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| Tweet Topic Started: Jul 10 2011, 11:52 AM (5,230 Views) | |
| Soyweiser | Oct 2 2011, 03:53 PM Post #106 |
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*Spicy* Crew
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Sorry about the attack Atlantis, but telling me in PM's you will not consider NAP's binding anymore isn't a smart move. |
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[Maerlande] Because it was a smart idea. Soyweiser was right. The irc channel: #Dominions on irc.gamesurge.net | |
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| Umsolfunolanis | Oct 2 2011, 04:56 PM Post #107 |
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*Spicy* Crew
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You call that an attack? Try harder next time.. ..and prepare for MY attack!! |
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| Soyweiser | Oct 2 2011, 08:06 PM Post #108 |
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*Spicy* Crew
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Well considering you where planning to sneak attack me, I think taking two provinces of you is rather nice. Also, more earth gems! thanks
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[Maerlande] Because it was a smart idea. Soyweiser was right. The irc channel: #Dominions on irc.gamesurge.net | |
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| Soyweiser | Oct 4 2011, 01:12 PM Post #109 |
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*Spicy* Crew
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Ah, the start of the invasion. Well guys, you have given me a lot to think about. Nice coordinated attack BTW. Kudos. And I'm happy that I now finally know both of niefs and atlantis blesses. Wow that took way to long before I saw you guys in action. |
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[Maerlande] Because it was a smart idea. Soyweiser was right. The irc channel: #Dominions on irc.gamesurge.net | |
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| Umsolfunolanis | Oct 4 2011, 02:19 PM Post #110 |
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*Spicy* Crew
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Damn, I niefel flamed my own guys. here are a couple of newbie questions: Does a dome prevent cloud trapezing and teleporting? How else would you defend against cloud trapezing or teleporting thugs/SCs? I scripted my flying Basalt Kings to attack rear. Why did they end up in the middle of the enemy army? Do action points determine the distance a flying unit can fly? After casting Wolven Winter will the temperature emmediately be back to what it was before? Or will it revert slowly taking some turns? |
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| Soyweiser | Oct 4 2011, 02:49 PM Post #111 |
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*Spicy* Crew
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That went quite nicely I might add. 2 dead SC's? And you blasting your own troops to death. It could have been avoided. Just cast those army protection spells man :D.
Yes they will. Guessing where the enemy will land is another option.
Well there is some sort of check that determines who they attack. Nobody really understands this. A lot of people say they do, but it doesn't work like they say. (For example, lot of people say it is a morale check, which is easily disproven by using morale 99 units). Flying units are flaky.
Depending on the scales it will take some turns. |
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[Maerlande] Because it was a smart idea. Soyweiser was right. The irc channel: #Dominions on irc.gamesurge.net | |
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| vargr | Oct 4 2011, 03:02 PM Post #112 |
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*Spicy* Crew
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Well the turtling was getting hideously boring and I admit losing focus a bit. At least the turns should be more interesting from now on. As for the ganking, it always sucks yes, but I honestly think you've grown to the point where you can fight both of us. |
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| Soyweiser | Oct 4 2011, 03:05 PM Post #113 |
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*Spicy* Crew
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And niefelheim, you are one lucky man that you didn't forget to use bodyguards.
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[Maerlande] Because it was a smart idea. Soyweiser was right. The irc channel: #Dominions on irc.gamesurge.net | |
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| Soyweiser | Oct 4 2011, 03:11 PM Post #114 |
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*Spicy* Crew
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Ow, I don't mind the gank. It is what you guys should have done. It will be very interesting. And of course I will win. Not because I'm much bigger than you two. (I'm not). But because I'm so much smarter :lol: :lol: .Actually... looking at what you guys are using against me, I think I'm fucked |
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[Maerlande] Because it was a smart idea. Soyweiser was right. The irc channel: #Dominions on irc.gamesurge.net | |
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| vargr | Oct 4 2011, 03:49 PM Post #115 |
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*Spicy* Crew
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No, no, its just that you're standing on the shoulders of particularly nasty giants.. ![]() And if we can't bring down your blood economy the whole world will drown on it! The Niefels are just on the mission of chilling out. |
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| Umsolfunolanis | Oct 5 2011, 09:55 AM Post #116 |
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*Spicy* Crew
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Finally I managed, after putting huge amounts of water gems into it, to cast sea of ice. And it dispelled my Mealstrom! This so sucks! :angry: |
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| Soyweiser | Oct 5 2011, 11:21 AM Post #117 |
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*Spicy* Crew
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Nice. Go Atlantis! Go Atlantis! Sea of ice was a bit of a bother btw. All kinds of armies and commanders didn't move. Thanks for not sieging the fort btw. Allows me one more turn of buying sacreds :D. |
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[Maerlande] Because it was a smart idea. Soyweiser was right. The irc channel: #Dominions on irc.gamesurge.net | |
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| Maerlande | Oct 5 2011, 05:37 PM Post #118 |
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Dom 5 Beta Team
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Random casting of globals is painful when you overcast one of yours. Oh well. Next time you can decide if it's worth the risk. I gather you realize it's random which spell it tries to overcast? |
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FAQ Dom4mods FAQ My Dominions 4 Guides and Videos: Pretender Design and Analysis Maerlande's Videos My Nickname Source The Maerlande Chronicles | |
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| Soyweiser | Oct 5 2011, 05:43 PM Post #119 |
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*Spicy* Crew
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PS, if a unit tramples, it does not use his normal attacks. Just so you know. Edit: And Nief, nice, I didn't know ice protection from the rime hauberk stacks with normal ice protection. It doesn't list the + from the item, but you did get them on Nycafor (the ice devil). |
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[Maerlande] Because it was a smart idea. Soyweiser was right. The irc channel: #Dominions on irc.gamesurge.net | |
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| vargr | Oct 5 2011, 06:44 PM Post #120 |
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*Spicy* Crew
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You're fast with the turns now Haven't had a look at mine yet and won't be at home until tomorrow but I'll do it in time for hosting, no worries. |
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Also, more earth gems! thanks

Haven't had a look at mine yet and won't be at home until tomorrow but I'll do it in time for hosting, no worries.
7:13 PM Jul 11