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| ShatnerMA (Running); MA-Noob to Intermediate Players Welcome | |
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| Tweet Topic Started: Oct 27 2011, 03:40 PM (4,090 Views) | |
| <span style=Squirrelloid</span> | Jan 18 2012, 03:49 PM Post #136 |
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Prophet of Sekret Projects
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ok, wtf, i crashed last night before i could take my turn, and it autohosted after only 12h? Ugg. Will probably need to rollback again, but i am well and truly confused. |
| "I disagree. The AI is playing the same game. It makes armies, it makes thugs, it makes SCs." --Gandalf Parker | |
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| <span style=Squirrelloid</span> | Jan 19 2012, 07:22 PM Post #137 |
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Prophet of Sekret Projects
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Ok, I am terribly sorry about all the confusion and the delay. As may be apparent, these turns can take several hours, and it only takes a little bit of complication to make that a problem. Fortunately, I can now handle extension requests. Please delete all .2h files now and use only the new one when it arrives. As long as I'm talking about admin-related stuff, would there be any support to increasing the hosting interval slightly? I believe its on a 36h timer - would anyone mind ~50h so there's 2 whole days between turns? |
| "I disagree. The AI is playing the same game. It makes armies, it makes thugs, it makes SCs." --Gandalf Parker | |
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| babebibobu | Jan 20 2012, 10:12 AM Post #138 |
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Tartarian
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I don't need the 50 hours, obviously but I'm ok with your request.
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| Winner | Jan 20 2012, 10:26 AM Post #139 |
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Tartarian
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I am happy as long as the game is moving forward. |
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| <span style=Squirrelloid</span> | Jan 21 2012, 04:11 AM Post #140 |
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Prophet of Sekret Projects
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Ok, changing hosting time to 48h now. |
| "I disagree. The AI is playing the same game. It makes armies, it makes thugs, it makes SCs." --Gandalf Parker | |
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| <span style=Squirrelloid</span> | Jan 24 2012, 09:54 PM Post #141 |
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Prophet of Sekret Projects
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Terribly sorry, but i'm going to need some extra time this turn. Edit: I swear that's the last time i'm adding... |
| "I disagree. The AI is playing the same game. It makes armies, it makes thugs, it makes SCs." --Gandalf Parker | |
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| <span style=Squirrelloid</span> | Jan 26 2012, 01:11 AM Post #142 |
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Prophet of Sekret Projects
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I might note, while we've had an extra day and a half for me (working on it, i swear), TC is also still missing. TC? You plan on playing this turn? Edit: And my monster of a turn is done and in. Mmmm... 35 slave communion, on land, despite Sea of Ice. That's more than a little excessive... |
| "I disagree. The AI is playing the same game. It makes armies, it makes thugs, it makes SCs." --Gandalf Parker | |
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| Winner | Jan 26 2012, 11:07 AM Post #143 |
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Tartarian
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I hope TC has not dropped out. I have magnificent plans in the making. |
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| <span style=Squirrelloid</span> | Jan 28 2012, 07:25 AM Post #144 |
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Prophet of Sekret Projects
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No turns are in with 3h to go? Woh. Have another day guys. |
| "I disagree. The AI is playing the same game. It makes armies, it makes thugs, it makes SCs." --Gandalf Parker | |
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| Winner | Jan 28 2012, 08:29 AM Post #145 |
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Tartarian
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I just got home from work. Plenty of time, though I am concerned about everyone else. Expecting this turn will make me or break me. Scripting is almost (but not quite) a chore. |
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| <span style=Squirrelloid</span> | Jan 28 2012, 04:45 PM Post #146 |
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Prophet of Sekret Projects
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I figured some of you were planning on getting it done in the last few hours, but I wasn't going to be up much longer to check =P And yes, scripting can take awhile. |
| "I disagree. The AI is playing the same game. It makes armies, it makes thugs, it makes SCs." --Gandalf Parker | |
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| <span style=Squirrelloid</span> | Jan 29 2012, 10:42 AM Post #147 |
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Prophet of Sekret Projects
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TC is apparently still MIA. Do we want to try to find a sub? Or just let them stale until the current player decides to play or the game ends? |
| "I disagree. The AI is playing the same game. It makes armies, it makes thugs, it makes SCs." --Gandalf Parker | |
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| Winner | Jan 30 2012, 12:53 AM Post #148 |
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Tartarian
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I don't know. Happy with whatever. |
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| <span style=Squirrelloid</span> | Jan 30 2012, 12:36 PM Post #149 |
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Prophet of Sekret Projects
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FWIW, I predict I will control the required 5 capitals in ~3-4 turns, and win 3 turns thereafter. I will of course accept concessions before then. =) And if my intended 3 targets prove to be too hard to crack, well, an entire legion of my best troops is headed to ermor. Make that several dozen legions. So, um, yeah - bringing down Sea of Ice? Wow that made my logistics a lot easier. I'm not bottlenecked on items (including to a large extent one artifact in particular) to move my forces onto land. Other random prediction: If players can somehow stimy me from taking 5 capitals, I will eventually kill you all via domkill. I mean, its going to take awhile, i can't blood sac, but i can build 2 juggernauts per turn indefinitely. I've been pursuing that on the side as a novelty strategy =) |
| "I disagree. The AI is playing the same game. It makes armies, it makes thugs, it makes SCs." --Gandalf Parker | |
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| Shatner | Jan 30 2012, 04:01 PM Post #150 |
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*Spicy* Crew
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Once the game does end, or once the end is all but assured, I'd appreciate it if everyone could post a write-up of their strategies, observations and any thoughts they have on what went well/wrong for them; a sort of game post-mortem. Your contribution doesn't have to be long, but you don't have to keep it short either. I'll be sure to give mine once the time comes. |
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but I'm ok with your request.
7:13 PM Jul 11