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| Daily Animation Thread; wanna become the greatest animator? | |
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| Tweet Topic Started: May 30 2006, 04:47 PM (61,980 Views) | |
| CLiNK | Dec 3 2006, 12:49 PM Post #651 |
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Brackenwood Heavyweight
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Yep that's exactly what I was thinking. I'm gonna keep him a little more still, I want to get his ears flopping more though :lol: I'm quite liking the colour scheme the more I look at it though, even though it doesn't really do much, I'm thinking of building my style toward these wacky colours, like that show Doug. I used to love how everyone was all these weird colours. |
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| hwiazen | Dec 3 2006, 03:20 PM Post #652 |
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Brackenwood Lightweight
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http://www.deviantart.com/deviation/44070474/ run cycle i did tonight this is my first FBF animation since about a year ago
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| CLiNK | Dec 3 2006, 03:26 PM Post #653 |
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Brackenwood Heavyweight
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Pretty good timing but the arm and leg movements seem off. How many frames are in the whole cycle? |
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| hwiazen | Dec 3 2006, 03:33 PM Post #654 |
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Brackenwood Lightweight
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yeah, the arm movement isnt very good i dont think, but i wasnt too dissapointed there are 28 frames in the whole thing. |
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| CLiNK | Dec 3 2006, 03:59 PM Post #655 |
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Brackenwood Heavyweight
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I think it just depends on how you look at it, I actually thought your main problem was with the legs not the arms. It looks like you are missing a vital line for when he is in the air which confuses the eye and makes it look like we're seeing the same thing as the first time he was in the air. This is by no means perfect but I'm trying to demonstrate the difference between having the line and not having the line I am talking about.
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| ediblecastle | Dec 4 2006, 09:02 AM Post #656 |
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Brackenwood Lightweight
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hey Hwiazen. I think your run cycle might look a tad better if it was speeded up a bit like this.. http://willarbuckle.com/junk/runningh26430fps.mov this is going at 300% the rate of the original. |
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| zorg | Dec 4 2006, 12:59 PM Post #657 |
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:D D:
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yeah it's a toaster
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| C0mBineD | Dec 5 2006, 12:55 AM Post #658 |
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my name is written with a zero not an o
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here's some smoke I did ^^ comment en critique's pls |
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| CLiNK | Dec 5 2006, 09:18 AM Post #659 |
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Brackenwood Heavyweight
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Ooooh reading Adam's blog? Looks really good, only crit from me is that the smoke wiggles a little fast and all the animation on this page is lagging my computer :lol: |
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| milkman73 | Dec 5 2006, 12:33 PM Post #660 |
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Watch Out, These Leaves Bite.
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dude, my only suggestion for the smoke, is add a little more shape to it, so it looks more puffy at times, and add more frames, so it is longer than a very short repeting loop |
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| C0mBineD | Dec 6 2006, 04:51 AM Post #661 |
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my name is written with a zero not an o
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yeah I know puffy ness will be mine
but the thing is I work with mouse that has a ball in it and many times it keeps hanging.. oh god ah lot of ctrl+Z is going around here but I will work on it ^^ |
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| Comlock | Dec 6 2006, 08:03 AM Post #662 |
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These are my leafs:
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![]() Here's a little animation I made for the "dance off" contest at animationforum.net It's not realy finished yet, so maby I'll fix the stuff I dont like later when I have the time. I also need to add that neck tie^^ CLICK HERE TO WATCH Here are some earlier versions of the file aswell if you want to see the whole process of it. 1: quick thumbnails, and timing for the animation http://www.comlock.net/flash/danceoff/thumbs.htm 2: rough keyframes. Pass1 http://www.comlock.net/flash/danceoff/keys1.htm 3: rough keyframes. Pass2 http://www.comlock.net/flash/danceoff/keys1.htm 4: cleaned up the background http://www.comlock.net/flash/danceoff/background.htm 5: cleaned up the keys: http://www.comlock.net/flash/danceoff/cleankeys.htm ![]()
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| Tinsterr | Dec 6 2006, 08:30 AM Post #663 |
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Tin the win
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Wow. Amazing. I love the way how you've animated in movement, how the way it squashes. It's amazing
And I love your character design. It's good how you show it all step by step.To all others: If you want to bocome a good animator, look at Comlock! I'm so bad at putting my thoughts into words when I really want something said
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| zorg | Dec 6 2006, 08:45 AM Post #664 |
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:D D:
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Work it baby! Work it! :lol: |
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| Anghenfil | Dec 6 2006, 08:51 AM Post #665 |
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PELICAAAAAN
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Very nice, that must have taken a lot of work. You've got some very clever and cute ideas, your smears and stretches are effective, but the actual dancing leaves me a little cold. I feel like you could have gone much more extreme on many of your poses.![]() Research some actual dances, there's a lot out there to steal from. |
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| Wiz | Dec 6 2006, 09:02 AM Post #666 |
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Brackenwood Lightweight
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Really nice animation! Can't find anything bad! Nice how you showed us all the steps...it helps Wiz |
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| CLiNK | Dec 6 2006, 09:21 AM Post #667 |
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Brackenwood Heavyweight
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I agree with Angh, I want more mullet-man booty! :lol: |
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| -nelson- | Dec 6 2006, 10:56 AM Post #668 |
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dandruff and sweat
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when I downloaded the music clip I thought it was a tad weak, so I didn't attempt. Although some poses aren't as strong as others this is very good overall
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| Comlock | Dec 6 2006, 04:17 PM Post #669 |
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These are my leafs:
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Thanks for all the comments=) And thanks for crits Angh=). I agree. all the animation as soon as he gets on that desk is the part I hate the most in this since its very stiff and way too simple looking, so thats probably the first thing im going to reanimate. thanks for the pose suggestions =) |
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| w00t | Dec 6 2006, 10:39 PM Post #670 |
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Brackenwoodian Barber
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[size=7]G'day Y'all![/size] Story board for an animation im workin on. the animation will be much slower and will last for about 4 minutes. Made this for me to get a hold of the orientation and so I won't forget it. Suicidal Teens byby |
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| Ravenseye | Dec 7 2006, 05:27 AM Post #671 |
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Brackenwood Heavyweight
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I love it Arthur haha i wasnt really looking for anything that can be fixed the simple humor behind it is Fantastic!!!! |
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| FLUDD | Dec 7 2006, 12:28 PM Post #672 |
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I am so smrt!
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lol, comlock, I just LOVE the dancing animation. Oh, the song, btw, love it. Just, love it. Did you make it? I wouldn't be surprised if you did, lol.So far, thats prolly the coolest song from a flash cartoon.
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| humbleego | Dec 8 2006, 01:51 AM Post #673 |
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Adam's Illegitimate Son
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In addition to that, Commie, I think your staging could have been stronger. Your character was was generally localized to a few places. You can adjust your scenery/camera angle to give him lots of negative space in those areas so we can clearly see the movement. Examples: ![]() ![]() ![]() Now, your scene is more complicated, so it will take a little more thought than needed for these shots. But, I still think it can be improved. Overall, it's a strong piece...
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| Comlock | Dec 8 2006, 01:58 AM Post #674 |
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These are my leafs:
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ah, thats a good idea. I'll see what I can do about that. Thanks Bleeg=) Im not realy shure if I can do anything with the furniture or surroundings without adjusting the camera, so maby just some more contrast from the character and background will do. Maby just move the 2 foreground objects further apart.
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| Lupa | Dec 8 2006, 03:51 AM Post #675 |
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Brackenwood Member
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Hi, Ive been coming here for about a year now, I visit this forum a few times a week but Ive never posted much, but I am going to make an effort and start posting a bit more.Anyways here is a quick animation I did today. Quick Animation |
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2:50 AM Jul 14