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Daily Animation Thread; wanna become the greatest animator?
Topic Started: May 30 2006, 04:47 PM (61,985 Views)
Tinsterr
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Tin the win
Hi, me again! Sorry if you feel bothered but I got a new animation doodle. Yay... :yfok:

http://img218.imageshack.us/my.php?image=hopptestpm2.swf

After crits from my cannon doodle I made this little dude jump. And I thought about squash (mm) and stretch. It's maybe not enough squetchy but its an improvement! ... right?

Oh well, tell me what you think. :bfoot:
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akpaintslinger
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Brackenwood Heavyweight
Tinsterr
Oct 29 2006, 05:10 AM
Hi, me again! Sorry if you feel bothered but I got a new animation doodle. Yay...  :yfok:

That's what this thread was created for. We get bothered when you don't post. ;)

By the way... what frame-rate are you using in your animations? :huh:
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Tinsterr
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Tin the win
akpaintslinger
Oct 29 2006, 05:48 PM
By the way... what frame-rate are you using in your animations? :huh:

I use 25 fps, mostly animated in twos. That's what I learned in animation class so I'll stick to that I guess :D Before I used 30 or something, but that was hard to get it all smooth and not going too fast.
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Wiz
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Brackenwood Lightweight
Hey there Tinsterr!

I like your stretching, I like your character's too! Mine are almost the same!!!

look: Posted Image

Any way I'm not gonna make this post about me!

But i havent been here in a while so, Every one who posted! Nice job! :D

-Wz :++:
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zorg
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:D D:








a walk cycle i did, first one shows the steps I used during the making and the last shows the completed version.
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FLUDD
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I am so smrt!
Nice walk cycle zorg. I took the time to study a sink dripping. So, I decided to experiment droplets out of sink for the hoey of it.
GOOD STUDY=GOOD ANIMTION

Droplet

EDIT: Woops, droplet is spelled wrong, my bad.
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Brakken
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Brackenwood Middleweight
niiiiiiiiice...
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Tinsterr
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Tin the win
Nice done FLUDD, but it's going a little laggy in the end.
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FLUDD
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I am so smrt!
Quote:
 
Tinsterr  Posted on Oct 30 2006, 03:35 AM
  Nice done FLUDD, but it's going a little laggy in the end.

Yah, I know. Thanks for the feedback.
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zorg
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:D D:
Tinsters right it is kinda laggy, just inbetween it a little bit and it'll look fine ;)
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Wiz
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Brackenwood Lightweight
Cool FLUDD

I like it! Keep Up the good work everyone! :D
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akpaintslinger
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Brackenwood Heavyweight
Both Y and Z scales are filled in the bouncing ball animation. Next comes the rotation/squash n' stretch.
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humbleego
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Adam's Illegitimate Son
Global Mod
Made this today for my next tutorial on Vibrations...

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Tinsterr
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Tin the win
akpaintslinger: It looks much better then the first one!

Humbledude: Nice done, with the blood and his expression when he gets the arrow in his chest :lol: I like your style ;)
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humbleego
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Adam's Illegitimate Son
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Tinsterr
Oct 31 2006, 06:09 AM
Humbledude: Nice done, with the blood and his expression when he gets the arrow in his chest :lol: I like your style ;)

thanks man... :D
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folville
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BW Photographer
Yep, that's a great little tut, Dave; it reminds me of a scene in Aladdin when I first saw that effect used.

It was just after Aladdin and the genie get out of the cave, and Genie exclaims, "You're down by one [wish], boy!" Right there he shoots out his hand, and it rattles like a wooden plank or a diving board.

Anywho, great stuff. ;)
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Wiz
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Brackenwood Lightweight
Yeah, nice work! :D
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Calco
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"Get Funked"
After finally getting my tablet pen replacements, ive done my VERY FIRST run cycle

Run cycle 1
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zorg
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:D D:
Calco, that run cycle doesn't look very good i'm sorry but what you need to work on is inbetweening that, plus i don't think that people kinda fall back like your character just then did. Oh and also make the arms go from behind the character too the front and keep his back straight and not make it fall back. Just a little critisism k.
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FLUDD
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I am so smrt!
You did fine calco. He looks like hes dancing, but, I dont blame you, this is only your first time and it's REALLY hard to get something good juist like that. I say; practice, but I agree with Zorg on the arms part tho.
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CLiNK
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Brackenwood Heavyweight
Hey guys, haven't posted here in AGES! I've had a bit of computer trouble and lost all of my animation .fla files just recently which was really disheartening, but I finnish high school in about a week so I will be posting more often.

Calco - I think Zorg and FLUDD are right on. I think you have a little bit of frame trouble, I cycled through each frame manually and at the end you have the same frame twice which can make things a little jerky. Also, don't be afraid to use reference - I know Zorg was talking about the character falling backward sort of; I actually think this adds character and you should stick to it, but the leg movement isn't conveying forward motion (check back a few months and my first frontal walk cycle, it's exactly the same).
I know I've posted this before but it's really the best reference I could find online:
Posted Image
more here...

For me, I found it great to just try and copy the frames exactly, and then once you are confident with the movement start adding your own quirks. Enjoy the pen replacements!
:bing:
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Calco
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"Get Funked"
Thanks for the crits, but it really was just a test to see what it turned out like, it looked alot better when it was just legs :P

That site looks really good CLiNK, thanks :D
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samwise
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Brackenwood Newbie
Here's an animation I made the other day:Bigfoot Attack

I'm pretty new to animating in Flash (previously I had used SWiSHMax), so it's not very good.Constructive criticism would be nice.
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Brakken
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Brackenwood Middleweight
Looks pretty good, mate! I literally jumped back in my seat, I wasn't excpecting the attack! I like the blurry background!

Not much to say, except, maybe make the bigfoot's movement a bit cleaner, I can really see the frames.

Keep it up!
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Ravenseye
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Brackenwood Heavyweight
just something i did here before i go see the departed. Birds feet movement are blah and i should make the mid section of the transformation hair a bit edgy
(sings in a umpalumpa voice err however you spell ompallumpa err whatever!)
Enjoy Enjoy my little little film.
http://img179.imageshack.us/my.php?image=b...nimationnl0.swf
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