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| New map - Blackwald | |
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| Tweet Topic Started: Feb 19 2011, 07:57 PM (3,530 Views) | |
| Globu | Mar 8 2011, 02:22 AM Post #16 |
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*Spicy* Crew
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Would anyone object to me putting up a temporary download link until Wolfsbane has the nonworking link fixed? |
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| jimbojones1971 | Mar 11 2011, 12:18 PM Post #17 |
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*Spicy* Crew
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I am certainly most keen to try out this map, as it looks most impressive indeed I have to say. |
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| Fantomen | Mar 11 2011, 01:05 PM Post #18 |
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Voice of *****
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I think you can go ahead Globu, I'm sure Wolfsbane is happy to see his map tested. |
| This sentence is a logical fallacy. | |
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| Globu | Mar 11 2011, 05:00 PM Post #19 |
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*Spicy* Crew
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Alrighty. Until Wolfsbane says otherwise, a temporary download link for the map is here: Download Blackwald v2 |
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| Wolfsbane | Mar 19 2011, 02:13 PM Post #20 |
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Cruel and Unusual Cartographer
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Sorry about the lack of reply, I've been busy the last couple of weeks. I'm starting to go off filedropper, so if someone with proper hosting wants to mirror my maps somewhere permanent (and update the wiki) I'd be grateful. Let me know if the others have died, I can re-upload them. |
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| vfb | Sep 8 2011, 06:24 AM Post #21 |
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Backstabber Extraordinaire
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Cool map! Shouldn't 6 and 9 be connected? Is it because of the puddle? How about 136 and 137? Should there be a connection? How about 51? Shouldn't it have a "forest, mtn" terrain type? It looks as foresty as 151 and 167, both of which include the "forest" terrain type. |
| Chicken isn't vegan? | |
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| Wolfsbane | Sep 9 2011, 10:44 AM Post #22 |
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Cruel and Unusual Cartographer
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Yes, that's deliberate. I'd like to be able to have sailing/amphib units cross it, but that's beyond the dom3 map editor sadly.
That one's a bug. Fixed.
Also a bug. Thanks for those. New version is up, link in the first post. |
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| vfb | Sep 9 2011, 11:15 AM Post #23 |
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Backstabber Extraordinaire
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Thanks for the quick fix! |
| Chicken isn't vegan? | |
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8:30 AM Jul 11