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| Even Nicer Shade of Green - In Progress; (Newb All Age Game) | |
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| Tweet Topic Started: Feb 27 2011, 10:09 PM (8,314 Views) | |
| <span style=Calahan</span> | Jun 2 2011, 09:18 PM Post #166 |
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Here fleeing from the tyranny of Shrapnel dictators
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@ All Ok, I think I've narrowed down the problem to one thing, as I made one change to one player's turn, and doing that has resulted in the game successfully hosting turn 61. So I will be contacting the player involved shortly to discuss the options for solving it. (As it does involve some very minor order changes. In fact this bug is really odd, as the change needed for a successful hosting is so small it shouldn't make any difference, but it does for some reason). But from a "best thing for Dominions" perspective, I might want to delay the game for a little while to see if llamabeast will send me all the game files from his server. As I can reproduce the crash bug on the llamaserver at will, and if I can also do that with the game files on my computer (if I get them from llama), then because I have have figured out exactly what is causing the crash (or at least I think I have) I can send the files to IllWinter for some bug-squashing. But I don't want the game to continue in the meantime in case the files needed are somehow lost (as I'm not exactly sure how the llamaserver deals with archives, and don't want to risk losing anythng essential). And I personally think it's worth potentially waiting a little while for the game to continue if it means getting rid of a rather nasty bug that has been around for a number of years (probably because nobody has managed to find the cause, and reproduce it before now) As usual, I will try to keep you all informed as best I can on whatever develops. Edit - I have now sent emails to llamabeast to request the game files, and to player X to discuss the changes that are needed to that player's 61st turn in order for the game to successfully host (I hope). Likely won't hear anything for the next 12-24 hours. So the game is on hold until then. |
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Never try to help pig-headed douche bags. It's never worth the trouble, as some people are just too stupid and arrogant to listen Sombre is an egocentric asshole - Jarkko Calahan can spread shit with the best of them. | |
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| bbz | Jun 2 2011, 09:25 PM Post #167 |
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*Spicy* Crew
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No worries about that I was mearly trying to help as much as I could. Thank you for all the effort you put into getting the game back on track (even while being away) and solving our problems. And I'd like to compliment you for your great hostting and admining!
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| <span style=Calahan</span> | Jun 3 2011, 02:10 PM Post #168 |
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Here fleeing from the tyranny of Shrapnel dictators
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@ All - Further Update I have received the game files from llamabeast, but annoyingly (as this is genuinely annoying) I have so far been unable to re-produce the hosting error on my computer. In fact I am able to get turn 61 to successfully host regardless of what .2h files I use (as I have received all the game files from llama, including all the failed hostings. But when I attempt to host those failures, no errors occur). Not sure what this means yet, but I am now going to roll the game back to turn 61 again, send in the original .2h files for all the nations (ie. the .2h files you sent in a few days ago, which resulted in the second failed hosting), and keep trying to obtain a successful hosting on the llamaserver. As maybe some bad RNG's are causing the failures. I'm not sure what this will achieve yet, but if the llamaserver fails to host the turn a dozen times in a row, while I am able to host it successfully numerous times without error while using the same files, then there has to be some core difference that is causing this (and I'm 99% sure the mods are the same). I could guess what it might be, but I'll avoid doing that until I run some more tests. Edit - Ok, further oddness. After the two failed hostings that you guys went through, and about half a dozen I went through yesterday while narrowing down the problem. The llamaserver has just managed to successfuly host turn 61 using the exact .2h files that caused the second crash. (ie. I have not made any changes to any turn). The successful hosting happened while I was in the middle of attempting a dozen rehosts to see if turn 61 *always* crashed, or if a RNG was involved somewhere (and it now appears to have been the latter) So my best guess is that the hosting error was being caused by one battle exceeding the turn limits and crashing the game. As I've seen this happen a few times before, and when it happens in SP games, you can watch the turn resolution window as it shows a battle going well past round 100 (I had one before go as high as 250, followed by an instant crash to desktop). And the game certainly doesn't like battles going on this long (this often happened with the Phoenix Pyre + Trampling bug that was fixed in the last patch). So as far as this game goes, I think it is now back on track (once I change all the emails back over). But I might still want to hold the game for a little while to contact llama, as it would be really good to send *something* to Illwinter. As while this bug can't be reproduced 100% of the time (sadly), as that is what is really needed to bug-fix. It seems it can be reproduced often enough on the llamaserver to at least provide a semi-reliable re-production (although I still can't get the turn to crash on my computer :() |
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Never try to help pig-headed douche bags. It's never worth the trouble, as some people are just too stupid and arrogant to listen Sombre is an egocentric asshole - Jarkko Calahan can spread shit with the best of them. | |
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| Lord Xia | Jun 3 2011, 05:19 PM Post #169 |
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*Spicy* Crew
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Sorry, I don't like to lose, and I've been stuck in my death throes for ages now becasue of this bug. At least now I can finally die. |
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| <span style=Calahan</span> | Jun 4 2011, 11:35 AM Post #170 |
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Here fleeing from the tyranny of Shrapnel dictators
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@ All This game will resume once I have switched the email addresses back for each nation to their correct owners. If you have not sent me a .2h file, and/or your email address, then can you please do the latter asap. As I'll obviously have difficulty switching your nation back if I don't know your email address. For those players I do have email addresses for, you can expect an email from the llamaserver shortly. If you don't get the .trn file for turn 62 as well, then please can you use the request turn resend function on the game page of the llamaserver. Also, can I please ask everyone to show good sportsmanship while I change the email addresses over. As while I don't predict myself making a mistake in changing nine email addresses, if I do, and one of you accidentaly receives a turn file for another player as a result of my mistake, then please can you both report it to me, and of course do not try to gain an unfair advantage by looking at it. Thanks |
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Never try to help pig-headed douche bags. It's never worth the trouble, as some people are just too stupid and arrogant to listen Sombre is an egocentric asshole - Jarkko Calahan can spread shit with the best of them. | |
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| <span style=Calahan</span> | Jun 4 2011, 11:59 AM Post #171 |
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Here fleeing from the tyranny of Shrapnel dictators
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Ok, all the emails should have been switched back apart from Marignon/Saeter (away until Monday (from a PM)) and Oceania/Lord Xia. As I don't have email addresses yet for those two nations/players. If anyone has not got any recent emails from the llamaserver about this game (such as a turn file for turn 62, or a "now using your email address" message) then can you please let myself or bbz know asap so that one of us can correct the problem. (And also sending one of us a confirmation of your email address would be useful as well :)) And as I said, if anyone has received the wrong turn file due to a mistake I made when switching players back, then please show some good sprotsmanship and do the decent thing ![]() Otherwise, this game should be back on track now. (although if anyone spots a problem with their turn, then please let me know asap) And a FYI for future games - If anyone is playing in a game that experiences this type of hosting error again. Then despite what the llamaserver message about the error says, I would personally recommend attempting to re-host the game a good dozen times before looking for another solution. As the RNG had a part to play in this hosting error, and so attempting numerous re-hosts until you get a set of RNG's that allow a successful hosting certainly appears to be a possible solution (and since a rollback and rehost only takes 10 minutes, doing that ten times is likely quicker and easier than asking everyone to re-do their turn, and probably more palatable than askng everyone to take a forced stale. Just as long as the admin tells everyone in advance to ignore all turn files until he/she gives the all-clear) Since as far as I can tell, the problem with the hosting appears to have been one rather complex battle that was (possibly) exceeding the turn limits for battles (due to various factors) and crashing the game as a result. And my guess is the game successfully hosted after numerous re-tries due to certain RNG's falling into place, that this time around prevented the battle from exceeding the limits, thereby avoiding the crash. Although this is just my best guess at this point, as despite around 50 attempts, I could not get the turn to crash on my computer when using the same game files. Although as you guys noticed, it had no trouble crashing on the llamaserver on several occasions. Why that was though is currently a mystery. (that I can't investigate without llama's help) -------------------- @ Lord Xia Shall I find someone to play out your last few turns? |
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Never try to help pig-headed douche bags. It's never worth the trouble, as some people are just too stupid and arrogant to listen Sombre is an egocentric asshole - Jarkko Calahan can spread shit with the best of them. | |
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| Lord Xia | Jun 4 2011, 06:07 PM Post #172 |
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*Spicy* Crew
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No, I play to the end. |
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| <span style=Calahan</span> | Jun 4 2011, 07:54 PM Post #173 |
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Here fleeing from the tyranny of Shrapnel dictators
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Can you please send me your email address then so that I can switch control of Oceania back to you. |
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Never try to help pig-headed douche bags. It's never worth the trouble, as some people are just too stupid and arrogant to listen Sombre is an egocentric asshole - Jarkko Calahan can spread shit with the best of them. | |
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| GFSnl | Jun 9 2011, 02:44 PM Post #174 |
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*Spicy* Crew
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Looks like everybody submitted their turn but hosting is failing. |
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Give my Mods a try: MA: Myconos, Last of the Fungi MA: Red Wood, Burning Forest EA: Dystopia, Land of Luck | |
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| bbz | Jun 9 2011, 02:53 PM Post #175 |
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*Spicy* Crew
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Edit: quickhost was off now I am turning it on and we can continue as normal. Edit: There is the new turn. Enjoy! |
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| GFSnl | Jun 9 2011, 02:55 PM Post #176 |
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*Spicy* Crew
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Can you force hosting? Edit: Nevermind. |
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Give my Mods a try: MA: Myconos, Last of the Fungi MA: Red Wood, Burning Forest EA: Dystopia, Land of Luck | |
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| bbz | Jun 12 2011, 09:52 PM Post #177 |
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*Spicy* Crew
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@ All: I will be travelling untill the 16th. So I will change the hosting interval to 72 hrs. for two days and then change it back to 48hrs. untill some of you want to make the actual hosting inerval 72 hrs. |
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| Globu | Jun 14 2011, 07:22 AM Post #178 |
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*Spicy* Crew
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The empire of Fomoria collapses as we speak, overrun by the dogs of TC. The indignity! These little humans should be on a dinner plate, not attempting to enter my palace uninvited. All other nations are hereby invited to grab up my remaining provinces before the evil fiery chicken of T'ien Ch'i claims them. |
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| bbz | Jun 16 2011, 01:49 AM Post #179 |
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*Spicy* Crew
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To all: I am back so, I will change back the hosting interval to 48hrs after this turn(unless people want to keep it to 72 hrs) I personally think that 72 hrs is too much for now and its not gonna give the game chance to flow (which it might not since I have another travelling in couple of days but I will try to time it so that I can submit my turn and not have much or any delay) I might permanently change the hosting interval to 72 hrs at turn 80-85 |
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| bbz | Jun 17 2011, 01:41 PM Post #180 |
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*Spicy* Crew
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Two people asked me for an extension so now the game is extended till monday 12 GTM |
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7:12 PM Jul 11