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| Nathaniel Zeddicus Zeiro; My Character's Description | |
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| Topic Started: Jun 30 2006, 03:18 PM (79 Views) | |
| Nathaniel Zeiro | Jun 30 2006, 03:18 PM Post #1 |
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Nathaniel Zeddicus Zeiro![]() Mechanical Golem Example 1: ![]() Character Name: Nathaniel Zeddicus Zeiro Age: 21 Species: Warlock Job: Mechanic/Supplier Relationships: none Family: His creations Physical Description: Nathaniel is a rather small build, his biological parts weighing only around 130lbs and his mechanical parts weighing around 36lbs for a total weight of 168lbs. He has a set of cat ears and a cat tail, both mechanically made. The ears serve as a hearing boost, which allows him to hear when people are coming from a long ways away, so he has time to come up from his workshop to greet them, or fend them off depending on the circumstance. The cat tail is used so he can grab tools or chemicals from different areas near him without having to move his hands away from his work. They're also used to hold weapons when needed and also give Nate more balance, but sometimes gives him the desire to run on four limbs, which he does often out of habit. His right eye is bionic, mostly for examining different mechanics in quick and easy detail, or for seeing very long distances. Ironically enough, the eye looks feline-ish as well. Most of the time however, he has his eye covered by his hair. Nathaniel also has a bionic right hand. He's rather casual when it comes to the clothes he wears, not much of a person for dramatic clothing. Sometimes however you'll see him donned in bionic armor, if ever needed. His weapon of choice is usually whatever he happens to find at the time, usually letting his golems do the attacking for him due to his scrawny size Personality: Nathaniel is a kind warlock, who is very caring of others despite how he seems to like to isolate himself from others and toil away at his mechanical creations. However, he cares not much for the dead or most demons other than to use for more materials in his work. Despite his somewhat cruel and questionable methods of creation, he is also one of the shyest people you will likely ever meet, really only meeting with people to make deals and sales. But when it comes to his work, he is determined and a reliable supplier. Just tell him what you want and he'll make it, for the right payment of course. Whether the payment be money or some of your own blood for his work, the price is often worth it for his top-notch "Artworks". Skills: Nathaniel creates mechanical golems, sometimes using biological parts from corpses or demonic parts if available for use. He also can create a special type of golem he calls "Roffles". Don't let the name fool you, the roffles are a very reliable companion to Nate, and also seem to have a special bond with him, which might be explained in how he uses his own blood, and sometimes his own body in the creation of them. He also can use various spells, but he prefers using weapons and his creations for fighting or other things. Other things he makes is weapons, vehicles, various ammos, and body advancements and prosthetics. Nathaniel has never used biological or demonic parts to make prosthetics, sticking purely with mechanical limbs in fear that the host would reject the biological or demonic limbs as too foreign, and cause possibly fatal consequences. However, if paid enough, he'll make you prosthetics using biological or demonic, if not a bit hesitant. Golem/Mechanical Creations: There is a vast list of different creations that Nathaniel can form and make. When creating roffles, first what he must do is shape a material into a certain form, whether it be something simple like a cat, or something complex like a chinese dragon. Then he must infuse the right amount and certain types of chemicals, along with different cybernetics or biological parts. And for the final step, he takes a sample of his blood and drops it a little below the forehead of the roffle, like as a cyclops eye. For the final step, Nathaniel places his hand on and channels a varying amount of energy, and the roffle is now living and fully functional, and will obey every order, whether spoken or thought, as if it was another limb of Nathaniel's own body, and its sorta like it is. Weapon creation and vehicle creation doesn't involve as much complexity other than the original complexity of the mechanism. Other things can be combined with the mechanics of the creation like biological components to improve and modify the weapon. Constant tinkering with different tools on the creations is necessary, examining every single inch of them, and finding places to fix or change for maximum potential. This also includes for the creation of ordinary golems using mechanical parts as well, many times making golems out of tanks or different other vehicles, or miscellaneous things. History: [Unknown] |
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1:49 AM Nov 27
