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Episode 226 Chat
Topic Started: Jul 25 2011, 04:02 PM (241 Views)
AnneTrent
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What do you think of our new Mascots?
Do you make DDO videos? Share them with us!
What would make a good Crunchy Bits segment for new players?
Got any questions on Cannith Crafting?
Thelanis: Anne | Theris | Annala | Anastazie | Torzion | Sofondof

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Jerry
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The Host Of DDOcast.
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What does Sigfried have against Joe's Ring? It's a +2 Protection and +2 Nat Armor Bonus for a level 7 character...

I also find the part 2 challenge of keeping Coyle alive harder than the actual infamous pt. 3 bit.

Thanks for the continued work on the show!
I now work for Turbine!
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sigtrent
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DDOcast Forum Master!
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Same reason a single +4 stat item is better than an item with +2 in two different stats at the same level. You want the largest bonus you can get at your level on your items. It would be better in this case to have a +3 protection and a +3 natural armor on two different items if AC is what you are after. If you are pressed for slots its not bad, but I think most strategically minded players would pass on it. "Clean" items on the auction house are far more valued than ones with the same bonus & something else on them because they are optimizing the largest focused bonus at a given level.

I <3 Coyle :)
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Samius
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Part 2 can be really good xp per min. Sure you have to split the team some but it is not that bad. And is a good amount of xp.

Part 3 however, is timed for 15 mins. And is like 1500 xp. It is an horrible xp/min. And the chance that something strange could cause the quest to fail out of the blue at the last minute is great.

If this quest had a good amount of xp per min would it be broken? I don't think so. But you would be looking at about 11250xp a run to start with.... I don't see that happening.
We are the last line of Defense. Defenseguild.net home of the Samius Times, Samius's blog on the whatevers of the day.

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Ulfgaar
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Samius
Aug 1 2011, 07:45 AM
Part 2 can be really good xp per min. Sure you have to split the team some but it is not that bad. And is a good amount of xp.

Part 3 however, is timed for 15 mins. And is like 1500 xp. It is an horrible xp/min. And the chance that something strange could cause the quest to fail out of the blue at the last minute is great.

If this quest had a good amount of xp per min would it be broken? I don't think so. But you would be looking at about 11250xp a run to start with.... I don't see that happening.
I totally agree with Samius. East 3 should be a minimum of 5K to start. And believe me that no one will be exp farming it. With hired help it does make it a bit easier but when you are talking about such a commitment for so little exp; anyone that needs help in that quest would have a hard time finding help for it from a non guild member. I love the quest because I think that different methods in quests are refreshing. Its just the exp that makes people run #1 and #2 and stop there.

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