature's greatest builders and have no hands.

You could also integrate species with very little manipulation ability into an advanced alien society. David Brin explored this possibility in the Uplift books, where dolphins were given technology by humans to overcome the gap of having no hands.

I never said your spiecies had to have one trunk. Why not one for each nostril? I'm just saying your aliens could be far more diverse than what they are now. Hands are sort of a cop-out in my opinion, as are most human features.

I have a beef with your alien names. Human languages vary significantly, and I'd expect aliens from seperate planets to vary even more. Where are the postalveolar clicks, the trills, the long vowels?

Also, hiding isn't a great survival tactic for a herding species. Animals have safety in numbers so that predators have a hard time zeroing in on one creature.

It's great that you're attempting alien species. I'd just expand your horizons a little bit more.

/end of derail

Mal, nice work. Her left thigh is looking a little thin and short compared to the other. I know you don't like them, but try giving her eyes anyway; I think she'd look a little more natural. Good job on the colors and inking. Maybe also put more emphasis on the handle of her blade because it's blending in with the rest of her.
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s70driver2
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Krall
Aug 15 2006, 03:22 AM
@Malakym: Why did it have to be a SLUT ninja?... :yfok:

DUDE!!!!! slut ninjas are the best!!!!
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Malakym
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Black guy.
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Mal, nice work. Her left thigh is looking a little thin and short compared to the other. I know you don't like them, but try giving her eyes anyway; I think she'd look a little more natural. Good job on the colors and inking. Maybe also put more emphasis on the handle of her blade because it's blending in with the rest of her.


I didnt notice the thigh difference. I will definitley look into it. The thing about her eyes is that her head is at a really bad angle for eyes. just ask cheryl, who tried to help me out with the eyes (cheryl also made her own little coloring of the image. Wasn't that nice of her?) The blade handle sticks out a little more in the finished version. check it out in the Finished Art Thread. (pg 47)


To Krall: I'd like to see the Y'ymir in it's completed state. It looks tight. my only suggestion is smoothing out the head. It looks too boxy and flat. But if that's what you were going for, then it is fine. Also, creativity wise, everybody always does the second pair of arms under the other set. they did it in pokemon and mortal combat and every other time i can imagine. I'd suggest putting the smaller pair where the normal shoulders would be, and shifting the larger pair more toward it's back; sort of like it's connected onto the shoulder blades of the smaller arms. It would give it more reach and handle in it's back area that it could be useful for the organism. just think: the eyes seem like they could see sort of what's behind them, now the back arms allow them to do things behind them.

It's just a suggestion though.
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Krall
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It's very presumptuous that human characteristics are automatically the best orientation for a technologically advanced species.

Parrots don't have hands, but they have two very flexible feet.  They can hold things in their feet and manipulate using their bill, and their tongue is equivalent to a thumb.  They can be very precise and gentle.


If they use their feet they can't walk. If they use their beak they can't eat and I doubt they can talk easily.

Quote:
 
Some octopi are about as intelligent as birds or dogs.  Eight tentacles, no hands here either.  They can untwist jars, are delicate enough to pick up coins and buttons, and are also powerful enough to strangulate prey.

Bees, bower birds, terimites, molds, and corals are some of nature's greatest builders and have no hands.


And have they sent men to Luna?

Quote:
 
You could also integrate species with very little manipulation ability into an advanced alien society.  David Brin explored this possibility in the Uplift books, where dolphins were given technology by humans to overcome the gap of having no hands.


This is a time of interplanetary war, no one's going to give them the technology. Some species are just nasty, the ones that are nice have laws about interfering.

Quote:
 
I never said your spiecies had to have one trunk.  Why not one for each nostril?  I'm just saying your aliens could be far more diverse than what they are now.  Hands are sort of a cop-out in my opinion, as are most human features.


I imagined them with arms. I drew them with arms. I draw things how I imagine them [they only alter slightly when I can't draw something how I imagine it].

Quote:
 
I have a beef with your alien names.  Human languages vary significantly, and I'd expect aliens from seperate planets to vary even more.  Where are the postalveolar clicks, the trills, the long vowels?


There are meant to be at least 50 dominant alien races in the galaxy. I've imagined about 20 and some are in the process of being redesigned, they may have their names changed. Besides, the 'ii' in 'Niir' is a long vowel, so is the 'au' and the 'ou' in 'Gau'oul'.

Quote:
 
Also, hiding isn't a great survival tactic for a herding species.  Animals have safety in numbers so that predators have a hard time zeroing in on one creature.


You're telling me to have something unlike anything on this planet, and then saying how something evolved is wrong, because things on this planet work differently?

Hypocritical, is the word.

Quote:
 
It's great that you're attempting alien species.  I'd just expand your horizons a little bit more.


You should have seen some of my earlier alien drawings. The Adhin were just tall humans with grey skin and no noses. The Kraozik were originally just... tall humans with blue skin and no nose [and less toes and less fingers and HUGE feet].


@Malakym: Yes, I know Ninja [not ninjas, ninja :P] were used for espionage. But female ninja never dressed like that, it'd be hard to hide in the shadows with all that flesh showing.
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Malakym
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Black guy.
Krall
Aug 14 2006, 02:46 PM
@Malakym: Yes, I know Ninja [not ninjas, ninja :P] were used for espionage. But female ninja never dressed like that, it'd be hard to hide in the shadows with all that flesh showing.

I dont think I ever said "Ninjas".

The funny thing about ninja is that we dont know that much about them. They didnt keep many documents about themselves and they destroyed most outside documents. Some people even think ninja are a myth. So I think I'm able to take some liberties here. Like I said. Not all ninja had to be in the shadows at all times everywhere they go. The outfit i drew her in allows her to get by without coming off as "enemy". You dont look at her and think "Shit. She looks like she's going to kill me." If I had drawn her in such an outfit, she'd have a mask and most of her flesh would be covered.
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