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Daily Animation Thread; wanna become the greatest animator?
Topic Started: May 30 2006, 04:47 PM (62,000 Views)
Tinsterr
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Tin the win
Best Alero of Brackenwood
Jul 10 2006, 06:42 AM
i think i shouldve made the legs go back further but heres my first attempt at a walk cycle..(or some walking with a bit of other stuff)

treadmil walk cycle thing

It was pretty cool in the beginning. But the butt of the legs should be moving up and down. The lowest point should be when the both feets are as long away from each other as possible. And then as you said: make the legs go further back.
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Boggle
Brackenwood Middleweight
Best Alero of Brackenwood
Jul 10 2006, 06:42 AM
i think i shouldve made the legs go back further but heres my first attempt at a walk cycle..(or some walking with a bit of other stuff)

treadmil walk cycle thing

Looks pretty good tho the leg needs to slide back more before it rises up, are you laying out the extremes and then inbetweening?
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Best Alero of Brackenwood
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>.<
if u mean extremes by the basic animation (a ruff thingy) and inbetweening by fixing it up then yes

heres a fire test i did today
firetest <-Crits?

and heres the fire poking a monster which is a bit longer
fire test with monster
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CLiNK
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Brackenwood Heavyweight
Looks good Alero. Try adding a smoother movement between the frames and for the second one I noticed you have a plain circle around the flame to indicate light. Using a radial gradient to fill the circle with a low alpha seems to look a little better from what I've seen.

Also, you've probably seen this before but its good reference and it can transfer to candles, torches, etc. with ease. http://www.oohbitey.com/bitey/campfire.htm
----
Liked your walk from before aswell :)
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Animatious
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Brackenwood Lightweight
this is something i did just to mess around, it took me about 20 min to make i may or may not add color and such :)

http://i55.photobucket.com/albums/g142/hue...lash/fire02.swf

the blue ball is to make sure that the fire didnt move across the screen i thought i removed it but i guess not. oh well

-----------------------------------------------------------------------
and while im at it i might as well post some other stuff i found kicking around in my files.

I made this about a year ago,
http://i55.photobucket.com/albums/g142/hue...h/manonfire.swf


I made this at the first of this year, when i barelly got my wacom.
http://i55.photobucket.com/albums/g142/hue...otmonster02.swf

hope you enjoy :bing:
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Boggle
Brackenwood Middleweight
Wow that last one is fantastic, it needs a few more inbetweens tho
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Best Alero of Brackenwood
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>.<
i like the last 2, really nice stuff
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CLiNK
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Brackenwood Heavyweight
Great stuff Huey, I loved the last 2 aswell. What frame rate are they on?
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Animatious
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Brackenwood Lightweight
:) well the stick man one is at 12 frames per second and was done with a mouse, the robot one was animated at 30 FPS with a tablet.
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Boggle
Brackenwood Middleweight
Gahh my laptop's still messed up and won't let me record, can anybody do a deep obnoxious voice for me so I can lip sync :worry:
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Ranoka
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Teacosy is watching you! ♂
huejorgan
Jul 10 2006, 05:16 PM
I made this at the first of this year, when i barelly got my wacom.
http://i55.photobucket.com/albums/g142/hue...otmonster02.swf

hope you enjoy :bing:

Wow that's really well done. How long it take?
I loved the part where he lifted up the building. Nicely done, good sense of weight, the monster felt heavy.

My biggest suggestion is that the shade of blue used for the monster's face didn't contrast enough with the colour of his body, would be better darker so it's more readable.

Nicely done!
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Salter1701
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Brackenwood Lightweight
Hi all, been working on some general character movements..

Here's a simple head moving from side to side. I know the lines are a bit wobbley and overall it looks a bit dodgy, but it's just a practise. The mouth is supposed to change sides at the head moves. The eyebrows look a bit crap but like I say it's just a practise. Think it's OK?

B)
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Sweaterjon
Brackenwood Middleweight
Salter1701
Jul 12 2006, 07:07 PM
Hi all, been working on some general character movements..

Here's a simple head moving from side to side. I know the lines are a bit wobbley and overall it looks a bit dodgy, but it's just a practise. The mouth is supposed to change sides at the head moves. The eyebrows look a bit crap but like I say it's just a practise. Think it's OK?

B)

His mouth goes in the opposite direction that it should be.
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Animatious
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Brackenwood Lightweight
Salter1701
Jul 13 2006, 11:07 AM
Hi all, been working on some general character movements..

Here's a simple head moving from side to side. I know the lines are a bit wobbley and overall it looks a bit dodgy, but it's just a practise. The mouth is supposed to change sides at the head moves. The eyebrows look a bit crap but like I say it's just a practise. Think it's OK?

B)

and the eye brows go up when they should be going down, because as they get farther away from the camera then they would look smaller so they would get closer to the eye not farther away. if that made any sense, ;)
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Salter1701
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Brackenwood Lightweight
Sweaterjon
Jul 13 2006, 01:36 PM
Salter1701
Jul 12 2006, 07:07 PM
Hi all, been working on some general character movements..

Here's a simple head moving from side to side.  I know the lines are a bit wobbley and overall it looks a bit dodgy, but it's just a practise.   The mouth is supposed to change sides at the head moves.  The eyebrows look a bit crap but like I say it's just a practise.  Think it's OK?

B)

His mouth goes in the opposite direction that it should be.

hmm, not sure what you mean about the mouth. It's supposed to change sides as the head moves pointing toward the camera. (it's just the way i've designed the character)


Quote:
 
and the eye brows go up when they should be going down, because as they get farther away from the camera then they would look smaller so they would get closer to the eye not farther away. if that made any sense,


I think I know what you mean :lol: I wanted the eyebrows to change position as the head moved. So the left eye brow being the lowest and the Right one the highest, as the head moves the Right one ends up being the highest and the left one ends up being the lowest. ( I hope that makes sense :blink: )

Though looking at at it now the eye brows are very jumpy and sloppy.

Thanks for the crits guys

:D B)
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SneakyRobot
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SneakBot
ha ha ha i think i get what he's saying. he wants his character to have an asemetrical head that looks the same on both sides :lol:
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Animatious
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Brackenwood Lightweight
Ranoka
Jul 13 2006, 05:19 AM
huejorgan
Jul 10 2006, 05:16 PM
I made this at the first of this year, when i barelly got my wacom.
http://i55.photobucket.com/albums/g142/hue...otmonster02.swf

hope you enjoy :bing:

Wow that's really well done. How long it take?
I loved the part where he lifted up the building. Nicely done, good sense of weight, the monster felt heavy.

My biggest suggestion is that the shade of blue used for the monster's face didn't contrast enough with the colour of his body, would be better darker so it's more readable.

Nicely done!

Thank you :) i cant remember exactly, I think from start to finish it was about a month and a half, i never got really seriouse about it though i just kindoff did it whenever i got tired of doing homework or if i had absolutely nothing else to do.

your right about the face, when i was doing it i was trying to think of ways to make his face stand out more cause i wanted his expressions to show really good, but being the noob that i was and still am i never really thought about making it a different color, oh well live and learn i guess.
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Comlock
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These are my leafs:
Moderator
My first post in this thread, and my first character animation in 3d studio max:
It's a weird little guy walking two steps then turns around to look in the camera.
Posted Image
http://www.comlock.net/stuff/crazyman.avi]watch divx video
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FLUDD
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I am so smrt!
Quote:
 
My first post in this thread, and my first character animation in 3d studio max:
It's a weird little guy walking two steps then turns around to look in the camera.
Posted Image
http://www.comlock.net/stuff/crazyman.avi]watch divx video


:lol: hahahahaha! very good comlock! B) I like the fact that his head is bigger than his body :bing:

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CLiNK
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Brackenwood Heavyweight
We are pinned! The good fight has been won. :lol:
I will knock something together this afternoon in celebration B)
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Boggle
Brackenwood Middleweight
Horray! Mission "Pinnification" has been acomplished!

In other news, heres a punch test I did yesterday: click
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Best Alero of Brackenwood
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>.<
Boggle
Jul 13 2006, 03:37 PM
Horray! Mission "Pinnification" has been acomplished!

In other news, heres a punch test I did yesterday: click

i can feel the anger, the hate, the rage! all mixed up in a punch

ok its like 3am almost 4am im waiting for my papers to come so i made this just now, (he walks funny cause he has 2 peg legs and hes drunk)
pegged legged guy
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Comlock
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These are my leafs:
Moderator
Posted Image
download divx AVI
here's a 3d walkcycle. And I thought this was gonna be easy :yfok:
I see lots of things wrong with it now ofcourse , but I didnt bother rendering it again^^



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CLiNK
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Brackenwood Heavyweight
Looked kind of like a gay pirate robot. :lol: Still good.
I guess I never got around to my promised celebration animation :(
perhaps tomorrow.
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KalleR
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Brackenwood Member
http://img64.imageshack.us/my.php?image=ke...kekekekeyi4.swf

Started as a random FBF-testing with a character of mine, but then decided to do backgrounds and try out doing some fancy camera-movements.
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