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| Tweet Topic Started: Jul 4 2005, 04:00 PM (92,738 Views) | |
| SneakyRobot | Jun 27 2006, 12:28 PM Post #1776 |
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SneakBot
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well, the chair is so far away from the console that it serves no purpose at all. theres not enough chairs. maybe there should be controlls on the armrests & the chairs should swivel. are people living on this spacecraft or just working there? if they are living on it i suspect they would have home-like touches which are overlooked in practically all sci-fi things. maybe pictures of the families of the crew, possibly a rug, a beanbag-chair, even a garbage can, a cooler, & a microwave or at least the futuristic high tech equivalents of those things. just try imagining what you would want if you were spending all day in that room |
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| Salter1701 | Jun 27 2006, 12:34 PM Post #1777 |
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Brackenwood Lightweight
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Thanks for the suggestions. The Chair in the Middle of the room is the Captains chair it's not for the console. I havent got around to adding the other chairs yet. Yes they are living on the ship and I like your suggestions. A garbage can, cooler and Microwave etc would add to the cartoonyness (is that a word) and make it look less formal. Thanks sneaky robot :EDIT: oh and I was planning to have swivley chairs for the people at the consoles anyway. I could squeeze a few laughs out of that |
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| rune alero | Jun 27 2006, 02:11 PM Post #1778 |
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Brackenwood Member
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this may be off topic but i was wondering how to put a pic on |
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| Best Alero of Brackenwood | Jun 27 2006, 02:39 PM Post #1779 |
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>.<
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wow mind if i use this as ref for a animation im doing it wont be exact, and did you do all that on macromedia? |
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| Salter1701 | Jun 28 2006, 01:43 AM Post #1780 |
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Brackenwood Lightweight
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Yeh all on Flash. Sure you can use it if you want. If it isn't exact
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| fuzzyillogic | Jun 28 2006, 02:26 AM Post #1781 |
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certifiably psychotic
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Hurrah!
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| Pillow | Jun 28 2006, 09:46 AM Post #1782 |
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SEX RED!!!
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Salter try adding some more curved lines all the straight lines will help contrast it more and it should hopefully look less bare. V cool though! cant wait to see the animating
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| Salter1701 | Jun 28 2006, 12:27 PM Post #1783 |
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Brackenwood Lightweight
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Thank you Pillow. I'll keep that in mind.
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| Neyals | Jun 29 2006, 07:31 AM Post #1784 |
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Brackenwood Deadbeat
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[size=14]MORE BUTTONS![/size] |
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| Calco | Jun 29 2006, 08:23 PM Post #1785 |
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"Get Funked"
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![]() lately been trying out 'pimping' cars in photoshop. this ones been lowered, new colour, new wheels, and fuzzy dice keep in mind its my first one, so i had no idea how to remove the dints and what not.click for the full view |
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| FLUDD | Jul 1 2006, 04:49 PM Post #1786 |
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I am so smrt!
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Nice job calco.:) |
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| Bucks | Jul 3 2006, 04:39 AM Post #1787 |
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Brackenwood Lightweight
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Hey guys im not sure if you remember me at all but im back trying to animate =) If any of u's remember the compitition for the person laughing in the phone booth, ive decided to try and finish off mine, since i liked the mood i created i dont know if im doing a very good job, i dont think im a very good director lol but i think i need some more shots etc tell me what you think so far, put it in low quality if it runs slow, im gonna fix that up phone booth cheers =) |
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| Espen | Jul 3 2006, 04:55 AM Post #1788 |
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Never Disturb us!
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Nice, but the rain. looks like its flying. check the rain experiment in the experimention section. it could have some work. |
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| Rubberhead | Jul 3 2006, 05:35 AM Post #1789 |
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Fatscat Kittycat
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Invert the gradient so the dark part is in the foreground. It's also very boxy atm. Try lowering some parts in the floor and get some slanted edges here and there. ![]() Just a practice piece, I still need to paint in the smaller cast shadows so it doesn't look so flat. Wish I would've pushed the composition a little more in the beginning.
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| Espen | Jul 3 2006, 05:41 AM Post #1790 |
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Never Disturb us!
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Mark, make me a tutorial! your landscape arts are stunning man. |
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| Neyals | Jul 3 2006, 05:44 AM Post #1791 |
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Brackenwood Deadbeat
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I bet its mark and yeah make a tut!!! awesome pic |
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| Salter1701 | Jul 3 2006, 11:28 AM Post #1792 |
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Very nice. Loved the style. The animation was nicely done.
Thanks for the suggestions rubberhead. I'll play around with it some more see what I come up with. Nice Landscape btw. Love the style. Is that done in Sketchbook pro? |
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| Espen | Jul 4 2006, 04:31 AM Post #1793 |
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Never Disturb us!
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![]() im working on this love bunney, could need some crits. |
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| Neyals | Jul 4 2006, 05:37 AM Post #1794 |
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Brackenwood Deadbeat
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his right ear seems to be coming out of the middle of his head |
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| yellowknots | Jul 4 2006, 06:00 AM Post #1795 |
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jag dricker läsk
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it's just at an angle. |
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| Rubberhead | Jul 4 2006, 06:07 AM Post #1796 |
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Fatscat Kittycat
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Left arm is a little stiff, and his forearm is oddly shaped. He has no neck, but I like him. |
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| Mathulus | Jul 4 2006, 07:24 AM Post #1797 |
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Brackenwood Lightweight
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The thing i'm working on. http://img341.imageshack.us/my.php?image=movee6qo.swf |
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| FLUDD | Jul 4 2006, 07:27 AM Post #1798 |
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I am so smrt!
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:lol: hahahahahaha. Great stuff, i like how the walk cycles are done
,but, what are they suppose be?
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| Mathulus | Jul 4 2006, 07:35 AM Post #1799 |
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Brackenwood Lightweight
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Thanks. Supposed to be?
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| FLUDD | Jul 4 2006, 07:41 AM Post #1800 |
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I am so smrt!
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I mean the characters? Are they like a peanut or somesort or what?
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keep in mind its my first one, so i had no idea how to remove the dints and what not.


2:49 AM Jul 14