| Welcome to Dominions 5 Mods. We hope you enjoy your visit. You're currently viewing our forum as a guest. This means you are limited to certain areas of the board and there are some features you can't use. If you join our community, you'll be able to access member-only sections, and use many member-only features such as customizing your profile, sending personal messages, and voting in polls. Registration is simple, fast, and completely free. Join our community! If you're already a member please log in to your account to access all of our features: |
| The Thread of Many Questions | |
|---|---|
| Tweet Topic Started: Sep 2 2013, 05:52 AM (51,380 Views) | |
| jBrereton | May 11 2014, 07:06 PM Post #301 |
|
Dom 5 Beta Team
|
You can get lost in Time and Space now with Returning. You also don't come back to the "home" area if you cast it in another plane, and I have a feeling the unit is killed. I don't think there is a message. It's rare, but it can happen. |
![]() |
|
| Zargen | May 12 2014, 09:57 PM Post #302 |
|
Pretender God
|
I assume this is part of the new stuff. has me stumped on how to get to actually 'advance' in the story. There have been signs of some activity at the Ancient Tomb. It should perhaps be investigated by a mage. Otherwise some thrifty adventurer could be sent to explore it. And now theres a book with an x over it on the province. Problem is I can't seem to actually do anything. And waiting hasn't helped. Edit - Resolved this. Dont know how exactly but I just kept massing mages and troops until one was assassinated by a tomb monster and I got a magic item and some gems. Now I have another where a horror cult has established itself in my territory. Said to bring priests so my divine power can counteract them. So i dropped about a dozen on there though they dont seem to be doing anything other than keeping my candles above 4. |
![]() |
|
| Anaximander | May 12 2014, 11:40 PM Post #303 |
|
*Spicy* Crew
|
Do penetration items help with effects from bows that are MR-resistible? |
![]() |
|
| Colonial | May 13 2014, 04:42 AM Post #304 |
|
Ember Lord
|
Hey Folks, How do you change a map from sailing 2 to sailing 1? |
|
Check out my Youtube channel of Dom4 lets-plays: https://www.youtube.com/c/Colonial | |
![]() |
|
| Maerlande | May 14 2014, 12:02 AM Post #305 |
|
Dom 5 Beta Team
|
Should be in the modding manual. I'll see if I can find it. Hmm, I need to update my manual. |
|
FAQ Dom4mods FAQ My Dominions 4 Guides and Videos: Pretender Design and Analysis Maerlande's Videos My Nickname Source The Maerlande Chronicles | |
![]() |
|
| jBrereton | May 14 2014, 01:40 AM Post #306 |
|
Dom 5 Beta Team
|
I don't think it's listed anywhere, but I'm pretty sure the command is #saildist [number of provinces] |
![]() |
|
| Colonial | May 18 2014, 10:28 PM Post #307 |
|
Ember Lord
|
Found it in another map and copied it over. Don't think it's in the manuel at all... |
|
Check out my Youtube channel of Dom4 lets-plays: https://www.youtube.com/c/Colonial | |
![]() |
|
| Anaximander | May 24 2014, 09:49 AM Post #308 |
|
*Spicy* Crew
|
Does anyone know if Entanglement as cast by a vine whip is subject to MR-resistance in the same way as a vine shield is? |
![]() |
|
| Olive | May 25 2014, 07:41 AM Post #309 |
|
Chud
|
I thought that strength countered the vines. Is-it magic resistance ? From the manual : If a province cannot trace an unbroken line of friendly provinces back to a friendly fort, it does not produce income that turn. Taxation requires communication. In a disciple game, are allies's provinces and forts "friendly" ? |
![]() |
|
| TheDemon | May 25 2014, 07:51 AM Post #310 |
|
*Spicy* Crew
|
Yes, allied provinces and forts count. Even if they're underwater, too. |
Download DE 0.13 here, released May 13, 2012 | |
![]() |
|
| Olive | May 25 2014, 08:02 AM Post #311 |
|
Chud
|
Thanks TheDemon.
|
![]() |
|
| Anaximander | May 28 2014, 04:00 PM Post #312 |
|
*Spicy* Crew
|
You are right that strength determines if you can break free of the vines but in the case of vine shields there was a very good testing (in this very sub forum) that demonstrated that MR is protective of being entangled in the first place. Vine whips cause the effect Entanglement (same as a vine arrow), I just wondered if that was subject to MR resistance as the vine shield is. |
![]() |
|
| Maerlande | May 28 2014, 10:03 PM Post #313 |
|
Dom 5 Beta Team
|
I don't think they do. I've used them rarely but they seem to always entangle on a hit. However, I don't know if shield hits count. |
|
FAQ Dom4mods FAQ My Dominions 4 Guides and Videos: Pretender Design and Analysis Maerlande's Videos My Nickname Source The Maerlande Chronicles | |
![]() |
|
| parone | Jun 1 2014, 01:00 AM Post #314 |
|
Foe of Paragraphs and Capitalization
|
this is probably an easy one for you folks. does mistform effect projectiles? i know aoe evos ignore mistform, but what about a spell like storm of thorns that is NOT AOE? thanks for the help. |
| All that matters is that two stood against many-that's what's important... | |
![]() |
|
| SenorOcho | Jun 1 2014, 03:55 AM Post #315 |
![]()
*Spicy* Crew
|
Wouldn't it be the fact that most AoE spells are doing magic damage that lets them ignore mistform? |
![]() |
|
| Go to Next Page | |
| « Previous Topic · Academy of War · Next Topic » |







1:01 AM Jul 11