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Daily Sketch Thread; wanna become the great artist?
Topic Started: Dec 18 2004, 07:59 PM (213,804 Views)
Conger
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Uhm...
Love the expression, TGLol, but the stance looks a bit weird. He has a gut, but still looks kinda thin.

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Boredom in Government makes me draw crazy things.
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TheEYE
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Lurys Fey Daemyt
Admin
Now thats a cool sketch Tom! Love it man, very imaginative! :bfoot:
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akpaintslinger
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Brackenwood Heavyweight
Even his words are hairy!! :bfoot:
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HadOne2Many
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Number One Slacker
Hello Brackenwood :D

It's been awhile since I've posted, but I think I've finally gotten over my Gears of War addiction and I whipped this sketch up in about 10 minutes. The hood was loosley referenced.

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I should be able to get back on my daily grind now B)
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yex
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Everyone's friend ~ No one's expectation.
HadOne2Many
Jan 23 2007, 12:37 PM
Hello Brackenwood :D

It's been awhile since I've posted, but I think I've finally gotten over my Gears of War addiction and I whipped this sketch up in about 10 minutes. The hood was loosley referenced.

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I should be able to get back on my daily grind now B)

=0
Wow, that's excellent! Great form on the nose and eyes; I love it!
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HadOne2Many
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Number One Slacker
Glad you like it Yex. I worked some more on in, this time with the blue pencil color.

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I'll probably leave it at this for now.
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yex
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Everyone's friend ~ No one's expectation.
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eh, history class...the little ones are a classmate and teacher, the girl is just out of my head, and the little squiggly splotch on the bottom right was going to be another classmate- but class ended. =P
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CLiNK
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Brackenwood Heavyweight
HadOne2Many
Jan 24 2007, 10:00 AM
Glad you like it Yex. I worked some more on in, this time with the blue pencil color.

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I'll probably leave it at this for now.

Looking good man. Nice to see you back at Brackenwood :D
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HadOne2Many
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Number One Slacker
Thanks CLiNK, I also posted this image on Polykarbon, and I caught some flak and got accused of plagiarizing it from my reference material.

It seems as if I used more from the picture than I realized (subconciously of course) so I will now call this one a full on reference. For the record I reference images al lot and it helps me get better. Here's the original by Goblinshark on conceptart.org

here's his sketchbook, I used a pic in post 49
http://www.conceptart.org/forums/showthrea...ght=goblinshark

And it is good to be back :D
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Calco
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"Get Funked"
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Darkened of course, I tried some anatomy after reading DC's guide to penciling, problem is getting it exactly right and remembering. :yfok: :worry:
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tsninjapirate
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the undrowned turnabout
I've done 3 drawings of James Rolfe AKA the Angry Video Game Nerd, but since I'm not used to my new camera the pictures are rediculously big so I'll post them as links instead.

This is my first attempt at drawing him, which doesn't look too great now, but was vital practice.

This game is fucking horrible!!!

My second drawing with far better shading and curvature.

Why need a glove to play a game?

This is an unfinished sketch which shows him in the three quarter perspective. another advancement in terms of shading skills. also, when finished, it will be the first drawing where he's actually holding a controller.

Unfinished sketch from Rocky
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-AnTiSeAl-
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Limon lemime
There should be a new rule in this thread... Review the poster before you before you submit your own work, that way no one gets ignored, its amazing how much peoples work gets neglected in this thread. <_<

Calco-

Your expressing some good ideas of where muscles should be.. but not where the actual elements of the body are place spatialy. My advice is to practice gesture and life drawing, instead of going straight to a anatomy book, learn how the body stands and moves itself on a framework level, then begin to learn about the muscles that allow it to stand and move, once you learn the framework and motion and gesture of the body... the rest will fall into place.

Go buy a sketchbook and some sketch pencils, perhaps a gum or kneaded eraser, sit in the park, try to draw some kids playing or people walking as quick as you can, Gesture drawing is energy drawing, so it should help you get a idea for the bodies movement, beginners think too much of drawing as static, but the lines you draw have thier own energy, if you drawing a miticulously lined picture of a soccer player without a rough quick sketch first, the player will be as stiff and static as your lines. But if you swoop and use your canvas to make quick energy driven lines, it will show in your work greatly. Dont think of the action you draw so much as a freeze frame, but a capture of the motion itself, you should see where the subject is going and where it came from. Gesture drawing is one of the first things intermediate artists need to get down to a degree, so practice gesture, then study the form (how skin reacts to the muscles underneath) and then the muscles themselves. Then you can get into clothing :P

(**note, these are only suggestions, im not the end all or say all of how you should come at honing your skill**)

Examples for gesture drawing:

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There are some great examples in the Ref and tut forum, comlocks drawing thread has some good stuff too... its important to notice how each of these artists arent concerning themselves with the full form of the subject, but rather the motion and energy, you will notice how these lines have their own energy, as they are drawn quick and decisivly, not much erasing when it comes to gesture, simplify it down to the basics by drawing only the important things in the picture, in gesture, clothing doesnt matter as much, nor the face or even the intricit muscles, only the sense of movement, everything else can fall away.


(again, only suggestions, as i am relaying things my teachers have told me and some things that helped me with my own work)


Ninja--

To you i give much of the same information, work up and create a good foundation for your drawings, from there you will improve. For naturalistic art, your building blocks should be life, so draw from it in every way, and every day.
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The Deuce
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Brackenwood Failure
Ive finally gotten the hang of photoshop enough to make things. This is my first somewhat presentable illustration.It's not quite done yet, so I figured I'd put it here and not in the finished art thread.
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Any tips would be great!
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akpaintslinger
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Brackenwood Heavyweight
Not bad, Deuce!

I would add a few lighter highlights, even if just a few. You might flesh out features of the face a little more with some mid/dark tones. :)

--------------------------------------------------------

Here's two fished up from this last week:

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Ravenseye
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Brackenwood Heavyweight
I had gotten inspired by espens one man poses and decided to do one my self. I consider him to be a Evil Warlock Assasin. Im posting this in here beacuse i got way more crits posting in this then in my work topic. Do still check out the Nest though ill keep updating sketchs from my sketchbook and such!

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Tinsterr
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Tin the win
Yesterday must have been the most creative day I had in a long time. Here's a couple of pictures.

First, a portrait. Who is that? :o Everyone I've shown it too says that the eyes look too big.. so I guess they are..
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And then a picture I made to get my creative work on a short story I gotto write.
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Anath
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Brackenwood Lightweight
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Used a 2H pencil on this so my scanner couldn't see it very well.
Just a sketch for a bigger picture, which is actually going to be sort of a joke picture...
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Scottsman
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Brackenwood Member
Posted Image

Comments, Please!!

I need some feedback!!!!
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Conger
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Uhm...
Scottsman, the face looks great so far, but the chest plate is a little skewed. The right side (our right) is being squished when compared to the other side.



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Found some time to paint... be as harsh as possible with your critiques, 'cause i've gotta be ready for colleges to do the same.


EDIT!
Thanks Mongoose! I agree with you on the lips... I hate how they look.

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Anath
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Brackenwood Lightweight
Well... its coming along nicely.

However, the arm going across his body looks a bit awkward. His shoulder is not moving WITH the rest of his arm muscles, as it should, and his pecs seem entirely unaffected by the movement (unless that is merely a breastplate that might mask much of the form underneath... but the shadows would still lay on it slightly differently, and it would be angled).

So start with the arms and shoulders! See how the shoulders effect the movement of the arms?
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mystical-mongoose
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Eggy Toast
Tom Conger:

I like it but the texture on the lips looks wrong. It doesn't look like the right way to paint lips...the way you did it makes them look hairy or something.

Also, I know it is meant to be cartoony but I think the eyes are too low, compared with the nose.

Feel free to ignore everything I've said, however, because you are a far better artist then I am and I'm only saying what I think when I see it. I like it though. Very expressive. :)
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Scottsman
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Brackenwood Member
Posted Image

Should I continue? (He's supposed to be driving a car, if it wasn't obvious)
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bluDi
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I must be emo.. sack..
Should you continue..? :rolleyes: Of course you should! Finish all them drawing and see where it gets you ;P That looks good so far. If I was to crit something, the fingers look a bit short. That set aside, there's nothing else "wrong". But I bet Rhiannon could find a dozen other points and write a 1000 word thingie of them :)
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Pillow
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SEX RED!!!
Scottsman: I like your cross hatching style and agree with what BluDi said! Carry on definately

A quick sketch I made inbetween courseworks, the thumb's a bit long :unsure:


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Anghenfil
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PELICAAAAAN
Global Mod
Hey guys. :) Did some quick mods.

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I just think your arms looked too small. Think of it this way: Put your chin in the crook of your elbow and try to reach over your head. Your hand should be able to sit palm-down on the top of your head pretty easily. I don't this it would be possible for this guy. Of course this isn't a realistic drawing so you don't have to have iron-clad proportions, but they're shortened in a way that makes it look unintentional.

Also, careful with the crosshatching. I like the style, but you haven't seemed to have decided where your light source is. You've got a bright highlight on his cheek and a dark shadow on his nose, then another bright highlight on the bridge of his nose. I guess the lightsource could be above and behind him, but then the darkest shadow should be on the side of his face, not where it is now.

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Pillow, nice hand. You got the arc of the fingers correct (and even made the ring finger slightly longer than the index finger - good observation!). But yes, the thumb is the problem. I did a quick fix, but it's still not entirely correct. Look at your own hand; the second joint is right about where the webbing of your hand connects the index finger and the thumb. I tried to mark approximately where the joints should be.
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