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Warhammer World Project; eurocentric warhammer
Topic Started: Oct 13 2012, 01:50 PM (8,273 Views)
Sombre
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It seems right to me. It's difficult to envision how things will fit together without actually seeing them next to each other, which is a bit of a problem really.

On the other hand we do have measurements to make sure nothing is totally out of scale and that continent is basically home to a single race (with some chaos turning up in the northernmost bit and some lizards invading from the south).

So yes, please do continue with that shape.
I mod for free and fun. But if you want to tip me for work I've done, you can do so through PayPal to rabbitoflegend@gmail.com
General Mods: No PopType Recruitment (NI), No Mercs
Mod Nations: Warhammer Empire, Warhammer Lizardmen, Warhammer Skaven, Warhammer Chaos Dwarfs, Warhammer Ogre Kingdoms
Maps: Warhammer World
Older mods not yet ported: AI Recruitment, Ulm Reborn, Black Ulm, Jomon Broken, Avernum, Tharoon, Arga Dis, Daikaiju, Epic Magic Fail, Dromeda
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Deathjester
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Sombre, have you done any warhammer mapping lately?

There is a bit left to be done on Naggaroth, but I wouldn't mind looking at something else after that. Any ideas on what?
Check out my mods:
The Empire of the Fallen based on Steven Erikson's books (Dom4):
Malazan Empire
Amazon Tribes United - Feminye, The War Cult (Dom 4):
LA Feminye
High Elves based on the Warhammer HE (Dom 4):
High Elves
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Sombre
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Not much recently. Still on my to do list of course.

I bought the warhammer warriors of chaos army book the other day, so that might get me inspired.

I don't think Sasooli has made much progress with Lustria, so you could work on that next,...
I mod for free and fun. But if you want to tip me for work I've done, you can do so through PayPal to rabbitoflegend@gmail.com
General Mods: No PopType Recruitment (NI), No Mercs
Mod Nations: Warhammer Empire, Warhammer Lizardmen, Warhammer Skaven, Warhammer Chaos Dwarfs, Warhammer Ogre Kingdoms
Maps: Warhammer World
Older mods not yet ported: AI Recruitment, Ulm Reborn, Black Ulm, Jomon Broken, Avernum, Tharoon, Arga Dis, Daikaiju, Epic Magic Fail, Dromeda
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Deathjester
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Here is Naggaroth:

Naggaroth

I haven't added much in the way of sites/special locations - I'll leave that to you.

Also, I did a bit of frozen land/chill lands, otherwise I did no Chaos waste, other than mark it with black. Not sure how to depict it..
Check out my mods:
The Empire of the Fallen based on Steven Erikson's books (Dom4):
Malazan Empire
Amazon Tribes United - Feminye, The War Cult (Dom 4):
LA Feminye
High Elves based on the Warhammer HE (Dom 4):
High Elves
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Deathjester
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So.. I might do a bit of Lustria.

Thoughts on that? Size?
Check out my mods:
The Empire of the Fallen based on Steven Erikson's books (Dom4):
Malazan Empire
Amazon Tribes United - Feminye, The War Cult (Dom 4):
LA Feminye
High Elves based on the Warhammer HE (Dom 4):
High Elves
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Sombre
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I'm sorry I'm so useless on this project. You know how things are with modding and mapping and inspiration.

I'm just hoping I get inspired for more dom3 stuff again. Playing a small multi game will help with that I think.
I mod for free and fun. But if you want to tip me for work I've done, you can do so through PayPal to rabbitoflegend@gmail.com
General Mods: No PopType Recruitment (NI), No Mercs
Mod Nations: Warhammer Empire, Warhammer Lizardmen, Warhammer Skaven, Warhammer Chaos Dwarfs, Warhammer Ogre Kingdoms
Maps: Warhammer World
Older mods not yet ported: AI Recruitment, Ulm Reborn, Black Ulm, Jomon Broken, Avernum, Tharoon, Arga Dis, Daikaiju, Epic Magic Fail, Dromeda
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Deathjester
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Sombre,Jun 10 2013
03:12 PM
I'm sorry I'm so useless on this project. You know how things are with modding and mapping and inspiration.

I'm just hoping I get inspired for more dom3 stuff again. Playing a small multi game will help with that I think.

Ebb and flow.

Let's play that game then. ;)
Check out my mods:
The Empire of the Fallen based on Steven Erikson's books (Dom4):
Malazan Empire
Amazon Tribes United - Feminye, The War Cult (Dom 4):
LA Feminye
High Elves based on the Warhammer HE (Dom 4):
High Elves
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llamabeast
*Spicy* Crew
Yep, I think that's the nature of things with these projects. The ebb and flow can be on timescales of years. Personally I try to avoid an apologising mindset, lest it erode my fun. And also I would spend my whole time grovelling on the CBM thread!
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Sombre
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llamabeast,Jun 10 2013
02:30 PM
Yep, I think that's the nature of things with these projects. The ebb and flow can be on timescales of years. Personally I try to avoid an apologising mindset, lest it erode my fun. And also I would spend my whole time grovelling on the CBM thread!

I normally wouldn't feel bad but in this case DJ has been doing some really great work which is at danger of being wasted because I'm sitting on my arse (or rather, sitting on my arse without paint shop pro open).
I mod for free and fun. But if you want to tip me for work I've done, you can do so through PayPal to rabbitoflegend@gmail.com
General Mods: No PopType Recruitment (NI), No Mercs
Mod Nations: Warhammer Empire, Warhammer Lizardmen, Warhammer Skaven, Warhammer Chaos Dwarfs, Warhammer Ogre Kingdoms
Maps: Warhammer World
Older mods not yet ported: AI Recruitment, Ulm Reborn, Black Ulm, Jomon Broken, Avernum, Tharoon, Arga Dis, Daikaiju, Epic Magic Fail, Dromeda
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Deathjester
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*Spicy* Crew
Well, there is no need to apologize!

But I WOULD like to pick this up again for Dom 4 if you find the inspiration/motivation.
Check out my mods:
The Empire of the Fallen based on Steven Erikson's books (Dom4):
Malazan Empire
Amazon Tribes United - Feminye, The War Cult (Dom 4):
LA Feminye
High Elves based on the Warhammer HE (Dom 4):
High Elves
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