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| Tweet Topic Started: Jul 4 2005, 04:00 PM (92,783 Views) | |
| Cave_King | Nov 11 2005, 01:31 PM Post #651 |
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F!
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Hell yes... Da King is back in bizzness. Actually I kind of found it out on my own. As I said on the AF forum(my home *tears*) I'll make a tutorial tomorrow... with pic :gasp:. Thanks all around peoples!. |
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| mystical-mongoose | Nov 12 2005, 05:00 AM Post #652 |
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Eggy Toast
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Sticks Rade? Shame on you. j/k the pipe is looking good,but maybe make those sticks a tad more interesting? Maybe give them round bodys or something. Cave those paintings are looking good. |
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| Master Rade | Nov 12 2005, 05:47 AM Post #653 |
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The Sexy Latino Supremeo
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sticks
No my friend you have it all wrong. Thats justa far shot of me in the high moutains. Its going to look kinda like my manga / me style. Well its coming along slow. Iam making concept art on a few forum members and also iam first going to draw out the whole script then show case it. Then it will beceome a Flash. Its slow but fun. |
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| Anghenfil | Nov 12 2005, 08:16 AM Post #654 |
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PELICAAAAAN
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This is part of the reason that I didn't sleep for the past three days:![]() ![]() Skeleton Muscles Action Sketch -- Flying, downstroke Action Sketch -- Flying, upstroke Action Sketch -- Resting Action Sketch -- Hunting Action Sketch -- Growling Except for the first picture, I did pretty much all of it in one night. Hence why the sketches look pretty rough. My primary reason for posting this is because I have gotten absolutely NO helpful feedback on this, other than "it looks dumb/wrong/stupid" or "OMG wow." HELPFUL feedback, please. Edit: I'm already aware that the legs are different lengths, me and my ongoing struggle with consistancy... Other than that, crits on anatomy are quite welcome.
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| Malakym | Nov 12 2005, 09:37 AM Post #655 |
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Black guy.
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ye gads, ang. you just cant make me feel good about my drawings. you just have to make everything better. what's worse is that i didnt sleep for 4 nights to work on my drawings!!! :angry: :lol: |
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| TheEYE | Nov 12 2005, 10:11 AM Post #656 |
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Lurys Fey Daemyt
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Well I feel awkward giving an artist of your callibre crits Angh.... but here goes. (You asked so nicely and all! ![]() First off, the way the rear legs of the wolf develop to the wings is bloody fantastic! Anatomically you nailed that sucker! Nice work! ![]() It may be the low res but I have no clue what the "appendage" on the wolfs butt is though. At first I thought it was an eagles head.... then looking closer it kinda looks like a roosters head.... then again maybe its a bony appendage... or it could be another head all the way round..... or..... ![]() The detail of the fur and feathers is awesome, as is the coloring all the way round. I really think the glow effect does nothing for the piece however. Drop shadow glow effects are so cliche. Adding a gloomy BG to it and maybe enhancing it with a very transparent white would better suit the initial mood of the work. Damn I like those wings....
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| Anghenfil | Nov 12 2005, 10:25 AM Post #657 |
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PELICAAAAAN
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The glow was a cheesy way for me to push the silhouette value. Because this creature has very light and very dark elements, it was extremely hard putting it on a background that it wouldn't get lost in. You're right, it really doesn't do much for the design. But in all seriousness, which is more eye-catching?![]() ![]() It doesn't help that my teacher is severely near-sighted, so to her, silhouette value is absolutely everything. The weird appendage is supposed to be confusing to potential predators, so it's good that it confused you too. It's a fake head. It's just a severe enlargement of the first tail vertebrae with some bright eye spots on it. I have a huge write-up on this creature's physical traits and habits, but I didn't want to bore you guys.Thanks for the complement on the back legs... You're the first to have something positive to say about them. I was quite proud of them myself.
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| Comlock | Nov 12 2005, 10:29 AM Post #658 |
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These are my leafs:
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I like the top one. But why doesent it have some kinda tail? Poor thing Or is it just to non original to put a tail on it? |
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| TheEYE | Nov 12 2005, 10:31 AM Post #659 |
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Lurys Fey Daemyt
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Ya mean to tell me that this thing has preadators and need a defensive mechanism? ![]() As for the glow.... honestly I like it without the highlighting personally. But obviously that is just my personal opinion, and it is the opinion of your near sighted teacher that counts.... ![]() <Edit> Id be interested in seeing the write up Ri.
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| Anghenfil | Nov 12 2005, 10:36 AM Post #660 |
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PELICAAAAAN
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I like the top one too, but liking it or not is irrelevent. Does it stand out more? That's what matters to my teacher. My big-ass write up: Physical Traits and Name Origin: Steckson’s Greater Kybo is the second kybo variant discovered by Dr. Renard Steckson. It is the larger of the two variants, roughly wolf-sized, but rarely weighing over 85 pounds due to a hollow bone structure and a deceptively narrow build. Kyboes are unique for their posterior-up standing posture, vaguely reminiscent of scorpions. The result of this posture is that the pelvis is no longer a major weight-bearing structure; the back legs have become wings, which can exceed a span of 30 feet in adult males. The front legs have a thick cat-like muscle structure to accommodate the creature’s weight. Most of the body is covered with feathers, thinner bristles covering the torso and head with larger flight feathers on the wings. A kybo’s lower jaw is massively elongated, like a barracuda’s, and as a result the upper lips cannot completely envelope the lower teeth. The nose is pointed but otherwise canine, the eyes are yellow, and mandrill-like ridges cover the muzzle. These ridges are distinct from individual to individual, like fingerprints, and can be used for identification. The legs from the elbow-down on the anterior and sides lack feathers and are covered with ivory-colored scales. The most common coloration for a Steckson’s Greater Kybo is a black steel-blue, with a cool grey on the tops of the wings to help blend in with their limestone habitat. However, white, red, silver, and brown colorations are not unheard of. The most unique feature of the kybo is the naked, curved, immobile tail wielded like a spur over its head. It’s a harmless appendage not used for fighting or grooming. Rather, two bright orange and purple eyespots decorate the anterior surface, giving the tail the illusion of being a head. Because this fake head has bright markings and is high off the ground, it often gets mistaken for the real head by other animals. This unblinking, unsleeping second head is what earned the name “kybo,” which is a mangled Latin variant of “to watch over.” The word Renard Steckson meant to use was “incubo,” but his mistake stuck and he made no attempt to correct it in the taxonomic registry. Social Structure and Habits: Steckson’s Greater Kybo is most at home on cliffs or mountains bordering a steppe, or temperate grassland. A kybo mob will stake out either a cliff network with a radius of several miles or a single mountain and the surrounding steppes. They make their primary den in the center of their territory. A mob typically consists of five to seven mature adults and an equal number of fledglings. A mob may be all male or all female, but a mix is most common. A kybo mob has one leader, called a Point, which may be of either sex. A Point is not determined by size or strength, but by experience and intelligence. It may be of interest to note that the mob’s second-in-command, called a Wing, is usually the mob’s largest and strongest member, and almost always male. The Point decides for the mob where and how to hunt, how to handle larger predators, and how to deal with neighboring mobs. A Point also gets the first choice of potential mates during the breeding season. Kyboes have a complex social structure and are believed to possess an intellect on par with crows, parrots, and monkeys. They communicate with body language and a wide range of howling bird-like calls, chirps, and growls. Physical combat within a mob, even between mobs, is very rare; they prefer compromise and posturing to fighting. Kyboes also indulge in group behavior not fully understood at this time, such as “singing” in chorus and dressing their dens with bones and feathers. Kyboes have a central den on a high cliff or overhang in which to raise young and rest after a kill, but they may be away from this den for a day or more while hunting. When they need to rest on open ground, they stand at attention in an outward-facing circle, tucking their real head under a wing and letting their fake head give the illusion of being awake. This configuration deters larger predators from disturbing them. Kyboes will never voluntarily leave the central den alone; while formidable in groups, a solitary kybo is an easy target for larger steppe predators. Hunting and Predation: The preferred hunting method for a kybo mob is to ride on thermals until they are over a herd of prey. Then, one at a time, they swoop down onto the selected target’s back to deliver a crushing bite to the back of the neck. If it fails, another kybo will dive to try the maneuver again. If done correctly, the bite renders the prey paralyzed and the mob will land to eat. They gorge quickly and then attempt to carry what they can back to the central den. Kyboes are heavy for flying creatures to begin with, and after eating a very large meal it may be impossible for them to take off again. This is when a kybo is most vulnerable to predation, and a kybo may fall victim before the rest of the mob is aware of the danger. Younger kyboes often make the mistake of trying to eat or carry too much at once and weigh themselves down unnecessarily, and thus juvenile mortality is very high; only one in four kyboes make it to mature adulthood. Steckson’s Greater Kybo is presently endangered. You can laugh at me now...
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| TheEYE | Nov 12 2005, 10:40 AM Post #661 |
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Lurys Fey Daemyt
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Laugh at you? Holy shit Ri..... I want more! I see amazing potential for not only the story but you as well! Remember me when your rich eh? ![]() By the way..... your teachers a meathead if you dont nail this one in the top percentile! |
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| w~\ˆ ˆ/~w | Nov 12 2005, 11:02 AM Post #662 |
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Brackenwood Lightweight
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i agree with eye, you should definitely be at the top of the grading curve for this project or your teacher is probably no-sighted.. one thing i'd suggest for a background is a twilight/evening-lit cliff edge, so that the sunset can provide contrast for the colors of the Greater Hybo, or the dark blue colors can blend in and show how it is camoflauged with its surroundings (take a look at adam's auld sage animation or the sunset in littlefoot to see what i'm talking about with the late day background)looking very nice, and a three days without sleep well speant for sure! :lol: |
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| Anghenfil | Nov 12 2005, 12:12 PM Post #663 |
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PELICAAAAAN
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I'll take to mind the background... if I get the time and incentive, I'll go back and tool with it some more. Thanks for your feedback, guys. Just so that there's no more of this "Well I feel awkward giving an artist of your callibre crits," I'm looking for criticism from all sorts of demographics. I've already got some sentiment from my peers, so now I'm interested in ideas from other people.
The stuff below is the REAL reason I didn't sleep for two of those three days. Organizing it all was a herculean task. The first group consists of character construction sheets. We needed to make two characters, but we were only required to do detailed character sheets for one of them. I obviously put more love into certain parts of it than others, mostly due to the time crunch I was under. Emi, Final Cleanup Oba Orun, Final Cleanup Emi and Oba Orun, Initial Sketches Emi and Oba Orun, Size Comparison Emi, General Body Construction Emi, Face Breakdown Emi, Body Details Emi, Hair Shape Construction Props Oba Orun, Action Poses Emi, Action Poses Emi and Oba Orun, Action Poses Emi, Maquette Sketchbook gesture stuff: Sketchbook pages, #1 Sketchbook pages, #2 Sketchbook pages, #3 Sketchbook pages, #4 Facial Plane Distortions For this this next set, we were given a set of words to create a character from. Then we had to create a companion character and a prop. Egbert, Development Chaplin Poses with Egbert I turn my old programming teacher into a Opossum. Cool guy, but notable for his temper. Human to Animal charicatures These next ones are abstractions we had to do for concepts. They aren't made for developing characters of any kind. Danger and Attitude Humor Peace Crits, questions, and flames welcome, obviously. |
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| fuzzyillogic | Nov 12 2005, 02:34 PM Post #664 |
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certifiably psychotic
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I think you need to give further explanation regarding the adaptation of the spur, and what species' head it is designed to mimic. Does the spur have a secondary purpose? For example, as a device for attracting mates? Are there any morphological and or behavioural differences between the sexes? What is the average lifespan? Mammal or avian? Reproductive habits? Egg laying? Maximum flight speed Genus, sub-order, family... And I think in order to carry food away, the claws need to be much longer and preferably recurved. Otherwise, superb. |
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| Anghenfil | Nov 12 2005, 02:50 PM Post #665 |
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PELICAAAAAN
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All are very good questions. The reason I limited it to what I did is because I was getting extremely wordy for the assignment already (It was supposed to be a page, it was a page an a half).
The spur is a meaningless reminant of the tail. It frequently gets broken off by the time they become adults. The fake head is really not meant to mimic any species, it just plays on evolutionary themes that other creatures are naturally wary of (namely big, foward-oriented eyes). There is no difference between males and females except for sexual organs and size, where males are about 1.2 the size of females. Average lifespan is about 30 years, 20 in the wild if they survive the juvenile stage. They are capable of reproducing at 4 years of age. They are not really meant to fit into the normal taxnomical structure. For this project we were encouraged to transend boundaries between phylums and kingdoms to get the effect we wanted. If I HAD to choose, I'd go with mammalian because of the canine skull structure and ribcage/shoulders, and the fact that they bear live young. On the other hand, they have feathers, colacae, scaled feet, and don't produce milk. It's really up in the air. Maximum flight speed would probably be 30 knots horizontally, 80 knots in a dive. The claws on the feet aren't for carrying, the jaws are. Why do you think they're so huge for the head? Because they dont have tails, they need their feet to rudder during flight. Thanks for the feedback. |
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| MiG | Nov 12 2005, 03:19 PM Post #666 |
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Ridius Re Maetuf
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Oh it's a Kybo! Doesn't look at all like the Lesser Kybo, hence my confusion. Great character, Ang. The cheesy "glow" can be done away with if you soften the limestone bg and mebbe even lighten it a bit. Augment that with somemore hi-lites and some clever darkening at certain edges. I don't mean to suggest using the cartooning technique of varying thickness outlines but I think you might be able to borrow from that concept to a certain degree and not lose quality. Also, the trailing edges of the near wing feathers appear somewhat translucent... a bit more in that direction might help. But subtle. All of the above applied subtly. I dunno... you asked and I'm doing my best to be constructive. It's a really great bit o' work and very imaginative. Really nice work. **Edit: btw, the leg length thing isn't an issue AFAIC. If the further elbow/knee is pointed away from us then it works quite well. Don't waste any time trying to correct that. (And if anyone disagrees then tell 'em to get bent) To the mods: Er, I also usually edit out the images of posts I quote from for brevity and bandwidth sake... the images bear repeating so phbbbbt!
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| the shaaade | Nov 13 2005, 05:01 AM Post #667 |
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Brackenwood Lightweight
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I love the Emi,the facial expressions are great,and the props and poses really adds a new dimension to it.As for the Oba Orun,it's not as great.maybe it is the legs,the very big shins somehow looks separated from the thighs,and the overall impression is quite cold. It looks like a whole character in the action poses though. (By the way,beside your graphical skills,your imagination is awesome )
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| bruce | Nov 13 2005, 06:56 AM Post #668 |
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ooooh bitey!
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im making a star wars animation no im not a star wars nerd ive watched the films like once anyways..... ive nearly completed the sketch part for the fight sequence between jar jar binks and some tusken raider thing, il post it up sometimes next month, i decided to colour it and it looked kinda lame so i had a bash at colouring it on photoshop, it looked kool so i have now decided to render evry single frame on photoshop...... thats about 1000 + photoshop frames + some photoshop backgrounds it probably wont work, but ive spaced out the sequences, so it wont crash and burn until i eventually decide to put it all together, or it might work i dunno.. heres the rendering process for one single frame crits appreciated ![]() ang i like the glow to that creature it makes it look magical!
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| Anghenfil | Nov 13 2005, 07:45 AM Post #669 |
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PELICAAAAAN
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:lol: As for your stuff bruce, it looks pretty sweet but I'd pick a smaller project. Photoshop rendering every frame is tough, it takes real gumption to get it done. My boyfriend has done a few, about 1,000-2,000 frames each, and basically didn't sleep or eat for a month -- animating 8 to 12 hours a day around school work left him a broken husk of a human being. Also... the concept is leaving me a little
Take something that is yours and do that. It makes it that much more special.
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| Rubberhead | Nov 13 2005, 08:56 AM Post #670 |
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Fatscat Kittycat
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I think the glow kinda looks artificial, if you are gonna use the glow I'dd say try to airbrush your own instead of just using a style. Did I mention that thing rocks? Ps: Bruce his left feet is smallen then his right one (also make markings of what is under the clothing, this will help you to render more correctly) |
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| Anghenfil | Nov 13 2005, 09:02 AM Post #671 |
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PELICAAAAAN
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"style"?Regardless, we've already throughly established that it sucks. :lol: |
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| humbleego | Nov 13 2005, 10:41 AM Post #672 |
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Adam's Illegitimate Son
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Holy shit! How did I miss this creative diahhrea you just let out in this thread, Ang? Awesome stuff! I'm a little too overwhelmed with the volume to critique, but it's all solid. When are you gonna get a site goin?
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| Eru_Iluvatar | Nov 13 2005, 11:46 AM Post #673 |
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Brackenwood Lightweight
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i was thinking the same thing humbleego you should definitally start some kind of site! i would definitally check it out
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| Colesif | Nov 13 2005, 01:37 PM Post #674 |
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Generally Uninterested.
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wow ang! i cant belive i didnt see this sooner, oh well, thats life, but wow the fur is the thing that really caught my eye, it just looks so crisp. I love the overall design as well. great work (Make a site damnit!) |
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| TheEYE | Nov 13 2005, 04:32 PM Post #675 |
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Lurys Fey Daemyt
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Made for Humble's fanart thingy:![]() Yeah, I know double post. But I kinda digged the outcome and wanted to score some crits on it.... if ya'all would be so kind that is!
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Paint job there Cave King. I mean shit... Teach me how to paint like that!




Other than that, crits on anatomy are quite welcome.









Ya mean to tell me that this thing has preadators and need a defensive mechanism? 

(take a look at adam's auld sage animation or the sunset in littlefoot to see what i'm talking about with the late day background)
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Take something that is yours and do that. It makes it that much more special.




2:49 AM Jul 14