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| Sfx Exercise #2; Smoke on the Water, Fire in the Sky | |
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| Tweet Topic Started: Nov 12 2005, 07:50 AM (2,387 Views) | |
| TheEYE | Nov 12 2005, 07:50 AM Post #1 |
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Lurys Fey Daemyt
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[size=7]Effects Exercise #2[/size] Welcome to the second special effects exercise. This exercise may be bumped, deleted, or extended to fall in line with Novembers Monthly Comp when announced. Until that point however... enjoy.... [size=7]Smoke on the water, Fire in the sky![/size] The core of this exercise is inspired by a scene in Adams newest release "LittleFoot". In the scene directly preceeding the apperance of the Yu-Yu's Adam created some of the nicest looking fog effects I have seen to date. Part one of this exercise (Smoke on the Water), is to create your own fog effect. You should include a foreground as well as a background element of your choosing to demonstrate the idea that your fog has some "thickness" to it. Part two of the exercise (Fire in the Sky), is to add a single lightning bolt to your scene. How you do it is up to you, but keep in mind that the end result should be as realistic as possible. This entire exercise is based around the concepts of light and shadow. How will your fog react when the lightning strikes? Because this is a fairly indepth exercise the due date for all finished entries will be Dec. 15th at 12:00 AM MST. You are encouraged to post up your WIP's in this thread for feedback and crits as you work. Please keep the following rules in mind: All entries can be animated with whatever program you choose to use, however final entries must be submitted as .swf. Screen size is to be set at 500 pixels wide by 300 pixels high. Animations MUST include a foreground and a background element. Final entries must be posted to this thread no later then the above posted due date to be eligible.Judging will be based upon the best use of effects in order to create the scene as closely as described. Good luck to you all! ![]() [size=7]The Prizes[/size] Level 1 - The Effects Master Level 2 - The Effects Guru Level 3 - The Effects God |
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| ryanaz | Nov 12 2005, 08:18 AM Post #2 |
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Ryan :D
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DEEP PURPLE ROCKS are you sure its not inspired by a song... :rolleyes: any way sounds fun...see if i can squeze this in
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| Ranoka | Nov 12 2005, 08:37 AM Post #3 |
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Teacosy is watching you! ♂
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Surely you mean Dec. 15th? Otherwise that's only a few days... This comp sounds quite complex, need to give the approach some thought. |
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| TheEYE | Nov 12 2005, 08:38 AM Post #4 |
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Lurys Fey Daemyt
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Acckk! Glad one of us knows what I mean Ben! Thanks for noticing!
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| MiG | Nov 12 2005, 08:48 AM Post #5 |
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Ridius Re Maetuf
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Yeah, that's better. I thought that mebbe you were just messing with us. lol Btw congrats, ryanaz. Nice! |
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| juggleballz | Nov 14 2005, 12:28 AM Post #6 |
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I'm loose, full of juice and ready for use!
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think this is a task for ol' flash 8? to get nice fog effects. cool. gonna have to try this out. great eyedea. |
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| Kalle | Nov 14 2005, 02:10 AM Post #7 |
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Nemus
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Haha "eyedea" I think I'll enter this one.. If I've got the time! |
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| Bobly | Nov 14 2005, 02:52 AM Post #8 |
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The Bracken-Bobly
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What kind of competition are we expecting? Seems interesting ^^ Maybe if I have the time *gets back to the english essay which still isn't started due tomorrow...* |
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| Sharlston | Nov 14 2005, 05:35 AM Post #9 |
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Arse.
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a special effects comp would be nice
*also returns to an english essay in for tommorow and unstarted...* |
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| -nelson- | Nov 15 2005, 01:19 AM Post #10 |
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dandruff and sweat
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this sounds fun aswell, but im not doing it because i cant
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| ori@r.a.m | Nov 16 2005, 11:40 PM Post #11 |
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Brackenwood Lightweight
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wow! great idea! i love it! i really don't have time this month but in December i'll do something.
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| Vector | Nov 19 2005, 12:58 PM Post #12 |
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Resident Actionscript Guru ♂
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Well... I've got the smoke on the water.... (If you don't have a decent average computer, don't try it, it'll probably chug you to death) I guess I just need to do the fire in the sky now.
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| TheEYE | Nov 19 2005, 01:04 PM Post #13 |
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Lurys Fey Daemyt
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Ya just gotta prove that pretty much everything can be accomplished through the use of action script dont ya Dan? ![]() Im really looking forward to the "fire in the sky" part from you... Ive seen you use a few effects I think can work nicely! |
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| Vector | Nov 19 2005, 01:15 PM Post #14 |
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Resident Actionscript Guru ♂
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What happens when vector takes things way too literally... Smoke on the water, Fire in the sky
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| thepeve | Nov 19 2005, 01:42 PM Post #15 |
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Brackenwood Lightweight
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The Smoke On The Water!!! ---------------------- A question.. -After winning contests like these.. is that how some users get their username in green text? ----------------------- |
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| Divine_Walrus | Nov 19 2005, 01:44 PM Post #16 |
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Got a question about the forum? PM me! :)
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Nope, you get into the Animator's group for winning an animation competition. The prizes for the SFX competition are the banners a the top (of this thread). Dan..
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| Vector | Nov 19 2005, 02:56 PM Post #17 |
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Resident Actionscript Guru ♂
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Here's a whacky site for lightning reference if anybody wants to take a squiz: http://www.lightningphotography.com/ It's got some pretty kick-ass photos there <edit> updaterated: http://photobucket.com/albums/v661/Vector8...nt=1620b1c6.swf Now it looks like it's on water. Working on lightning now...
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| Bobly | Nov 19 2005, 08:01 PM Post #18 |
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The Bracken-Bobly
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Nice effect Vector
Maybe make the front line of fog a little less solid, but more of it, when a whole of fog comes round... well it looks weird
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| Vector | Nov 19 2005, 08:41 PM Post #19 |
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Resident Actionscript Guru ♂
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There's actually 30 levels of fog in thar, So I assume you mean the first few.
I can see what you mean, but I think I like it with gaps.... fog isn't always connected everywhere
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| Bobly | Nov 19 2005, 08:58 PM Post #20 |
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The Bracken-Bobly
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Thing is, from time to time a few layers space out at the same time, and you can see pretty far before reaching the behind layers of fog... I've never seen that happen where I live
Fog is pretty much constant, with onl a little variation.On top of that, maybe make the circles less opaque but more of them, the circle gradients can too easily be defined. Once again though, great work in small filesize When's the lightning coming?
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| Vector | Nov 19 2005, 10:00 PM Post #21 |
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Resident Actionscript Guru ♂
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Thing is, opacity doesn't work too well with the blur... and the larger the blur the more processing power it will take.... and it's chugging pretty hard now so I better'nt
Ps... working on lightning now anyways... not aiming for realism... aiming for the thing that looks best on the camera from my point of view
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| Krob | Nov 19 2005, 11:30 PM Post #22 |
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Brackenwood Lightweight
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Vector, are you using actionscript for that? o_O it looks.. good
and im here struggling with tweening 5 frames of handdrawn smoke-outlines
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| Bobly | Nov 20 2005, 12:55 AM Post #23 |
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The Bracken-Bobly
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I believe he was talking about Vector, so yeah its AC2
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| Vector | Nov 20 2005, 10:41 AM Post #24 |
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Resident Actionscript Guru ♂
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ActionScript 2 = AS2
http://photobucket.com/albums/v661/Vector8...nt=a66a4bb2.swf Now with lightning. I think I bought the framerate down to 18 so it didn't eat computers, but I can't remember now.
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| bardaux | Nov 20 2005, 11:36 AM Post #25 |
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bär-dō
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By the gods... |
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All entries can be animated with whatever program you choose to use, however final entries must be submitted as .swf.



Acckk! Glad one of us knows what I mean Ben! Thanks for noticing!

Fog is pretty much constant, with onl a little variation.
2:39 AM Jul 14