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| Even Nicer Shade of Green - In Progress; (Newb All Age Game) | |
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| Tweet Topic Started: Feb 27 2011, 10:09 PM (8,315 Views) | |
| bbz | May 26 2011, 05:17 PM Post #151 |
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*Spicy* Crew
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Yea thats what I mean. With Burden of time and with astral corruption on its not really neutral. Edit: As I don't seem to be the only one wanting rollback, Ive contacted Calahan asking him what do they usually do in that cases.(On Shrapnel Forums) |
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| Frozen Lama | May 26 2011, 05:46 PM Post #152 |
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The Frozen Lama of the North
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I'm sure cal will probably say the same thing, but unless the stale literally ruins the game, DO NOT ROLLBACK. after long and painful experiences with them, most vets here agree, that they hurt more than help 99% of the time. a bad rollback can cause an insane number of bugs. games have actually had to end because of what happened after a rollback. |
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Check out my contributions to making your Dom3 experience better: EA Aby guide: http://z7.invisionfree.com/Dom3mods/index.php?showtopic=167 and the Artifact Tier List: http://z7.invisionfree.com/Dom3mods/index.php?showtopic=266 | |
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| Globu | May 26 2011, 07:01 PM Post #153 |
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*Spicy* Crew
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Oh, wow, I thought all it did was just keep a backup copy of the original turn file and restore it. Guess not. Sigh. |
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| bbz | May 26 2011, 07:31 PM Post #154 |
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*Spicy* Crew
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Yea I thought that was the case aswell at least with the llamaserver. |
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| Frozen Lama | May 26 2011, 09:01 PM Post #155 |
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The Frozen Lama of the North
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well i am a naysayer. that is what it does in practice, but its really easy to mess it up. To clarify it, there are good rollback that go off without a hitch, its just generally not worth the risk |
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Check out my contributions to making your Dom3 experience better: EA Aby guide: http://z7.invisionfree.com/Dom3mods/index.php?showtopic=167 and the Artifact Tier List: http://z7.invisionfree.com/Dom3mods/index.php?showtopic=266 | |
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| Globu | May 28 2011, 07:33 AM Post #156 |
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*Spicy* Crew
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So, is the game on hold for the moment? No problem if it is. I just want to make sure I don't get another stale turn because I was the only one who thought it was on hold. I haven't gotten a 12-hour notice or anything, but just checking. |
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| bbz | May 28 2011, 07:47 AM Post #157 |
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*Spicy* Crew
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Yea It is on halt till Calahan comes back, that is what he wrote on the game page at llamaserver : @ All I've been told by bbz that there was a hosting error this turn. It's not an unknown error, but it is an annoying one. Unfortunately I'm away from home right now with very limited internet access (the network I'm having to use is also blocking me from the Dom3mods forum, so I can't read the game thread), but I will try to do my best to attempt to solve this problem over the next day or two if I can. An attempt at a solution has 3-4 steps involved, mostly involving rollacks and possible re-submission of .2h files until the problem .2h file is found. (as the hosting error is caused by one of the .2h files that was sent in being corrupted or bugged in some way). I will hopefully contact you all later today to tell you what happens next (I would do it now, but I'm out of time), but I can tell you that there will certainly be at least one rollback, so there is no need for any of you to spend time playing the current turn (as that is going to be a waste.) I've also delayed the game and switched Quickhost off. Expect an update later, and apologies that I am currently unable to deal with this problem as quickly as I normally would be able to. Calahan |
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| bbz | May 29 2011, 04:04 PM Post #158 |
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*Spicy* Crew
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That is the newest update from Calahan on the llamaserver page. I thought that it will be nice to have the instructions here aswell so that everyone is updated.(for people who don't check the llamaserver page often espesially since the game has been on halt.) : Ok, the turn is rolled back. Please can everyone re-play turn 61. Also, I will be giving bbz the admin password just in case my net access goes AWOL between now and the time I get home. Calahan ---------- ---------- All I've heard from bbz that (unsurprisingly) the rehosting failed the same way the original hosting did. So I think it's best to now try option A. So.... 1 - I will again rollback the game to turn 61 2 - Each player must delete every trace of files from turns 61+62 that they can find (so that means all the .trn and .2h files associated with the old 61st+62nd turns) 3 - Each player must re-play turn 61 using either the .trn file that is attached to the rollback message from the llamaserver (that you should all be receiving shortly). Or use the llamaserver to ask for a turn resend (the option is at the bottom of the game page) 4 - It is ESSENTIAL that each player does re-play their 61st turn from the beginning. It does not matter which nation you are, as if anyone is lazy and just resubmits their previous .2h file, then that increases the chances of the hosting failing again. 5 - It is ESSENTIAL that all the files from the old turns 61+62 are deleted, and that each player makes sure that they play their 61st turn from the .trn file the llamaserver is using. If you are in any doubt, then please ask for a turn resend. As this is the best way to guarantee that you are using the correct .trn file. 6 - It is ESSENTIAL that each player submits a turn (ie. a .2h file). As if anyone stales, then that again increases the chances of the hosting failing. As what we need to increases the chances of a successful hosting is a completly fresh set of .2h files from every player. I hope this will solve the problem and allow the game to continue. If not, then we'll look into other solutions. (but lets try this first) Good Luck! Calahan |
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| Globu | May 29 2011, 08:01 PM Post #159 |
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*Spicy* Crew
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Alright, I'll verify that I've wiped out the existing files and have only the fresh .trn file in there. Here's hoping for an errorless turn! |
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| bbz | Jun 1 2011, 08:18 PM Post #160 |
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*Spicy* Crew
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New message from Calahan: (updated 1st June 19:30) I've added 12 hours as the hosting deadline was at a time I was very unlikely to be able to moniter, and there can not be any stales this turn if we want to maximise the chances of a successful hosting. I plan to keep delaying the turn for as long as needed to avoid stales, but can I please ask the players yet to submit new .2h files for turn 61, that they please do so sooner rather than later (ie. don't wait until near the deadline). As I need to know if any players have gone AWOL or not (as opposed to just delaying sending their turn in) I should be home within the next 24 hours, and I would really like to see this game hosted by that time. As if it fails again, then I can begin the process of solving the failed hosting via the elimination method, and hopefully get this game running again before the weekend. As I'm very unlikely to have the time after Friday to do anything myself. (although that's not to say another admin/person can't attempt to fix things. It's just that I know I likely won't have the time to) Calahan |
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| Saeter | Jun 2 2011, 09:22 AM Post #161 |
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Maenad
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Another crashed turn. I've sent new orders already, since I will be away until monday evening. Continuing despite the stale turn is ok with me. But if rollback is tried again, please extend deadline until late monday evening (server time). Edit: Actually also if continuing with the stale turn, please extend next turn until monday evening. |
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| bbz | Jun 2 2011, 09:27 AM Post #162 |
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*Spicy* Crew
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I think the only rollbacks that are to be done now are going to be done by Calahan (or me ) testing every single 2h file. To find the odd one in. But yea we wont start the game without you, no worries. |
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| bbz | Jun 2 2011, 10:20 AM Post #163 |
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*Spicy* Crew
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Lates update from Calahan : It appears that a new set of .2h files has sadly not solved the hosting error. So there are now just two options left. One is to ignore it and carry on with the mass stale. The other is for me to try and find the bugged .2h file. I consider option 1 to be the final option, so over the next day or two I will try and find the bugged .2h file if I can. For this I will need everyone to send me the .2h file for turn 61 that they recently sent to the llamaserver. Everyone has their own way of filing and storing turns (or not) for the games they play, but if you no longer have the .2h file for turn 61 on your computers, then perhaps you can still find the file in the sent folder of your email client. And advanced warning, those that don't send me a .2h file for turn 61 will likely stale. I also need everyone's email address, as I will be changing the email for every nation over to my own, as this is by far the quickest way for me to bug-hunt the problem. So you should all be receiving emails from the llamaserver soon saying the email for your nation has been changed. The process I will follow will roughtly be this. 1 - Roll the turn back to turn 61, send a blank .2h file in for the nation I suspect to be the most likely cause of the problem (in my experience there is always stealth units involved in this type of hosting error), and then re-host. 2 - Repeat the above nation by nation until the game successfully hosts. This process of elimination should result in finding the bugged .2h file. 3 - Once I manage to get a successful hosting, I will roll the game back and submit proper .2h files (using the .2h files the players send me) for all the nations I sent blank .2h files in for, apart from the one that is bugged. 4 - Rehost turn 61. In theory hosting should be successful (as the problem nation was using a blank .2h file), and with just one nation staling. 5 - If everything up to this point has gone to plan, then I will try and change the orders of the problem nations .2h file until I find the cause of the problem. If I find whatever "order" is causing the problem, then I'll contact the player involved to discuss what alternative orders the player would be happy with. I will then apply those changes and attempt a re-host with the modified .2h file. 6 - Hopefully the game hosts successfully with the modified .2h file, and then I can switch the emails back for each player. So can everyone please send me their email address, and most importantly, the .2h file that was sent for turn 61. (check the sent box/sent folder of your email account) Calahan ps. My email address is in the email I just sent you. Or use the "send email" option on my profile page of the Dom3mods forum. (as I don't want to put my email address on this page for obvious reasons) |
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| Lord Xia | Jun 2 2011, 12:02 PM Post #164 |
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*Spicy* Crew
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God, is there a way to just set me to AI, I have one province I think and I'm ready to die in this game. |
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| <span style=Calahan</span> | Jun 2 2011, 07:05 PM Post #165 |
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Here fleeing from the tyranny of Shrapnel dictators
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@ All I have now returned home and have access to this forum again, so it should be business as usual again from now on (for a little while at least). And I would personally like to thank bbz for both keeping me informed of what was happening via Shrapnel PM's, and also for updating the game thread with my llamaserver status page messages (for those who were not checking the game page for my updates). So many thanks for this bbz, as I know I for one found it very helpful. @ All - Re: Hosting error I think I have identified the .2h file which was causing the problem, as it appears I have just managed to get turn 61 to successfully host (or at least I got no error message from the server, and all in-game signs are the turn hosted without issue). Now though I need to do the harder task of modifying the 61st turn of the nation in question to try and find the "order" that is causing the problem. I hope to find the time to do this tonight. But if not, then I'll try my best to complete this task tomorrow. If I do manage to find the specific problem, then I'll contact the player (or possibly players) involved to discuss a solution (ie. to discuss what the bugged orders can be changed to without ruining the game for the player(s) involved). If I can't find the specific problem, then..... I'm not sure yet. But I'll do my absolute best to avoid a player having to take a forced stale. Edit - Think I've managed to isolate the problem quite a bit (as in it's down to around fifty possibilities from several hundred), so I'm hopeful that the nation in question (which I've intentionally not mentioned) will not have to have a forced stale (although some orders changes appear unavoidable at this stage) Edit 2 - Ok, think I've got the problem narrowed down to around half a dozen things now. So I'm hopeful that whatever changes need to be made might only be minimal. Although if I do narrow it down to just one thing, then I might decide to delay the game for a while so that llamabeast can send me the game files from the server. (As with all the game files there may be a hope of getting this problem fixed by Johan once and for all. Especially as it appears the problem can be reproduced)
Please can we deal with one thing at a time. I'm sorry if you are frustrated by the problems this game is currently experiencing, but I have a hard time imagining it is causing you any real inconvenience if you have only 1 province left. (unless you find the mere act of having to read the emails I was sending out to be a choir. In which case I apologise for any inconveniece and wastage of time I caused you) |
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Never try to help pig-headed douche bags. It's never worth the trouble, as some people are just too stupid and arrogant to listen Sombre is an egocentric asshole - Jarkko Calahan can spread shit with the best of them. | |
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7:12 PM Jul 11