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| Illustration Activity Series B #11; Tag Team Rework - Plus #10's Winner | |
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| Tweet Topic Started: Jan 15 2006, 01:53 PM (6,460 Views) | |
| Colesif | Jan 16 2006, 04:09 PM Post #26 |
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Generally Uninterested.
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whats the reaction between the two, friendly, or is the white thing gonna chase the little thing? |
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| Divine_Walrus | Jan 16 2006, 06:11 PM Post #27 |
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Got a question about the forum? PM me! :)
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The blue thing can alter his body colour to blend in with his surroundings and escape predators. The white thing is a predator, but it's blind so the blue thing doesn't have to change his colour. That's all I remember from Mal's description of the pic when he originally posted it somewhere on the board
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| akpaintslinger | Jan 16 2006, 06:54 PM Post #28 |
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Brackenwood Heavyweight
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I'd love to do a remake of your picture, Malakym... I'm guessing the white guy is playing the predator... and the blue is the elusive antagonistic prey. ![]() I whipped out a quick sketch of my first few ideas: -Made the white guy much larger and muscular, with a large mouth and nostrils, making him more formidable! (but still no eyes) -Tilted camera angle -The little blue fella is now blatantly being threatened--- yet still flaunts his previous arrogance
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| Malakym | Jan 17 2006, 01:36 AM Post #29 |
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Black guy.
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to colesif: yeah. there will be some chasing. in terms of senses, the grey thing (blind wolf) is sort of like daredevil: blind yet has all his other senses to help him out. to divine walrus: you are correct, sir! to akpaintslinger: very good. when i first saw it it triggered memories of the first land before time.
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| Colesif | Jan 17 2006, 08:37 AM Post #30 |
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Generally Uninterested.
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C'mon people! Post your pics!!!!!!!!!!!!!!!!!!!!!!!!!!! we need more participants for this to be good and interesting!!!!!!!! |
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| Deleted User | Jan 17 2006, 12:53 PM Post #31 |
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Deleted User
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Ill take yours electricgnort ![]() BTW: Arent your jsut supposed to draw the pic better not change the angle and background and everything so it looks totally different? heres mine for neone: hmm.. imageshack is down.... hmm..noo, my internet is jsut going at an unbelievably shit speed. hm. :angry: uhhhhuh ...........AAAAAAAAAAAHHHHHHHHHHHHHHHHHHHHHHHHHHHHH! *smashes monitor through window* alright ill post it later but for now im taking ur pic electrcignort :lol: *randomly clicks for post button* |
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| Anghenfil | Jan 17 2006, 01:31 PM Post #32 |
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PELICAAAAAN
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Changing the angle can make all the difference. Take akpaintslinger's redo of Malakym's picture: With this new angle there is now a sense of real danger and animosity, while the original is more static. This competition, if I'm gathering correctly from Davey-kins, is meant to help you identify weakness in your drawings. If your weakness is angle or composition, then changing the angle might be the ONLY worthwhile thing for other people to do. Also, "better" is relative. This past quarter in my design class, I saw people with relatively poor line and form quality that were fantastic designers. Or take me for example: I wasn't the best artist or designer, but my ability to draw good action poses boosted my overall standing. And some extremely consummate pen-and-paper artists made mediocre maquettes. Every one has something the bring to the table, regardless of your precieved skill level. I think what humble wants is for people to target specific things in people's drawings that can be made stronger. If the design or anatomy of the characters is off, fix that. If the composition needs adjusting, do that. Can you make a static pose an active one? Can you refine the lighting? Can you create a more suitable background for a white-backgrounded picture, even if it's a just subtle color gradient? Would changing the line style (clean vs messy, fussy vs. flowing) make a difference? Make sure to think about improving the picture as a whole and make the new product cohensive in its own right. Do lots of studies and sketches, experiment, and have fun with it. |
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| jubjub | Jan 17 2006, 02:15 PM Post #33 |
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I am not immature you Stinky PooPoo Head!
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I'd enter but i don't think i'd get too far only being able to draw in black and white
.It'd be embarrassing.
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| Deleted User | Jan 17 2006, 03:00 PM Post #34 |
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Deleted User
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how come u can only draw in black and white??? do u mean no wacom? or no color pencils? or u jsut are best at graphite drawings? and heres my pic to improve, i was gonna finish it myself then i realised i would have had to start over, here u go: Too big oh and about the changing view an all that, u could effectively change the whole picture to sumthing pretty much total different, but with the same topic kinda thing. so, ARE there limitations we should know about. |
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| jubjub | Jan 17 2006, 03:11 PM Post #35 |
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I am not immature you Stinky PooPoo Head!
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Hehe,no wacom and not really anything to color with. |
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| Deleted User | Jan 17 2006, 03:49 PM Post #36 |
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Deleted User
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ah ok, could try ya luck with a b 'n' w ya really good with em.![]() EDIT: oh shit i forgot the knife on his back, was gonna make it a gun or sumthin or maybe kepp it as big blade not sure. But im gonna make it a darker image, with rain. maybe a dead body or two. umm ripped clothing. watya think ppl? |
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| Anghenfil | Jan 17 2006, 04:07 PM Post #37 |
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PELICAAAAAN
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To minimize confusion as this thread grows, can you please tell us whose picture you're redrawing when you post something? Also, remember to state what you're intending to improve and why. Give reasons for your thought process so the artist of the original piece can follow along. |
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| kib | Jan 17 2006, 05:53 PM Post #38 |
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Brackenwood Heavyweight
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Hey Rade, Okay, those are some big changes and you've got a lot of energy going into this. That is a great attitude. In your enthusiasm, though, don't lose sight of the purpose of the exercise: to try to improve on the drawing and have good reasons for the changes we make. And, as Anghenfil pointed out, we need to increase the notes we post on our changes. It is all about the why and the how and the intention to improve. ![]() I laid down some basic perspective lines, but it's hard to find the lines you are using. You have a general high-angle (we are looking down), two point perspective (we have corner edges of block objects closest to us, the near corner of the car, for example). But where is the horizon line? Where are the vanishing points? Right now, all the objects are on different lines, so we need to get that taken care of first (and get those verticals standing straight). But let's consider the new angle you have chosen. We had a tight shot on a guy driving. He was being chased by the cops and was shooting out the passenger window at something off-stage. We were in the action along with the main guy. We were engaged in the scene with a clear sense of who is who, where we are, etc. What about the high-angle shot? Who's the main guy? The one on the roof? One of the pedestrians? Where are the cops? And now the driver is shooting into people on the street, which, unless they are zombies or something, makes him a bad guy. We are far away from the action and don't have much reason to care what happens to him. What if (and I realize that the competition is supposed to be you changing my drawing, not me changing your changes) we stayed true to the intent of the scene (close, involved with the driver), but took your perspective change as a starting point. There are still a lot of options open to us. ![]() Now we're right inside the car (and the passenger seat is gone!) and we're looking forwards instead of backwards. The barrel of the gun is dominating the top R corner and there is a working line of action going down his arm to his grimacing face and then out the window to the cop car. Here's another version: ![]() We're still in tight but outside the car. We still have that line of action coming from the top L corner and leading us down all the way to the cop car. We can even see a cop riding shotgun. There is also room for the buildings outside which will give us a sense of place and time (day/night, modern/old, etc). I'm not saying you have to take these as the direction to go in, but I am suggesting that you take your huge amount of creative energy and harness it, make it work for you within the scope of the exercise. The basics are called the basics because they are there in every successful pic. Make 'em your friends and they'll work their ass off for you. Looking forward to the next round of ideas. Keep 'em coming Rade. kib |
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| Thanatos | Jan 17 2006, 06:08 PM Post #39 |
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... Tim ...♂
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Holy hell Kib, you need to make some tutorials... Like right now. |
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| Master Rade | Jan 17 2006, 06:13 PM Post #40 |
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The Sexy Latino Supremeo
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Kib you might not know it but im huging the computer screen. Thats great stuff, im learning, im really learning now. Thats wat I had in mind, promise to show more and ill make a better attempt. Promise. |
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| akpaintslinger | Jan 18 2006, 11:39 AM Post #41 |
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Brackenwood Heavyweight
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Well said, Angenfil-- I sort of jumped in headfirst without thinking. ![]() Awesome start there, Rade... Looks like you have a foot in the door-- never lose sight of your original thoughts and ideas at all times! Tommo, don't be afraid to throw out some wild ideas and take some massive action. Take a few of your foremost favorite ones and put 'em on paper... You can always refine them later. I decided to start with a conceptual sketch of the predator so I could get a clear image in my mind of his before/after stages. Malakym had some great original ideas for this fella, (feelers(Figure D), stripes, big teeth (figure C) so I really tried to incorporate those into the new one and keep the overall feel of him. Here's a little model of predator creature: ![]() The major changes are evident, but I'll explain them anyhow: -Gave it a lot more mass, bigger muscles in the legs and head. My reasoning was that a creature with no eyes would have to be agile, yet strong. -I raised the muzzle portion of the head and drew in some nostrils (figure A); also, I added a small sensory organ (figure B.) much like the kind found on sharks that picks up bio-electric fields. My reasoning for those two is simple-- having no sight, the other senses would have to be highly evolved in order for survival. Next up, the little blue chameleon fox! |
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| Colesif | Jan 18 2006, 11:43 AM Post #42 |
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Generally Uninterested.
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Fear not! there is always the free trial of adobe illustrator and Macromedia Free hand, sure its not raster, but vector can be very nice as well (bear in mind, you dont need a wacom to use this program successfully)i think you should either do that, or go and get a wacom, even if you gotta steal it, i like your art a lot (not to mention i wouldnt mind doing a redo of yours )AK- nice start, i really liked your 1st drawing a lot so far |
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| Malakym | Jan 18 2006, 12:08 PM Post #43 |
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Black guy.
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*sniff* you are a true visionary
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| hoffie_hoff | Jan 18 2006, 01:58 PM Post #44 |
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°o° -_- ⁿôⁿ
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I guess I need to add my own to this, I really want to participate. Here's a sketch for me and my friends non-existent band Lumnoco A Sowboy and what I'm currently working on The head thing |
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| jubjub | Jan 18 2006, 02:24 PM Post #45 |
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I am not immature you Stinky PooPoo Head!
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Ugh,i've tried drawing using a mouse and well it's not a pretty site.So i'm basically just entering for fun i suppose and this way someone can cannibalize a picture of mine.I suppose a picture i pick out that suffice to say i won't be improving the coloring,but there's plenty of other attributes i can nit-pick on a picture.Here ya go![]() EDIT:OK Hoffie-Hoff,i'm claiming your soyboy picture.I remember you talking about it a llittle bit.And samurai and cowboy characters being easier to mix then you'd think.That and it's already been done pretty extensively,but i'd like to see how well i could actually mix it my own way,hehe.Don't expect color .But i'll try to use what i know.
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| Bussman | Jan 18 2006, 02:55 PM Post #46 |
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FLASH GENIUS (I wish...)
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Kib! Omg, you must make a big pdf, compile that SOB for us now!!! I mean come on, you are just to outrageously smart and helpful to not wanna make a big 50 page online or even physical book!! Get working now!!! *whips* As for me, someone can have fun with these: ![]() or ![]() ok, let the masacre begin! |
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| Colesif | Jan 18 2006, 03:23 PM Post #47 |
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Generally Uninterested.
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im claiming jubs zombie robot!
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| jubjub | Jan 18 2006, 04:07 PM Post #48 |
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I am not immature you Stinky PooPoo Head!
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Here's just a very quick sketch of a very basic version of the sowboy (samurai/cowboy) character by hoffie-hoff![]() ![]() ![]() I changed first the hair going with a more traditional cut with the top shaved,but the top i left kinda scruffy looking making a little ambiguous as to whether it was shaved or just balding.I also made him more rugged looking in the expression and a nice scar from a previous fight.I thought overall he should look more bad-ass because of the shit he must go through being dressed half like a chinaman.The top looks similar to a samurai's garb,but given the overal look of the rest of him it's easily mistaken for a poncho from an old spaghetti western.Equipped of course with his duel six-shooters,and a samurai sword.I tried a few designs with boots and spurs but it just looked like crap. EDIT-here's also a quick close-up scribble of him
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| ryanaz | Jan 18 2006, 05:15 PM Post #49 |
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Ryan :D
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you guys can play around with my magical desert boat... its for an animation i would like to get around to doing
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| akpaintslinger | Jan 19 2006, 05:59 AM Post #50 |
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Brackenwood Heavyweight
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Damn, Ben-- I really like what you did with the Sowboy. The traditional japanese haircut looks perfect on him-- and the almost Wolverine-ish sideburns are a true testament to his ruggedness!! ![]() The hat was a GREAT IDEA, by the way! It looks just fine when you drew it hanging on his neck or concealing his upper features. The shirt was a good pick, too-- it really brings out the samurai flair. Seeing your enthusiasm really got me stoked-- here's some ideas for ya:-Sling the sword loosely over his back (under the hat) -Tighten up the chaps/trousers hehe sorry if I smothered ya Just trying to help out Here's my next take: the blue fox-chameleon. The original was so well done I had a hard time finding anything to make better! On first glance, I saw the body was petite and delicate, but accented with tufts of soft fur. The white spots on the back must be colour mimicking, and create camoflague patterns in accordance to the surrounding environment. ![]() I didn't make many changes to this one-- size and proportions were kept relatively the same: -Lengthened the arms, legs and neck (figure B.) to give it more flexibility-- then added hands.(figure A.) Fingers would give the creature ability to climb, evading predators. |
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.It'd be embarrassing.














here's some ideas for ya:

2:33 AM Jul 14