Welcome Guest [Log In] [Register]
Welcome to Brackenwood. We hope you enjoy your visit.


You're currently viewing our forum as a guest. This means you are limited to certain areas of the board and there are some features you can't use. If you join our community, you'll be able to access member-only sections, and use many member-only features such as customizing your profile, sending personal messages, and voting in polls. Registration is simple, fast, and completely free.


Join our community!


If you're already a member please log in to your account to access all of our features:

Username:   Password:
Add Reply
Whatcha Workin On?; Show Us & Get Feedback!
Topic Started: Jul 4 2005, 04:00 PM (92,735 Views)
Espen
Member Avatar
Never Disturb us!
Moderator
1
Posted Image
2
Posted Image

was planing to finish it, but i also wanted to sleep :P
Offline Profile Quote Post Goto Top
 
Zwickel
Member Avatar
Brackenwood Heavyweight
KalleR
Jul 7 2006, 04:57 PM

Damn man, I have to talk to you, whats your msn?
Offline Profile Quote Post Goto Top
 
Bussman
Member Avatar
FLASH GENIUS (I wish...)
Espen!

I love all of it! Do you sketch them in PS and then go over in PS too? Also, what res is that creature painting? What zoom did you work at for the head?
Offline Profile Quote Post Goto Top
 
Best Alero of Brackenwood
Member Avatar
>.<
Espen_Sætervik
Jul 7 2006, 02:56 PM
Posted Image
omg


*runs*

oooey nice, and scary im glad that wasnt in the lake i was swimming in the past 3 days

those 2 scuba divers and one stealing baby?
Offline Profile Quote Post Goto Top
 
Espen
Member Avatar
Never Disturb us!
Moderator
Bussman
Jul 8 2006, 07:06 PM


Do you sketch them in PS and then go over in PS too? Also, what res is that creature painting? What zoom did you work at for the head?

yeah its Photoshop on the sketch and coloring, and that picture is 2000x1800
i used 140% zoom on the head


yeah alero, they are stealing a leviathan baby :wub:

thanks guys!

the progress of "Runrunrun!"
Posted Image
Posted Image
Posted Image
Offline Profile Quote Post Goto Top
 
elephant
Member Avatar
the brackenwood piglet
Great stuffs, Espen.

Posted Image
Offline Profile Quote Post Goto Top
 
Espen
Member Avatar
Never Disturb us!
Moderator
Since im at the moment doing a 3d excersice, my art book, its probably going not to be bumped in a while ;).

so ill post WIP here

Posted Image

this is giveing me the hardest time!
Offline Profile Quote Post Goto Top
 
Rubberhead
Member Avatar
Fatscat Kittycat
Moderator
Espen_Sætervik
Jul 11 2006, 05:36 PM
Since im at the moment doing a 3d excersice, my art book, its probably going not to be bumped in a while ;).

so ill post WIP here

Posted Image

this is giveing me the hardest time!

Wire please :D
Offline Profile Quote Post Goto Top
 
Espen
Member Avatar
Never Disturb us!
Moderator
Posted Image

it's been methsmoothed, and i really dont know how to turn it back, such as newbie :yfok:
Offline Profile Quote Post Goto Top
 
yellowknots
Member Avatar
jag dricker läsk
What program do you use for it?
Offline Profile Quote Post Goto Top
 
Espen
Member Avatar
Never Disturb us!
Moderator
3dmax8, its really hard in the start.

but is hell easy when you get the hang of it ;)
Offline Profile Quote Post Goto Top
 
Anghenfil
Member Avatar
PELICAAAAAN
Global Mod
Espen, see if any of these suggestions help you out.

When the help function in 3ds max doesn't get you what you want, Google saves the day. ;)

Edit: I circled possible problem areas.

Posted Image

You want to have serveral complete edge loops around the eyes before you start to mingle it with the edgeloops from the bottom half of the face or break it up- ideally you'd want to merge around the cheek bone. Check out the Joan of Arc model again.

Oh, and if you want to see both halves of the face at once and have them constantly update as you move one side:

1. Snap the pivot point of the original face half to the middle of the face.
2. Do an INSTANCE dulpication of the face.
3. Make the scale negative in the direction you want it to go.
Offline Profile Quote Post Goto Top
 
Espen
Member Avatar
Never Disturb us!
Moderator
thankthanksthanks kisskisskiss :o!!!!!
Posted Image
Posted Image

done done done :D!
Offline Profile Quote Post Goto Top
 
Animatious
Member Avatar
Brackenwood Lightweight
Posted Image



Posted Image

this still has alot of work to be done to it, im just starting out using photoshop elements, and i kindoff need some help any tips crits or anything else you think might help would be apreciated. :D
Offline Profile Quote Post Goto Top
 
zigityzigitywokk
Member Avatar
Brackenwood Lightweight
The first thing I'd ask you to do is maybe see it a little bigger? It would be easier to critique a lager image. I myself don't have too much knowledge about Photoshop... but I'd guess that someone better at Photoshop than I would have the a similar or the same request.
Offline Profile Quote Post Goto Top
 
Sparky
Brackenwood Newbie
Hello people!!!
I see now that post. :(

Neo_uk for me very nice your comic... is based on real facts. :D

I say only because in Berlin have happened something like that. Somebody stay ball in the Street (I think 9 balls). But that balls was did in cement, and with a littlel poster that say: "Can you kick?"
With a text like this 15 persons kick off the balls...

Some times the reality surpasses to the fiction :blink:
Offline Profile Quote Post Goto Top
 
neonakis
Member Avatar
Brackenwood Lightweight
not 100% done (note belt buckle)

could use a couple crits

Posted Image
Offline Profile Quote Post Goto Top
 
Neyals
Member Avatar
Brackenwood Deadbeat
neonakis
Jul 12 2006, 10:06 AM
not 100% done (note belt buckle)

could use a couple crits

Posted Image

I CANT!!!!! I CANT!!!!!!
Offline Profile Quote Post Goto Top
 
Conger
Member Avatar
Uhm...
Quote:
 
Posted Image

One thing that really stands out to me is her right leg. Mostly along the back side of it and the kneecap, it seems like it's turned a bit towards us... but her foot is completely horizontal. Also, the hat sorta looks like it's just floating there. But what do I know? Don't listen to me... wait for Commie or Anghen, or Bleego to comment. :lol:

It looks great.

Great to see stuff from you again.
Offline Profile Quote Post Goto Top
 
Yoganimation
Member Avatar
yooginder!
neonakis, i love the work, female is really hot.

here is something i am working on, as you can see, it mos def not done. I have not blended the colors together yet. Please give any feedbacks for improvments.


Posted Image
Offline Profile Quote Post Goto Top
 
Rubberhead
Member Avatar
Fatscat Kittycat
Moderator
Posted Image

Hey Yog, took the liberty of a paintover.
The proportions were a little off, mainly the eye bieng placed to high.
Eyeline is in the middle of the face, so that's where the eyes should be, also the eyebrows were too close to the eye, keep in mind the eyesockets when doing eyes, the eyebrows rest on the top edge.
Ear should go from the eye-line to the bottom of the nose, so made it a little longer.
The nose felt a little squeezed to me, so I made it a little higher.
Then I relaxed the shoulders a bit (don't know the backstory so I might be wrong here)
and had some fun with the smudgetool ^_^'

I like the skintones, very realistic. Is is a portrait of someone?
Offline Profile Quote Post Goto Top
 
HadOne2Many
Member Avatar
Number One Slacker
neonakis
Jul 12 2006, 08:06 PM
not 100% done (note belt buckle)

could use a couple crits

I agree with Tom Conger, the knee itself is to far across the leg for the foot position, at least thats how my mind makes it look.

Here's the start of a character concept I have been doing today. Eventually she will be an modern/urban sorceress. I'm still contemplating what type of accessories she should have, any suggestions?

Posted Image
Offline Profile Quote Post Goto Top
 
Best Alero of Brackenwood
Member Avatar
>.<
she looks cold

id put a big clock on her, like a bathe robe except more nicer fabric (silky) and with little symbols on it, and she should have a funky staff
Offline Profile Quote Post Goto Top
 
neonakis
Member Avatar
Brackenwood Lightweight
alright, i've done a bit of redlining on your girl.

your biggest problem i think is that you are not starting from basic shapes and layering on detail. you are doing what most amateur artists do, you start by drawing the head, then the neck, then the shoulders etc. without any underlying frame or guidework.

the end result is messed up proportions and pieces that don't quite fit together, like a puzzle that has been haphazardly forced together without any regard for whether the pieces fit, or what the picture looks like.

this is a habit that will take some time to break, but in order to improve, you must start working on immediately.

i remember flipping through how to draw books and thinking "why the hell do they do all these basic circles and stuff underneath? this stuff's boring, i wanna just cut to the interesting part". and so i would, i'd just start with the eyes and work my way down.

it took quite a few slaps on the wrist from other artists before i finally started actually taking the age old advice of "basic shapes first"

Posted Image

I just searched the internet for a goddamn hour trying to find that image of how a woman's proportions relate to head sizes and I can't find it, now i'm frustrated, i found like 50 ones with men, none with women.

anyways, your lady is currently 8 heads high, but her proportions and sizes of her individual parts do not fit.
for example, her torso is entirely too long. I sketched in where the torso should be based soley on the breasts (not based on anything above the breasts as that whole area is also misproportioned in relation to them). Where her pelvis hits is turned at an unnatural angle based on the upper part. it's like all of a sudden she's just twisted somehow.

The legs, especially the knees are really awkward looking and seem rushed. the feet are alright, but where the boot meets her knee doesn't make any sense to me.

the hair kind of looks like snakes, which could be cool i guess if that's what you're going for.

as for the coloring, your lightsources are inconsistent. you've got glow coming from her right, then all of a sudden her boobs are glowing on her left. be consistent with lightsources, pick one in the beginning and go from there (pfft i'm one to talk, i still have trouble with light sources most days... it's hard not to get caught up in detailing bits and pieces without stopping to look back at the whole image, again, the puzzle analogy)

it really looks like you put a lot of work into the boobs (heheh) then just kinda slacked off on everything underneath. her underwear/diaper thing is really really unappealing and needs to be streamlined a little, make it not so bulky.

anyways, you've still got quite a bit of work ahead of you, but with time and heaps of practice, you'll improve. just try to start with basic forms first before cutting into the details.


Offline Profile Quote Post Goto Top
 
HadOne2Many
Member Avatar
Number One Slacker
neonakis
Jul 15 2006, 08:10 AM
alright, i've done a bit of redlining on your girl.


I see that, thanks for your help and the time you spent writing/researching that very well thought out post.

I knew this drawing was going to get eaten alive before I posted it. You see, I was just kinda playing around, especially with the coloring and I was really just looking for some suggestions on accessories.

Here's a second concept sketch I was working on before I read your post, I have left my sketch/shape layers visible and added the head diagram for you to see where I am going with this character. Do you find this any better?

Posted Image

The diaper looking thing was supposed to be a pair of black leather daisy dukes and they were also lowrise so they will appear much lower than traditional pants/skirts etc. This could be why the torso looks so long.

I am trying to take an old concept (a soceress) and make in new, hip, and original.
Offline Profile Quote Post Goto Top
 
1 user reading this topic (1 Guest and 0 Anonymous)
DealsFor.me - The best sales, coupons, and discounts for you
Go to Next Page
« Previous Topic · Look at my stuff! · Next Topic »
Add Reply