| Welcome to Brackenwood. We hope you enjoy your visit. You're currently viewing our forum as a guest. This means you are limited to certain areas of the board and there are some features you can't use. If you join our community, you'll be able to access member-only sections, and use many member-only features such as customizing your profile, sending personal messages, and voting in polls. Registration is simple, fast, and completely free. Join our community! If you're already a member please log in to your account to access all of our features: |
| Daily Animation Thread; wanna become the greatest animator? | |
|---|---|
| Tweet Topic Started: May 30 2006, 04:47 PM (61,984 Views) | |
| akpaintslinger | Nov 5 2006, 05:59 PM Post #551 |
![]()
Brackenwood Heavyweight
|
My condolences to the family of the departed.
------------------------------------------------------------------------------------------------------------------------------------------- ![]() Ravenseye, there's some good clarity from your animation. No doubt about what's going on there. The animation, however, looks a little unconvincing in some places. Here's a few suggestions to help improve the shot: 1.) The bird's movement on the way to the rock.
The latest update on the bouncing ball animation. X rotation and squash/stretch has been added in along with a few general tweaks. I'd like to mention that photobucket has taken the initiative and removed a vital frame where the ball bounces on the first platform.
|
![]() |
|
| Markham Carroll | Nov 5 2006, 06:00 PM Post #552 |
|
Custom member title
|
Yesterday I started putting together an animation reel from stuff I've done, in hopes that I can use it to get some freelancing work. http://www.boogatech.com/temp/animReel.html I haven't added any music yet, so it's pretty much silent until the end. It's pretty close to one megabyte in size, and the length is 1 minute and 52 seconds. I would really like some feedback on this before I start on the music, so feel free to tear it apart.
|
![]() |
|
| CLiNK | Nov 5 2006, 06:49 PM Post #553 |
![]()
Brackenwood Heavyweight
|
I thought it was really good man. Definitely showcases a range of skills. Slap some music on there and you have yourself a great reel!
Btw, where did you get that voice at the end? Sounds like someone I know haha! |
![]() |
|
| Calco | Nov 5 2006, 07:13 PM Post #554 |
|
"Get Funked"
|
Dude! That was awesome, definantly shows alot of your skills, with some sound effects and music, it'll be even better. One part that I think needs work is when the ninja is sneaking, just before the pirate and ninja stab each other. |
![]() |
|
| folville | Nov 6 2006, 01:47 AM Post #555 |
|
BW Photographer
|
The part where the woman's fur collar turns into a dog and where the robot is being created are the best, i think, but a lot of that was great!
|
![]() |
|
| Wiz | Nov 6 2006, 09:45 AM Post #556 |
![]()
Brackenwood Lightweight
|
That is really good man! I know everyone else has said but I will also! Sound really helps! But really good work! -Wiz
|
![]() |
|
| FLUDD | Nov 6 2006, 10:02 AM Post #557 |
|
I am so smrt!
|
Nice one Markham! IMO, the robot is the best! Keep up the good work.
|
![]() |
|
| Wiz | Nov 6 2006, 02:13 PM Post #558 |
![]()
Brackenwood Lightweight
|
Hey every one! I know I just posted about two posts ago but if I now edit it, no one will notice so....sorry for the spam! Well anyway, I havent posted here in a while so here's my first ever walk/run cycle (you decide: it could be either, I've been told): Cycle Well I'll see ya later -Wiz |
![]() |
|
| akpaintslinger | Nov 11 2006, 01:36 PM Post #559 |
![]()
Brackenwood Heavyweight
|
Hey Wiz! A good first push on that walk cycle--- you managed to keep the figure quite consistent. Although!-- the movement itself looks a little unnatural: ![]() If you watch runners at a track or otherwise, you'll notice that their motion will be just about opposite, more like this: ![]() This makes quick sense if you think about these two fundamental requirements of basic running: The degree of this motion varies depending on the runner's speed and stride length. Typically, the slower the run, the more up/down motion. This is because of the amount of time that passes between each stride. The more time, the more gravity pulls downward--- and so the runner must either take smaller steps or thrust upward more to keep from stumbling. When watching an olympic track runner on the other hand, you'll hardly notice any up and down motion, because their strides are so fast and evenly timed. (This isn't true if you account for the gradual raise of their body during start to finish.) Now go get 'em!! Follow this one up with another run! ![]() ---------------------------------------------------------------------------------------------------------------------- Planning for a pendulum sequence focusing on overlapping action: ![]() - EDIT - 11-11-06 I was very dissatisfied with the 1st flowchart, so I made another one... and there was much rejoicing. ![]() - EDIT - 11-12-06 First pass at the pendulum... It looks pretty unnatural. <_< |
![]() |
|
| Gobi | Nov 11 2006, 02:14 PM Post #560 |
|
Brackenwood Heavyweight
|
You guys are like yer own little studio of animators haha. That's cool |
![]() |
|
| JTPedcsakas | Nov 12 2006, 12:17 AM Post #561 |
|
Brackenwood Member
|
http://img134.imageshack.us/img134/245/maikelo0.swf never ending
|
![]() |
|
| Wiz | Nov 12 2006, 07:34 AM Post #562 |
![]()
Brackenwood Lightweight
|
Thats prettey wierd and prettey good animation too! Good work -Wiz
|
![]() |
|
| Tinsterr | Nov 13 2006, 04:03 AM Post #563 |
|
Tin the win
|
Nice loop JTPedcsakas! ------------------------------------------------------------------------------------------------------- Here Im going to show you a liiittle sample of the movie Im working on... It's a crappy yeah... and scetchie. It's not finnished, because I think his running looks weird. If you look closly in the beginning you see that I colored the dude. But my hand hurts from drawing now.. so I think Im going to take a little.. long brake. http://img211.imageshack.us/my.php?image=rehanspringrf0.swf Make sure it has loaded before you criticise it ![]() Edit: I desided to animate it all over again, 'cus it all look weird. When he falls and trying to get on the track and then when he turns, and the running overall... |
![]() |
|
| Wiz | Nov 13 2006, 07:15 AM Post #564 |
![]()
Brackenwood Lightweight
|
Nice animation dude! I like the colouring, really nice |
![]() |
|
| CLiNK | Nov 13 2006, 07:25 AM Post #565 |
![]()
Brackenwood Heavyweight
|
Looks good man, you are improving fast! |
![]() |
|
| Tinsterr | Nov 13 2006, 07:40 AM Post #566 |
|
Tin the win
|
Thanks You know, this is the greatest place!
|
![]() |
|
| Zwickel | Nov 13 2006, 07:41 AM Post #567 |
|
Brackenwood Heavyweight
|
http://img149.imageshack.us/my.php?image=b...lzwickelte1.swf A little test. |
![]() |
|
| folville | Nov 13 2006, 03:25 PM Post #568 |
|
BW Photographer
|
Very nice, but may i suggest making the runner take the corner in a little more acrlike fashion rather than turning so sharply as he currently does? |
![]() |
|
| akpaintslinger | Nov 13 2006, 06:03 PM Post #569 |
![]()
Brackenwood Heavyweight
|
That's an interesting shot, Tinsterr. Who is chasing him? The first action in the shot where he falls, gets up, and then stumbles again doesn't read quite right. There's too few frames, so it looks as if he bounces off of the ground into his next stumble. Let's examine your spacing: Draw in more inbetweens to seperate the actions of the trip and the following stumble clearer. His running looks un-natural when going away from the camera. I would highly suggest shooting some reference footage to study of a similar action in a similar setting so you can get a concrete example of the timing and imagery. -------------------------------------------------------------------------------------------------------------- Damn near perfect parabola on that bouncingball, Zwickel! The only thing I see is that your arcs are a bit sharp at their apexes. ![]() |
![]() |
|
| Zwickel | Nov 13 2006, 06:31 PM Post #570 |
|
Brackenwood Heavyweight
|
Yeah, I noticed that at the end..... I think I focused more on the timing. Stupid me :S |
![]() |
|
| Tinsterr | Nov 13 2006, 06:43 PM Post #571 |
|
Tin the win
|
Some farmer is chasing him Yeah, When watching my work a couple of times I found out that the falling is totally wrong, and what folville said that he turns too sharply. I will come up with the second version soon. ![]() Edit: Allright, here I got the new version. It's still scethie, but I change the falling, now he slips which I think look much better, and I think I'll add some inbetweens to it later. And now he doesn't turn too quickly. Note that I will remove the lines on the ground Edit2: Added the robe: http://img100.imageshack.us/my.php?image=rehanspring2nu5.swf Does it look right? I think it looks a little weird..
|
![]() |
|
| Anghenfil | Nov 14 2006, 06:52 AM Post #572 |
![]()
PELICAAAAAN
![]()
|
A cat interacting with cloth. I worked on this through the night and finished literally 3 minutes before it was due, so the last half is riddled with consistancy and animation mistakes. Critique would still be nice.
(Thanks Comlockery for hosting) Edit: Okay, who the fuck edited my signature? Edit2: This means war, Arthur. |
![]() |
|
| humbleego | Nov 14 2006, 07:20 AM Post #573 |
|
Adam's Illegitimate Son
![]()
|
Overall, I think your pacing is too fast, I don't feel the cat thinking. There are some very nice things happening with the cloth overall and the cat's movement in the beginning is very feline. There's some weirdness with the cloth near it's mouth after it pulls it down and I feel it would have been stronger if the cat had clinged and fell with the clothe. Then you could have had a nice little pendulum effect with the bottom part half of the body, with the intial grab, showing a better sense of weight. There are also areas where the cat appears a bit off model. All said, don't take this as me thinking it's bad, it's not at all. You're just capable of so much more. Edit: What's with the HUGE image in your sig? |
![]() |
|
| Bobert | Nov 14 2006, 07:24 AM Post #574 |
|
Brackenwood Newbie
|
Something I did when I was tring to figure out how to do water.(Critisism Welcome.) http://s134.photobucket.com/albums/q90/sim...mgAnch=imgAnch1 |
![]() |
|
| Wiz | Nov 14 2006, 08:08 AM Post #575 |
![]()
Brackenwood Lightweight
|
It's not Bad! |
![]() |
|
| 1 user reading this topic (1 Guest and 0 Anonymous) | |
|
|
| Go to Next Page | |
| « Previous Topic · Look at my stuff! · Next Topic » |





















2:50 AM Jul 14