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| Tweet Topic Started: Jul 4 2005, 04:00 PM (92,746 Views) | |
| ElectricGnort | Apr 27 2006, 11:07 AM Post #1576 |
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Sargeant Dubious
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Nice pick Hockman! I don't know of anything i can crit on. I have to say though that that guy seems to look alot like a white Mr. hankey :rolleyes: ![]()
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| HockMan | Apr 27 2006, 12:02 PM Post #1577 |
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"Every thousand-mile journey begins with a single step"
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Hahaha!
:lol: Wow, what a striking resemblance! I'm so glad my little guy reminds someone of a talking piece of s@%t! |
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| bodot | Apr 30 2006, 07:28 AM Post #1578 |
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Brackenwood Lightweight
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I've cleaned a little on one of my earliere animation exercises: ---- Turning torso------ ![]() It takes time....animation... Bo |
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| bodot | Apr 30 2006, 07:31 AM Post #1579 |
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Brackenwood Lightweight
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Cool - Zwickel You must be strong !! Cheers Bo |
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| Comlock | Apr 30 2006, 11:28 PM Post #1580 |
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These are my leafs:
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Cleaned up the grass straws and the two waterdrops at the tip
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| Pillow | Apr 30 2006, 11:50 PM Post #1581 |
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SEX RED!!!
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wow ur at the point where ur going into detail on grass my version of grass is a green splodge but i dont have your skill or your photoshop <_< :lol: |
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| Malakym | May 1 2006, 02:54 AM Post #1582 |
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Black guy.
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that's fantastic arthur, now before you publish the high-res images, be sure to make the original version and a mirrored version, so that i can have the original :rolleyes: |
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| Rubberhead | May 1 2006, 04:32 AM Post #1583 |
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Fatscat Kittycat
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Hey Arthur, I just took this photo a minute ago. Realized you might find it usefull...
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| Zwickel | May 1 2006, 10:03 AM Post #1584 |
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Brackenwood Heavyweight
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I could tape myself dancing or making moves so you have a reference. Try to animate an armwave
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| NOOB! | May 1 2006, 08:46 PM Post #1585 |
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The Token Black Guy
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<_< heres sum progress on the painting,guess i should be getting back into this,since the deadline is 20 sumthin of may. close up ![]() closeup2 ![]() progress (full)
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| NOOB! | May 1 2006, 09:38 PM Post #1586 |
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The Token Black Guy
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saving out from painter shows more detail i have discovered...
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| Bussman | May 1 2006, 10:51 PM Post #1587 |
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FLASH GENIUS (I wish...)
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Oh Noob, I am absolutely in love with you painting style, and your choice of colors. You technique and 'look' is sooo original that you can never get boring from looking at it! Please keep us in the loop!, You know i will love it!!! |
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| mr.nurbs | May 1 2006, 11:56 PM Post #1588 |
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Brackenwood greeter
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Great Color Pallette NOOB! Looking forward to the finished piece.. |
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| bodot | May 2 2006, 07:41 AM Post #1589 |
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Brackenwood Lightweight
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Lovely painting NOOB Zwickel: How about this Can you do that better than him? Heavy stone ![]() Bo |
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| Rubberhead | May 2 2006, 08:00 AM Post #1590 |
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Fatscat Kittycat
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I'dd say he needs to bend a more, anticipation should be a little longer also. You cannot sense the weight of the rock well enough - it's allready there tough, he just doesn't need allot of effort right now. |
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| Zwickel | May 2 2006, 03:53 PM Post #1591 |
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Brackenwood Heavyweight
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If the rock is 0.001 - 70kg, yes, I can do much better. My back hurts, stupid breakdance :s And stupid wacom, I have to bend to use it :s |
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| bodot | May 3 2006, 06:49 AM Post #1592 |
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Brackenwood Lightweight
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Rubberhead: Thanks - I'll put some more bend and more weigth to the character. Zwickel keep on dancing...but dont break.. Bo |
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| Yembles | May 3 2006, 11:38 AM Post #1593 |
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I kick global arse!
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Am currently part of the 3DBuzz.com Mastering 3D Studio Max: The Fundamentals beta class. Here's my work so far on project one, The Talented Ball. No textures or lights, yet. Boing! |
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| mr.nurbs | May 3 2006, 11:40 AM Post #1594 |
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Brackenwood greeter
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Awesome Yems! Mind explaining how you did the curtain draw animation? |
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| Yembles | May 3 2006, 11:47 AM Post #1595 |
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I kick global arse!
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Sure.
The course starts off really simple then quickly ramps the speed up as you go along so that before you know it you're dealing with the Flex modifier and Deflectors (among a load of other stuff). That's basically how it was done. The curtains had a scale animation applied to them and then I gave a Flex modifier to the bottom row of vertices, using a relatively high value of soft selection so the flex modifier's area of effect got weaker as it went up the curtain. The computer then does all the leg work, I just modified a few of the settings so that it looked right. I then placed a deflector between the two curtains so that when they come together they appear to hit each other. The animation was controlled using the Reaction manager (my new best friend) and, if neccessary, the curve sheet. Yesterday I didn't even know most of the stuff I just talked about existed. This course has taught me so damn much already.
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| chisem | May 3 2006, 04:39 PM Post #1596 |
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Matt the AniMATTor
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ok heres my hitman with silencer and without silencer.
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| SneakyRobot | May 3 2006, 04:43 PM Post #1597 |
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SneakBot
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it looks like twin brothers about to kill each other |
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| chisem | May 3 2006, 04:48 PM Post #1598 |
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Matt the AniMATTor
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lol yeah it does, maybe i should of switched them around, meh.
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| Pillow | May 3 2006, 06:05 PM Post #1599 |
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SEX RED!!!
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the silencer is on at a funny angle looks like it's falling off but other than that it's great! edit: no wait the angles are fine i see it now the bottom of the silencer which meets the gun is slightly off |
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| Thanatos | May 4 2006, 03:00 AM Post #1600 |
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... Tim ...♂
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![]() A picture I'm doing for the childrens miracle network art auction. The art's messed up, so I'll need to fix that first. |
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2:49 AM Jul 14