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The Thread of Many Questions
Topic Started: Sep 2 2013, 05:52 AM (51,383 Views)
Massinissa
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*Spicy* Crew
Thank you
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Alkhemia
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Diver of The Deep
So how how does the "Blank" Power like Storm Power, Magic Power, etc ability's work what stats do they effect?
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Ohlmann
Dom 5 Beta Team
strength, attack, defence, Action Point IIRC. (easiest way to check is to start a EA Abysia game, recruit a burning one, and see which stat have a bonus ; I am at work so I can't do that).

Note that the seasonal power don't work that way. Instead, you get +25% hp in the good season and -25% in the opposite one.
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Zargen
Pretender God
If you say, have boots of quickness on. And are dual-wielding a pair of starfire staffs. Does that mean you're firing off two star fires a turn?
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Diceman
*Spicy* Crew
Not in Dom 4, no.
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Diceman
*Spicy* Crew
My questions. Which types of unit tags prevent the nature 9 bless from working. (ie. Undead? Lifeless? Stone? Never Healing?)

Which types of units survive the negative hitpoints from the minor death bless?
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Massinissa
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I dont know about Nature, but to my knowledge only Undead survive if they have negative hitpoints from minor death bless.
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Massinissa
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Can Power of the Spheres be cast more than once to get its effects multiple times?
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Loddgrimner
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Try death bless on sceleria, shadow vestals.
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Admiral_Aorta
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Suddenly a troll appeared in the laboratory!
Massinissa,Apr 7 2014
10:20 PM
Can Power of the Spheres be cast more than once to get its effects multiple times?

I would say not, since effects don't usually stack like that, but I've never actually tried it.
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Zinegata
Tartarian
Massinissa,Apr 7 2014
10:20 PM
Can Power of the Spheres be cast more than once to get its effects multiple times?

No, it doesn't stack.
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Num
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*Spicy* Crew
In Dom3 you had to research a spell to use an item which has the ability to cast a spell (for rituals I mean). Is it the same in Dom4 ? Do you need to research Astral travel to use the Gate stone ? Is there any difference in this regard between rituals and combat spells ?

Thanks a lot.
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Ohlmann
Dom 5 Beta Team
Num,Apr 8 2014
05:23 AM
In Dom3 you had to research a spell to use an item which has the ability to cast a spell (for rituals I mean). Is it the same in Dom4 ? Do you need to research Astral travel to use the Gate stone ? Is there any difference in this regard between rituals and combat spells ?

I am sure there wasn't such a rule in dom3 ; it was specific to Gate Stone.

In dom4, none of the ritual object I have used needed to know the spell, which is fortunate since it's often not searchable at all. Whether Stone Gate still need Astral gate to be researched, I don't know, didn't tried it.
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Olive
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Chud
Hi. Relief doesn't seem to add reinvigoration to the units. Does someone know how many fatigue points it heals per turn ?
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Zonk
Dom 5 Beta Team
Olive,Apr 10 2014
01:58 PM
Hi. Relief doesn't seem to add reinvigoration to the units. Does someone know how many fatigue points it heals per turn ?

I'm not swearing that is the case, but I *THINK* it's a 1d6, NOT open ended, every turn.
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