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DDOCast Build Guild: General Discussion; General talk about the guild here.
Topic Started: Dec 5 2009, 05:21 AM (16,436 Views)
Lessah
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Amaskery
Jan 3 2010, 12:12 PM
Ok, everyone. Sorry about the delay. Our first day will be one Sunday at Noon (Eastern Time) January the 17th. Look for Innundel in Korthos. First level Paladin, Drow. Hope to see you all there!!!
oops....

I started at level 1... but now I am 2/3rds of the way to 4. Um... I'll just solo till you catch up as it onlyh took 2 sessions to get her there! I like my little halfling bard-barian! I haven't even killed her yet! :D

Oh, her name is Morah btw... as Lessah is.... taken....
by someone else...
someone not me....
... :X
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Samius
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I don't know how often I will make it over to on the group nights, but I took an hour and started a favor PC on Orien. Thinking I might make a Drow. But I really don't care that much.

So I have a Plan 3(6) monk, 7 wiz, 7(10) clr. Maybes in (). You want to see the nuts? Lets go!

My questions lay in the numbers work out in favor of the dwarf for this build, but I am the halfing master. I can shift the stats around, but I will have to play the pc in a different style. What do you all think?

1/2ing or Dwarf?
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aeryghal
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i'm deciding between:

caster: drow sorc(20) or paladin(4)/sorc(16)
melee: dwarf fighter(2) ranger(18)
healer: drow monk(2)/cleric(18)

i've never played a healer in this game, but i wouldn't mind doing it at all if that's what's needed to fill out the party.
maybe i'll roll each of these up and see what role we need filled on the 17th.

in response to samius, i seem to remember hearing your playstyle involves wearing dresses from a ddo podcast a while back. in which case a halfling would be humorous and a dwarf... not so much. =)
Thelanis: Rahvyn - rogue(2)/wizard(13) , Zufallig - rogue(11)
Orien: Aeryghal - cleric(10)/monk(2) , Unsinnig - fighter(2)/ranger(8)
Sarlona: Aeryghal - monk (8)
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Samius
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I was planing to use the starting rags 90% of the time. =(
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Lessah
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Samius
Jan 4 2010, 01:23 PM
I was planing to use the starting rags 90% of the time. =(
Samius!

I have pugged little Morah up to level 4! (call it reasearch for the Show you mentioned)
Where have you been?

You wold be so proud, It only took me 2 days! I know I am slacking...


I am thinking I'd like to go 6/ 6 Barbarian and Bard! A tank who can haste herself! Muahahaahahaha... maybe.

Oh PS... I have even been zergging and I have not died!
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Samius
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See the Zerg is not hard is it?
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Samius
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Is Orien not in the My.ddo?
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Samius
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So I was in a mood last night, so I jumped on Orien and rolled a really fat and tall ½ing Samius for the build guild. And began to zerg my heart out.

Steiner joined me and used his Vet uberness to jump to 4, so we moved to the market. In about 2 ½ hours took my fat halfling to 3 monk, time to start with the casting classes. I bet here real soon I will tire of the soloing on the nude server and wait for the group play, but I must not let Morah be more awesome then I. I am mister Awesomafiablyfantasmic. It is too a real word! Ok not a Webster's real word, but real none the less.
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Yak
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Here is the rough draft of the Pally/Sorc/ Not sure if I like it. Good saves but Fire Wall won't hit till lvl 10. Any thoughts? For now just built this to lvl 10 to see if this might work

Character Plan by DDO Character Planner Version 3.14

Level 10 Lawful Good Drow Male
(2 Paladin / 8 Sorcerer)
Hit Points: 82
Spell Points: 689

BAB: 6/6/11
Fortitude: 12
Reflex: 8
Will: 17

Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(28 Point) (Level 1) (Level 10)
Strength 14 14
Dexterity 10 10
Constitution 12 12
Intelligence 10 10
Wisdom 8 8
Charisma 20 20

Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 10)
Balance 2 3.5
Bluff 5 5
Concentration 3 10
Diplomacy 5 5
Disable Device n/a n/a
Haggle 5 5
Heal -1 -1
Hide 0 0
Intimidate 5 5
Jump 3 3
Listen -1 1
Move Silently 0 0
Open Lock n/a n/a
Perform n/a n/a
Repair 0 0
Search 0 2
Spot -1 1
Swim 2 2
Tumble n/a n/a
Use Magic Device n/a n/a

Level 1 (Paladin)
Feat: (Selected) Force of Personality

Level 2 (Paladin)

Level 3 (Sorcerer)
Feat: (Selected) Maximize Spell

Level 4 (Sorcerer)

Level 5 (Sorcerer)

Level 6 (Sorcerer)

Level 7 (Sorcerer)

Level 8 (Sorcerer)

Level 9 (Sorcerer)
Feat: (Selected) Mental Toughness

Level 10 (Sorcerer)

Edited by Yak, Jan 5 2010, 10:11 AM.
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Seneca Windforge
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I'd be tempted to take that build and go warforged. Sure, you're at 16 Cha instead of 20, but you have self heals on a super fast casting sorcerer (which you'll need, if you intend to melee) plus more hit points. The Dex bonus from Drow is also virtually irrelevant to this character, and the Wisdom penalty for Warforged doesn't hurt it at all really.

Plus, warforged have all sorts of cool immunities.
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Samius
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Well I have a few questions,
lvl 9 feat Mental Toughness, why? Extend, or empower, even Toughness (mister no Hp) seems better to me then using a feat to get what 40-80 mana.

Skills, this maybe the Vet asking the new player the normal question of why no umd, but I am going to ask anyway. You have ranks in Listen & Search assuming these are starting ranks (listen don't look like starting ranks) sure you can use all arcane wands and scrolls, but not all divine wands and scrolls, you will be surprised at what you might want to do via umd.

- - - - - -
If one were to want to go WF, the Javabot build that Michael and I have been playing is super. It is pally/monk/wiz but it is a fighter type not a caster, I think that Yak here is going caster that happens to have other options, a very good thing in deed!

btw something I have been kicking around is the javabot build can be adapted for more group friendly play using a dwarf and going pally/monk/clr but you would need to find another feat for extend.
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Jerry
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The build seems not too bad, you're definitely hurting in the hit point department though. I think Warforged might be a good choice as well, but play what you want to of course. If you have put skill points into Listen, don't! Waste of time. Balance and jump would be more beneficial, especially for a sorc. UMD is a great skill, but you have to spend a lot of skill points to make it useful, so I'm not sure I'd go UMD either, unless you have lots of skill points to spend. Overall looks fine! I might not take mental toughness either, I bet there's a more useful feat you could take...
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Samius
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Umd - rez scrolls = dc 36

Chr assuming some basic things starting 20, at least 2 Ap boosts, and a +4-6 item looking at a chr of 26-28 with no problems. Mod of what 8-9?
Easy to find/get times. VOM, Golden Cartouche
Spells, self cast Heroism/ Greater Hero
Ranks lets say level 11 for simple math so 14 ranks /2 is 7
so lets get a quick idea of what we are at.

level 11
Chr +8
vom +1
CG +3
H/GH +2/+4
ranks 7

umd at 21. or 25% shot at rez dead. Fair. Add in GH over Hero you have a 35% a skill song 45% and skill focus UMD and 60% but that is a matter of how fast you want those sure fire scrolls.

That is one example, Restore scrolls, heal scrolls, Ok I can't think of a whole lot else of the top of my head but do I need to?
I am saying if you going to use points for junk use them in useful junk.
At lvl 12 Samius still use my Eternal wands the light one will always hurt, nothing doesn't take light damage, and 1-2 points of healing every few secs for holding down my mouse is great too.
Edited by Samius, Jan 5 2010, 03:24 PM.
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Jerry
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Good point, I failed to consider the bonus due to the high Cha score. Worth going UMD then, IMO. If for nothing else than rez, heal (eventually), teleport and lesser-greater restoration.
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Yak
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Good input guys. I thought about going Warforged, as I should be going VIP very soon. However, since WF have a lot of immunities then all you are getting with the 2 lvls of Pally is CHA Bonus to saves, one lay on hands. Some melee skills but this is a cast build so its not going to help much. How this this Wiz/Rog. It's very similar to my Leroy build, that is a FVS/Rog. Disable Traps and Search are Equal to a Rogue at that lvl, if not better do to the high INT. This build may be better for caster. Didn't bother with spells or enhancements yet.

DO Character Planner Home Page

Level 7 True Neutral Warforged Male
(2 Rogue / 5 Wizard)
Hit Points: 66
Spell Points: 326

BAB: 3/3
Fortitude: 3
Reflex: 8
Will: 5

Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(28 Point) (Level 1) (Level 7)
Strength 8 8
Dexterity 10 10
Constitution 14 14
Intelligence 18 19
Wisdom 12 12
Charisma 6 6

Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 7)
Balance 4 4
Bluff -2 -2
Concentration 4 9
Diplomacy -2 -2
Disable Device 8 14
Haggle 2 2
Heal 1 1
Hide 2 2
Intimidate -2 -2
Jump 3 3
Listen 1 1
Move Silently 4 4
Open Lock 4 8
Perform n/a n/a
Repair 8 13
Search 8 14
Spot 5 11
Swim -1 -1
Tumble 2 2
Use Magic Device 2 2

Level 1 (Rogue)
Feat: (Selected) Insightful Reflexes

Level 2 (Wizard)

Level 3 (Wizard)
Feat: (Selected) Extend Spell

Level 4 (Wizard)

Level 5 (Wizard)

Level 6 (Wizard)
Feat: (Wizard Bonus) Empower Spell
Feat: (Selected) Mental Toughness

Level 7 (Rogue)

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Yak
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Check out this Tank build with good dps. Thinking this would be a fun role and having UMD for reconstruct scrolls. I am thinking of starting with stats if I don't buy the 32 point build and keep race WF.

Big Rock Candy the Mountain (Warforged 18f/2rog Evasion Stalwart Defender)
http://forums.ddo.com/showthread.php?t=198820

Abilities Base Stats
(28 Point) (Level 1)
Strength 15
Dexterity 16
Constitution 16
Intelligence 12
Wisdom 6
Charisma 6
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Samius
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Big Rock Candy the Mountain looks like a great build for someone with a year of play under the belt and/or a good support system of some sort. Guild, Sugar-toon-daddy, something?

People say fighters are easy. In my mind they are one of the hardest classes to build and play well. To make this Pc go at low levels you need a friendly healer, planing to heal you, or lots of pots. Mid levels the healer is more or less implied, but you still have to count on your healer. Hoping the is in healing mode not killing mode, that second you need a heal. And by God you better be following the leader/s helpful tips or they will let you die, right Lessah?

I would rather play a Pally. They are as complex to play. But better skilled at staying alive.

If I didn't have a guild to count on or a Sugar-toon-daddy I would and was looking for a melee type build I would make something like theJavabot Jr, I like what Michael has done here. Good changes.

Or theThe Killer Frog! I also like this build a lot and have told others about this one. I have a Guildie following this build. It is very tough. It has 28 and 32 point layouts. Very nice!
Edited by Samius, Jan 6 2010, 09:57 AM.
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Seneca Windforge
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I tried a version of The Monster build (Rog2/Rgr6/Ftr12) that was a halfling with the healing dragonmarks (but no trap skills -- not enough skill points to support it with all those fighter levels). Currently level 13 or 14, I haven't looked in a while because I started an Exploiter build. I wouldn't do it without a 32 point build - not as much of an issue since it's in the store these days, but it's turning out pretty well and the dragonmarks help curb the cost of healing significantly (plus, as a ranger, the character can swing cheaper wands rather than have to buy expensive potions). The only issue is grabbing a +3 wisdom item or Owl's Wisdom potions/wands at low levels, since the build starts with 8 Wisdom and you need 11 to throw Ram's Might, but you can do without that if necessary, plus maybe a +1 dex tome for GTWF (which you won't be taking until at least level 12 anyway).

Maybe not the easiest thing to do without being established, but not too hard especially with the store and all.
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Yak
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Samius
Jan 6 2010, 09:56 AM
Big Rock Candy the Mountain looks like a great build for someone with a year of play under the belt and/or a good support system of some sort. Guild, Sugar-toon-daddy, something?

People say fighters are easy. In my mind they are one of the hardest classes to build and play well. To make this Pc go at low levels you need a friendly healer, planing to heal you, or lots of pots. Mid levels the healer is more or less implied, but you still have to count on your healer. Hoping the is in healing mode not killing mode, that second you need a heal. And by God you better be following the leader/s helpful tips or they will let you die, right Lessah?

I would rather play a Pally. They are as complex to play. But better skilled at staying alive.

If I didn't have a guild to count on or a Sugar-toon-daddy I would and was looking for a melee type build I would make something like theJavabot Jr, I like what Michael has done here. Good changes.

Or theThe Killer Frog! I also like this build a lot and have told others about this one. I have a Guildie following this build. It is very tough. It has 28 and 32 point layouts. Very nice!
Do you have a good Pally/Tank Build? I am interested in playing a melee class that is a tank and can switch to TWF or THF to do DPS when needed? I am just curious what you mean by a Sugar-Daddy build? is it because of the gear that you need? I mean all classes are gear dependent and I know this is really the case with melee classes. I have never hard issues playing my Barbarian or TWF pally when it comes to getting heals. Once the healer knows you are the one kicking ass they will gladly keep you alive.
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Yak
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Seneca Windforge
Jan 6 2010, 10:55 AM
I tried a version of The Monster build (Rog2/Rgr6/Ftr12) that was a halfling with the healing dragonmarks (but no trap skills -- not enough skill points to support it with all those fighter levels). Currently level 13 or 14, I haven't looked in a while because I started an Exploiter build. I wouldn't do it without a 32 point build - not as much of an issue since it's in the store these days, but it's turning out pretty well and the dragonmarks help curb the cost of healing significantly (plus, as a ranger, the character can swing cheaper wands rather than have to buy expensive potions). The only issue is grabbing a +3 wisdom item or Owl's Wisdom potions/wands at low levels, since the build starts with 8 Wisdom and you need 11 to throw Ram's Might, but you can do without that if necessary, plus maybe a +1 dex tome for GTWF (which you won't be taking until at least level 12 anyway).

Maybe not the easiest thing to do without being established, but not too hard especially with the store and all.
Nice did what was the highest lvl that you made it to with this build?
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