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Daily Animation Thread; wanna become the greatest animator?
Topic Started: May 30 2006, 04:47 PM (61,981 Views)
SneakyRobot
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SneakBot
that little alien really needs to get out of the way, he could get brain damage getting pelted with those things
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Boggle
Brackenwood Middleweight
The timing is a bit off. I think the little dude should hold that pose for a few more seconds because the reaction (the thing hitting him) came too fast. Other than that it looks gewd.
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FLUDD
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I am so smrt!
Nice job. That alien REALLY needs to move out of the way. Oh, well, i cant control everything.

But, one thing that should be corrected. There should be a pause inbetween the frame when the rock is coming and the previous from it. Just so the alien isn't making the face at the guy when the guy throws the rock at him. Plus, the timing is weird.

Anyways, nice job. B)
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championchap
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Brackenwood Member
hehe, thanks guys!
glad you liked it

ahh and i did notice the timing thing myself.. but i thought maybe i was being a bit overcritical, i guess not huh?

to be honest, i needed a little encoragment.. or ill probably just do no more for another year and a half.
doing this practically killed my hand!
i had to go get this cooling stuff the doctor gave me after i spent 8 hours solid in painter!
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zorg
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:D D:
nice championchap, thought it was pretty neat


anyways I attempted to do an explosion today because I had never done one before. It's not great but what the hell.

explode!
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championchap
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Brackenwood Member
zorg
Nov 27 2006, 12:58 PM
nice championchap, thought it was pretty neat


anyways I attempted to do an explosion today because I had never done one before. It's not great but what the hell.

explode!

Hey thanks!

and i actually thought this was a pretty good stary.. quite dan paladin.. but everyone says that about most explosions now huh?

anyway, i think all you have to rememer is that explosions have depth.. and so need shading just like anything else!

add a lowlight and a highlight.. especially to that main section and it will hopefully make it look a lot less papery
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C0mBineD
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my name is written with a zero not an o
Boggle
Nov 26 2006, 09:58 PM
The timing is a bit off. I think the little dude should hold that pose for a few more seconds because the reaction (the thing hitting him) came too fast. Other than that it looks gewd.

maybe he sees it coming and takes cover?
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Wiz
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Brackenwood Lightweight
I think the explosion looks good!

I just cant tell what makes a little not believable... :blink:

Anyways, nice animation chapionchap :D
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championchap
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zorg
Nov 27 2006, 12:58 PM
nice championchap, thought it was pretty neat


anyways I attempted to do an explosion today because I had never done one before. It's not great but what the hell.

explode!

Hey, i thought id give a bit of an example of what i meant before
so i took the liberty of tracing your explosion and then just adding shaddow and highlights etc

anyway.. Here's what I made it into.
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zorg
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:D D:
championchap
Nov 28 2006, 07:05 AM
zorg
Nov 27 2006, 12:58 PM
nice championchap, thought it was pretty neat


anyways I attempted to do an explosion today because I had never done one before. It's not great but what the hell.

explode!

Hey, i thought id give a bit of an example of what i meant before
so i took the liberty of tracing your explosion and then just adding shaddow and highlights etc

anyway.. Here's what I made it into.

Looks better like that, i'll try to day that next time and I think I should make the smoke go upward aswell. I'll get it next time, or just may make it a bit better we'll see.
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big jay
Brackenwood Newbie
Was explaining telegraphing and did this in flash.


Posted Image
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milkman73
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Watch Out, These Leaves Bite.
Thats pretty good, I like the stretch effects on it :)
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Brakken
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Brackenwood Middleweight
It's awesome, champion chap! (the little fella that gets hit by the rock, that is)

Here's something that took me about 45 minutes to draw. Its not animated yet, though.

Black Padfoot

Hope you like it!
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Tinsterr
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Tin the win
I would put that in the daily sketch thread... Looks good though :D Good work
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Wiz
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Brackenwood Lightweight
That's preetey good Brakken, keep it up! :D
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Brakken
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Brackenwood Middleweight
Quote:
 
I would put that in the daily sketch thread... Looks good though  Good work


Ehehehe! :lol: Whoops! well, I'm GOING to animate it....heh....hehheh?.......[size=1]heh?[/size]
[size=7]PLEASE DON'T KILL ME!!!!!![/size]
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zorg
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:D D:
aww and I already had my pitchfork and hand grenades ready... :( lol


anyways heres an animation I did, just to keep me from boredom and to test my animation skillz.

http://i13.photobucket.com/albums/a281/Sca...wf?t=1165027224
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CLiNK
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Brackenwood Heavyweight
Cool Zorg, is that a toaster? :D
--------------------------




A walkcycle I'm working on. My arm movement sucks at the moment but nothing I can't fix. More crits appreciated :)

Cheers.
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Tinsterr
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Tin the win
Nice CLiNK :D I think he goes a little jaggie. But I was listening to music just as I watched it so it looked like he was going to the music. :lol:
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themammoth
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A bounce test :lol: :

http://img175.imageshack.us/my.php?image=bouncetest1wu0.swf
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Zwickel
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Brackenwood Heavyweight
Nice stuff clink!
I think that the arm goes kinda like "behind" when you are walking like that.
It looks like a jog, not much of a walk.
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Wiz
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Brackenwood Lightweight
The Mammoth...awesome... ;)
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championchap
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Brackenwood Member
Looks to be all in the arms to me..
they are going a bit far back, and a little more bent than they should

good advice is always taking a look at somebody.. very carefully to see what it is you are doing differently

maybe ask your parents, siblings, friends etc to help out?

/ adive ripped almost entirely from the animators survival kit, damn thats a good book!
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CLiNK
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Brackenwood Heavyweight
Thanks guys, I guess it's mostly the arms then. I will patch them up next time I work on it and probably tweak the legs and head a little too. :bfoot:
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Dazla
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Something needs to go here...........
CLiNK: Just one crit mate I think you move the head a little too much, cause I know when I walk I don't constantly look side to side. Make it move because you need that effect but maybe just not as much as you are.
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