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| Help me understand unit value; Or why is the Bouda better than the lion | |
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| Tweet Topic Started: Dec 11 2015, 04:14 PM (1,155 Views) | |
| Scraphound | Dec 11 2015, 04:14 PM Post #1 |
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Markata
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Hi all. I'm trying to get a grasp of the game and I'm struggling. I read a lot of guides, and that helps me at least not get utterly devastated, but it doesn't help me understand why one thing is better than the other, or why this unit is best for this role. So... let's take EA Machaka as an example, and pit the bouda against the Lion King. Most of what I've read suggests that the bouda is probably the best, or one of the best, units Machaka has at its disposal. So looking at the stats, both are slow to recruit. The lion king costs 130gp more. But, at least as far as I can tell, the lion king is a far more resilient chassis to work with. Then we come to the schools. Bouda has a good shot at D3 or E3, as well as F2, wheras the lion king only has a small chance at improving a school of magic, and lacks access to death, though brings nature into the mix Looking at these two units, why is the bouda by and large preferred? And, if you don't mind my asking, how do you use the bouda? What tactics do you employ when the bouda is part of an army? How do you thug the bouda out? I have an idea for the bouda that I stole from a couple guides. Pretender crafts winged boots. I take two boudas. One stands in the back and skelespams, the other stands a little farther upfield kitted out with a brand, vine shield, etc. Then they bounce around my enemy's lightly defended provinces, hopefully wiping out PD with ease. Thoughts? Am I doing something horribly wrong? And what is the preferred skelespam spell? Do you start out a strategy like that with a low level spell? Or do you hold out until you can summon skeletal hordes? Does a skull amulet (the one that summons skeletons) contribute to skelespam? Or does the amulet require an action to use? Sorry for the bombardment of questions. I just really, really want to be able to look at this game, its units, its spells, and understand why this is better than that, or why this has that utility, etc., etc., because then I won't be so beholden to guides. Thank you! |
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| Ohlmann | Dec 11 2015, 04:49 PM Post #2 |
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Dom 5 Beta Team
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The bouda can be recruited in any castle, not just in your cap. Its body is more fragile, but its magic path are, generally speaking, often prefered by player to the one of the Lion King. Even if, really, you want both, and have more bouda because it's easier to get boudas. You don't thug a bouda normally. They are too fragile for that and can die too easily from a lucky crit. In your example, it could work, but it can very well end up with two dead bouda because a barbarian or whatever got lucky. But they can cast a variety of spell, both that summon temporary undead (often called "skelspam") and that directly damage units, like Magma Eruption, which is generally speaking way superior to anything fire alone can do, and scale off the E path, not the F path. Magma Eruptuon and Skeleton Hordes are respectively the spell of choices ; the one before thoses two are a lot less efficient. The skull amulet require the action of the commander to use it, hence it's not useful to D mages. |
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| Red_Rob | Dec 11 2015, 05:24 PM Post #3 |
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Dreamer of Dreams
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With regards to the Bouhda specifically, the first thing you see is the price. The Lion king is around 150% the cost of the Bouhda - this means (assuming you can recruit as many as you want) you will have 50% more Bouhda's if you choose to recruit these over Lion Kings. The fact the Lion King is sacred and therefore has half the upkeep complicates this somewhat, but it is still a plus for the Bouhda. Dominions like any competitive strategy game is partially about resources and how efficiently you can translate these into killing power. Also the Bouhda tends to actually have slightly higher research which makes them much more efficient researchers. Then you look at the chassis. Yes the Lion King has better stats on the face of it, but look a little deeper and you see it isn't so clear cut. The Lion King has more base HP, but the Bouhda has a second form with 16HP so actually the Bouhda comes out better. The rest of the stats aren't so important, none of them are high enough to really matter so equipment and spells will tend to determine combat effectiveness. Looking at the paths, the Bouhda has a 66% chance at either D3 or E3 whereas the Lion King has a guaranteed N3. The fact of the matter is that Death and Earth are generally more effective schools of magic than Nature. Sure, nature has some nice big ticket spells (Howl, Relief, Mother Oak, Gift of Health) but generally you only need one high N caster to get these off. Having a lot of Nature mages doesn't tend to increment in power as well as massed mages of other paths. Plus the Bouhda's paths allow the more flexibility. D3 is great for Thugs, giving Invulnerability and Soul Vortex, great for Skellispam with Horde of Skeletons and not bad for a blaster with Shadow Blast, Terror and Cloud of Death. E3 is pretty golden too, opening up plenty of powerful battlefield spells like Blade Wind, Legions of Steel, Marble Warriors and Maws of the Earth along with thug staples Ironskin, Temper Flesh and Earthpower. Every Bouhda can cast Earthpower>Magma Eruption which is a highly damaging spell with a large area. This means that you can recruit 10 Bouhda when you need fairly cost efficient researchers, then press them into combat as Magma spammers when needed, then switch a few over to Thug duty to raid an undefended enemy, and then finally switch over to skellispam when you need chaff in a hurry. The Lion King is more restricted and bound into a single role. Basically the Bouhda is cheaper, just as efficient in the things that matter and has better path access. Sure you will want a few Lion Kings for access to high Nature spells, but once you already have a few of those you would generally always pick another 1½ Bouhda's over another Lion King. |
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| Colonial | Dec 18 2015, 09:21 PM Post #4 |
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Ember Lord
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The key to bouda is the excellent path combination. Having high level FED on one recruit anywhere mage is kinda over powered. The Ktonian Necromancer from LA Agartha is cap onư with almost identical paths and less thug potential, and he is still an excellent mage. DE combos for Horde of Skellitons and Summon Earthpower. A DDDEE mage is basically the best skellispammer in the the game. EF combos for Magma Erupton, so EEEF is basically the best evocation cannon in the game. Both on the same mage makes him extremely versital with really high-powered options. So yeah the secret is the FED path combo, basically if you replaces any one of those with any other path the Lion would be better. Also he needs the high levels in those paths, which is why the other Machaka mages are not very interesting, and MA Machaka sucks. |
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| Ohlmann | Dec 18 2015, 10:43 PM Post #5 |
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Dom 5 Beta Team
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Some importants caveats to that : * availability is more important than price for that kind of mage. Lion King are cap only, they could cost 0 that you would still have a lot less of them than you woudl want. * bouda have 16 HP, not 29. He don't change into a full HP hyena if he is beaten to an inch of his life, because it's not a secondshape like a jaguar * Nature 3 isn't bad at all compared to earth or death 3, but it's a "once per army" stuff, because you don't need several copy of Relief or Mass regen. * ,never forget you don't actually want too many bouda. In particulmar, you don't want bouda researcher. They are horrible at that, their upkeep being quite high, the unrest being quite damaging to your economy, and the hereticness could be your downfall too. |
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