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| Daily Animation Thread; wanna become the greatest animator? | |
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| Tweet Topic Started: May 30 2006, 04:47 PM (61,963 Views) | |
| Calco | Mar 9 2007, 10:51 PM Post #1076 |
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"Get Funked"
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Sam you are just getting better and better! I love that second walk, its ... jazzed
Btw, I've got a response to you saying that was me being hit by the ball in your animation, it's just taking a while, and it's sorta jerky. |
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| boundless | Mar 10 2007, 03:47 AM Post #1077 |
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stuck in the third dimension
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the nose lags a little, but its all really well done otherwise |
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| Boggle | Mar 10 2007, 11:26 AM Post #1078 |
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Brackenwood Middleweight
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ah very very nice, any references? |
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| CLiNK | Mar 10 2007, 11:51 AM Post #1079 |
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Brackenwood Heavyweight
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I had the ASK beside me for that 3rd one that I didn't finish. My arm swings are a little rusty. Other ones, just experimentation. Bring it aaawn!
:lol:
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| Boggle | Mar 11 2007, 05:13 AM Post #1080 |
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Brackenwood Middleweight
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http://i7.photobucket.com/albums/y269/Bogg...wf?t=1173555017 ugh I need to start back on walkcycles
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| Chirty | Mar 11 2007, 08:15 AM Post #1081 |
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Brackenwood Lightweight
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heeh cool, good job |
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| Gobi | Mar 11 2007, 09:02 AM Post #1082 |
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Brackenwood Heavyweight
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you guys know way more than me ) : annnywho ....starting a new something http://www.deviantart.com/deviation/50282849/ |
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| Conger | Mar 11 2007, 02:06 PM Post #1083 |
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Uhm...
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hey, boggle... maybe if you squash his whole head a bit, the anticipation would look like a bit better. |
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| Boggle | Mar 11 2007, 02:48 PM Post #1084 |
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Brackenwood Middleweight
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hahahaha, I realized I should have squashed about half way through and was too lazy to go back and do it :lol: |
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| Anghenfil | Mar 12 2007, 01:35 AM Post #1085 |
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PELICAAAAAN
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Clink, I am totally serious when I say that is one of the best, most convincing double-bounce walks I have ever seen. Good sense of weight. I really really like it (the second one). For all the them, watch your consistency. The feet especially tend to shrink and grow. Also, the frames where the ball bounce is stretching, it almost seems to be stretching towards a spot other than where it actually lands. I think it's because you're using a straight shape for a motion that actually curves (an arc).
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| CLiNK | Mar 12 2007, 02:43 AM Post #1086 |
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Brackenwood Heavyweight
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Wow! Thank ye!
Yep, spot on with the ball bounce, I went through it very quickly only using the default free transform tool instead of redrawing, I don't know why I was in such a rush. Boggle has pulled me up on the feet a few times too I think I need to slow down and work slower to keep my volumes consistent.
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| Echarin | Mar 12 2007, 11:20 AM Post #1087 |
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Brackenwood Middleweight
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Been too long since I've done a walkcycle, so I decided to do one today. Just experimenting a little with the low and high positions: Maybe I shouldn't be animating at 24fps right now when I'm still learning the basics. So much of my time goes into drawing the inbetweens... Wouldn't it be better if I spent my time doing other animations instead of making sure my latest animation is buttery smooth? |
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| C0mBineD | Mar 13 2007, 12:09 AM Post #1088 |
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my name is written with a zero not an o
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awesome thats a really good walkcycle right there
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| Tinsterr | Mar 13 2007, 12:24 AM Post #1089 |
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Tin the win
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Learning the basics? Lol youre walking dude walks exaclty in rythm to my "Walking in Memphis" song I got on ^^
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| Anghenfil | Mar 13 2007, 07:33 AM Post #1090 |
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PELICAAAAAN
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Echarin, your legs are shrinking and growing. Your arcs are okay, but I'm going to take a blind guess that you didn't draw them out. Otherwise, you're tight. Nice motion, good weight and timing. |
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| Echarin | Mar 13 2007, 09:36 AM Post #1091 |
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Brackenwood Middleweight
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Uhm uh... it's perspective, but you can't see it because the legs are just sticks.... yeah, that's it. That sounds believable, right? Right!? I'll try to remember to keep an eye on that in the future. |
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| DimonM | Mar 20 2007, 06:44 PM Post #1092 |
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Brackenwood Member
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cool walk cycle :lol: |
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| zorg | Mar 29 2007, 12:30 PM Post #1093 |
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:D D:
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An animation i did for some fbf contest on sheezyart. I've been having some sort of animators block lately and haven't had any ideas on what to do so...how is it? |
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| Calco | Mar 29 2007, 03:16 PM Post #1094 |
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"Get Funked"
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I love the bouncing, done very well man
However, I'd like to know what happens to it's legs when it's upside down?
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| Anghenfil | Mar 30 2007, 02:52 AM Post #1095 |
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PELICAAAAAN
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I know this is short notice, but I need to reshoot all my 2D stuff tonight for demo reel-ing, in other words, uncompressed and sharp focus. It was the only time this week I could find enough time to get into the labs. You can get the file here, it's about 20mb. The first one on the reel is old, the last two are new. I'll fix any animation mistakes, missing frames, general weirdness, but nothing major like staging. |
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| radio | Mar 30 2007, 04:07 AM Post #1096 |
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Brackenwood Newbie
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Hello, Here's something that I made like over a year ago and this seemed the proper place to post it, the sad thing is i'm still satisfied with it. splosion Note:It's supposed to be a lot smaller, but the flash version was all blurry. |
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| Dazla | Mar 30 2007, 11:30 AM Post #1097 |
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Something needs to go here...........
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It's good but with an explosion it starts at one side and spreads out where's you have everything all at once, yes make it go quickly but maybe take give it some smoke or make it more spreadable. @anghenfil>I wanna look but I can't this is what I get
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| Calco | Mar 30 2007, 08:56 PM Post #1098 |
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"Get Funked"
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I get the same as Dazla, I wanted to see this stuff
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| Anghenfil | Mar 31 2007, 12:48 AM Post #1099 |
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PELICAAAAAN
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Well, shoot... I missed my window of opportunity last night, so I re-uploaded the file. Click |
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| Zhenmuron | Apr 2 2007, 02:17 AM Post #1100 |
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Brackenwood Lightweight
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My first attempt at doing a flash film, didnt go that far with it but still, it was fun
Flash short |
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:lol:




Yep, spot on with the ball bounce, I went through it very quickly only using the default free transform tool instead of redrawing, I don't know why I was in such a rush. Boggle has pulled me up on the feet a few times too I think I need to slow down and work slower to keep my volumes consistent.


but I can't
2:49 AM Jul 14