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Getting Max Stats
Topic Started: Apr 5 2007, 03:28 PM (6,739 Views)
Seifer
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Beyond the Azure Blue
It's not exactly easy, or necessary, but it's possible if you don't care to junction high-level magic to your main stats (or want to use it for other important things, such as SPD, EVA, or LUK)

1. Play almost the entire game without levelling up once. Have your GFs learn their respective ability-junction skills (Str-J, Hp-J, and the like). Then have your GFs learn their ability+% skills (ie Str+20%, Str40%, etc), and the last move they can learn for a stat should be the ability bonus skill (Str Bonus, HP Bonus, etc). Give each of your characters a GF with Abilityx4 (or give your GFs Abilityx4 - use a Rosetta Stone), and equip them with each a different ability bonus, whichever you want to increase. Now give your main party all Death-weapons (junction 100 Death to your status-atk-J) and train to level 100 on the Island Closest to Hell.

2. Follow the devour guide on gamefaqs to raise your Max HP, Str, and Mag to 255.

3. Complete the CC Group side-quest before getting the Ragnarok and refine cards to get ability up items (Str Up, Mag Up, etc) on disk four, when the CC Group will give you back all the cards you refine (except the CQ cards) in games.

Anyone else have any ideas? Comments?
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The Frostbound Prince
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*shifty eyes* Gameshark codes.... I only used them the one time, it was kinda scary to have 255 Spd, you'd get your next turn immediately, I was like "wtf Squall, you just attack a nanosecond ago, let my brain process your attack first".

Maybe this weekend I'll wrack my brain and see if I can remember anything. :)

*always hated the fact you /can't/ be a level whore to max out your stats in this game since you get all the good stat-bonus GFs so late in the game...I'm always level 100 with everyone by the end of Disc 2 x_XU*
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PillFreak
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SeeD Elite
how exactly are you supposed to not lvl up?
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Seifer
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Run away from every non-boss battle. When you do the SeeD mission with Seifer, let both Squall and Zell die (so just Seifer fights).

And lol Frost. That's what you get for hacking.
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Lovin
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PillFreak
Apr 6 2007, 02:50 AM
how exactly are you supposed to not lvl up?

Yea, technically you dont need to level up because other monsters are on the same level as you are. But, I find it annoying to play that way, so I always level up like a good girl.
I just want it all.
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The Frostbound Prince
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Seifer
Apr 6 2007, 09:26 AM
Run away from every non-boss battle.  When you do the SeeD mission with Seifer, let both Squall and Zell die (so just Seifer fights).

And lol Frost.  That's what you get for hacking.

What's what I get for hacking...scary fast Squall? That was more unnerving than anything. And it was only in one of my Ultimecia's Castle save games just cuz we had the cheat codes and wanted to see what they did.

I was actually working in my one game there (where I was at like, 25 hrs in the blue...so like, 225 hrs in) to pick up all sorts of rare items so I could max out my stats and such..I remember I was running around one specific floor of the Deep Sea Research Facility in order to fight Tri-Faces and get Curse Spikes and refine them using Siren's Tool-RF ability to get...Dark Matters or some uber item that turn into Dark Matters so I could turn that items into something else, I think it was Luck-J scrolls or something, as I was setting it up so that every character would have 2-4 GFs that would have all the stat-J abilities (including Elem-Defx4, Stat-Defx4, and Elem-and Stat-Atk-J.). It was aggravatingly slow, but I prefered it over Card Modding, even if you can get them back on Disc 4 if you finished the Card Club quest and got Ragnarok.



Annnnnyway, yeah, nothing is coming off-hand. My personal suggestion is just to level up anyway, or if you really want, focus your party on 3 specific characters and never 3 others (say, stick with Squall-Zell-Rinoa, so Quistis-Irvine-Selphie all stay like, level 10-15), and then you can do both. I would personally just stick with the Devour command, it's a bit annoying and you have to know who to eat and who will kill you (like Forbiddens...not tasty treats, ;) ), but if I was still playing, I would prefer running around finding and fighting things with Devour to boost stats over not being able to level up until Disc 3...cuz that would mean that, unless you're an avid player of cards, you'd still have their initial weapons when you're taking on Jumbo Cactuar. Which to me is just o_OU

I may be remembering this wrong, but are there not items you can get to boost stats? Like Str Up, Spd Up, Luck Up, etc....? Cuz if there are, then you'd just need to learn how to make those, and focus on things you actually need (obviously if you max out Eva, Luck, Spd and Str, then something like Spr or Vit won't matter, cuz the enemies will never hit you anyway :P)

Anyway, I'll see what else I remember. But in any case, the "let's not level up until we defeat Jumbo Cactuar so we can get Cactuar and equip his [stat]-Bonus abilities!" plan seems really...aggravating to me. Cuz then you have between killing the Jumbo Cactuar and getting to Ultimecia in her castle to somehow jump to level 100 (or not, if that's your perogitive, but..), which is kinda...an even bigger waste of time IMO, just cuz you can only boost 1-4 stats that way, which still means there's 5+ stats that won't be boosted anyway. And that's only on the char who has Cactuar, the other party members either need to junction every other GF to get similar bonuses, or be KO'd and do each character one at a time, which might be interesting depending on what enemies you use to level up. And unless you have perfect hit and an awesome Spd stat (or Initiative or Auto-Haste, which would then bump one of those potential stat-boosts), killing Cactuars will be hard stuff with only one character.

OK, shutting up now. Like I said, I'll see what I remember when it comes to stat boosting. In any case, this game doesn't make it easy no matter how you slice it, and you'd pretty much have to do all of them to not be spending 6000 hrs playing in order to max out everyone's stats. Or you could just use GameShark codes to spite those of us who do take the time, and have 2 minutes into the game and have max stats. Whatever floats your boat :P

more later if I/you care



Edit: Yeah, see, now I remember what I was doing: this . Well, sort of. I already had all the Ablx4 on six different GFs, and am pretty sure I was working on my 5th or 6th Luck-J scroll when I stopped playing. Quistis already knew Shockwave Pulsar (I did that with the first Dark Matter), and...yeah. And I abused the draw point in Shumi Village and on the Islands Closest to Hell and Heaven to max out all 6 char's Ultimas long before that :P ..ok, shutting up now, since I can't remember what this has to do with max stats x_XU
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Seifer
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Well, look at it this way:

Squall can easily kill any number of cactaurs by giving him stat-atk-J 100 Death and Initiative (dunno how to take on Jumbo Cactuar - I'd go with Holy War Trial or Hero pot, whichever gives immunity to 1 char).

You can also easily level up on the Island Closest to Hell with (as I call it) a death-weapon and Initiative.

As for devour - I posted a link to a guide. Unfortunately, you can only max out HP, Str, and Mag (as far as I can remember) with Devour. However, this means you don't have to equip those as ability bonuses for leveling (not that you'd want to anyway - do you know a better way of getting 90~ Spd, Eva, or Luk than to use ability bonus?).

Also, playing cards makes getting those items somewhat easy (the level 8-10 cards refine to make stat increasing items, and you can win them back from the CC Group on the Ragnarok - except for CQ cards), and is really the best and only way to get max stats for every character, unless you can really do it with the other techniques alone, or with one that I don't know yet...
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Yazdyeys
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I realize that the last response to this thread was around 8 years ago, but I was playing this game to pass time when I found this thread, and saw that my favorite strategy was not included. Pillfreak asked how you can get late into the game without leveling up. The easiest way for that is the Card ability. You can easily get it on Quezacotl first thing off. Then go into the training facility and card the monsters there. The rare card mod for ALL monsters that appear is a Shumi Tribe card. 5 of those cards will then let you refine a Gambler's Spirit which lets you put the Card ability on another GF. 3 GFs with that ability is enough.

Once that ability is learned you don't kill anything else, just card them. Doing this will actually make you far stronger than all enemies since their level is derived from your parties level. You will be able to get lvl 100 comparable stats to use against lvl 10 enemies by junctioning high lvl magic. You get the high lvl magic through your refine abilities, not from Drawing.

As for fast lvling up to 100 once you have abilityX4 and 4 stat bonus abilities on, just stroll around the Island Closest to Hell. Start with Quistis and hit them with Degenerator. When starting out, you can get as many as 7-8 lvls from 1 fight. Even once she is lvl 80+ you can still get a full lvl as often as not from every fight. Once she is done you can leave her conscious to help in the battles while you bring in a new person to train. You can also do 2 at once if you so choose, and have the GF resources to do so.

Lvling to 100 with stat bonus abilities on will only get you so far though. You will have to finish everything to 255 in some other method. I know of 2 ways off the top of my head. You can make stat up items, or you can eat enemies.

Devour

There are 5 special enemies that will increase your hp, str, vit, mag, and spr. They are as follows:

hp = Ruby Dragon +10*
str = T-rexsaur +1
vit = Adamantoise +1
mag = Behemoth +1
spr = Malboro +1 (side note: Do you think FF is trying to tell us something about smoking? :P )
*Note that eating a dragon gives you 1/3 the amount that a lvl with the HP Bonus ability provides. For this reason I recommend including HP bonus as one of your 4. Getting 2 Adamantoises per fight usually raises vit pretty quick, so that's the one I usually dog on.

Finding these enemies is the hardest part of devouring them. Fortunately, I know of spots to find most of them where they either exclusively appear, or have a high probability of appearing. As follow:

Ruby Dragon: DSRF 3rd screen from the bottom.
T-rexsaur: Balamb Garden training center.
Adamantoise: Long Horn Island on the beaches. Only 2 fights here: 3 fish, or 2 Adamandtoises.
Behemoth: DSRF 4th screen from the bottom.
Malboro: Islands closest to Heaven and Hell, Great Plains of Esther. Island closest to Heaven seems to have the highest enc. rate, but still not that great.

Notes: DSRF means Deep Sea Research Facility. The encounters there will occur with or without the enc=none ability on. Best for it to be on to prevent lost of time in other random encounters. Also those 3 fixed encounters per screen will only happen if you had Zell punch the machinery in order to open the last door, and will disappear once you defeat Ultimate Weapon at the bottom. Finally, to get the bonus from each enemy, they have to be of their highest lvl group. Lvl 45 is the highest minimum lvl.

Stat Up Items

You can create as many stat up items as you would like. To do this you will need the Forbid Med ability. There are some other abilities that will make this method faster though. I will explain what is needed for you to be ably to sit and make them indefinitely:

Forbid Med - Doomtrain 200 AP
GFAbl Med - Eden 30 AP
Med LV Up - Alexander 120 AP (For requirements for Doomtrain)(opened from Med Data 200AP)
Recov Med - Carbuncle 30 AP
Optional:
Haggle - Tonberry King 150 AP
Sell-High - Tonberry King 150 AP (opened from Haggle)
Familiar - Tonberry King 150 AP
Call Shop - Tonberry King 200 AP (opened from Familiar)

Using Call Shop you can buy stat +40% items. 10 of those will then refine to 1 stat +60% item. 10 of those will refine to 1 stat up item. This will get VERY expensive though since it take 100 of the +40% items just to make 1 stat up item. That comes to 1.5 mil for 1 stat point, IF you have the Haggle ability. That is where the Recov Med Ability comes in. You can buy 100 tents for a cost of 75000g and 100 cottages for a cost of 135000. Using Recov Med ability will then let you turn those into 75 Mega-Potions. You can then sell those 75 Mega-Potions for 562500g. Then repeat the process. As you can see this would become tedious very fast, but you can do it indefinitely. I personally think it best to eat your way to max stats on all but spr, and that would be faster with the refining method due to the rarity of Malboro encounters. So there it is, 8 year too late. :-/ However, it's better late than never right? :P
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The Frostbound Prince
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Yazdyeys
May 29 2012, 04:18 PM
I realize that the last response to this thread was around 8 years ago, but I was playing this game to pass time when I found this thread, and saw that my favorite strategy was not included. Pillfreak asked how you can get late into the game without leveling up. The easiest way for that is the Card ability. You can easily get it on Quezacotl first thing off. Then go into the training facility and card the monsters there. The rare card mod for ALL monsters that appear is a Shumi Tribe card. 5 of those cards will then let you refine a Gambler's Spirit which lets you put the Card ability on another GF. 3 GFs with that ability is enough.

Once that ability is learned you don't kill anything else, just card them. Doing this will actually make you far stronger than all enemies since their level is derived from your parties level. You will be able to get lvl 100 comparable stats to use against lvl 10 enemies by junctioning high lvl magic. You get the high lvl magic through your refine abilities, not from Drawing.

As for fast lvling up to 100 once you have abilityX4 and 4 stat bonus abilities on, just stroll around the Island Closest to Hell. Start with Quistis and hit them with Degenerator. When starting out, you can get as many as 7-8 lvls from 1 fight. Even once she is lvl 80+ you can still get a full lvl as often as not from every fight. Once she is done you can leave her conscious to help in the battles while you bring in a new person to train. You can also do 2 at once if you so choose, and have the GF resources to do so.

Lvling to 100 with stat bonus abilities on will only get you so far though. You will have to finish everything to 255 in some other method. I know of 2 ways off the top of my head. You can make stat up items, or you can eat enemies.

Devour

There are 5 special enemies that will increase your hp, str, vit, mag, and spr. They are as follows:

hp = Ruby Dragon +10*
str = T-rexsaur +1
vit = Adamantoise +1
mag = Behemoth +1
spr = Malboro +1 (side note: Do you think FF is trying to tell us something about smoking? :P )
*Note that eating a dragon gives you 1/3 the amount that a lvl with the HP Bonus ability provides. For this reason I recommend including HP bonus as one of your 4. Getting 2 Adamantoises per fight usually raises vit pretty quick, so that's the one I usually dog on.

Finding these enemies is the hardest part of devouring them. Fortunately, I know of spots to find most of them where they either exclusively appear, or have a high probability of appearing. As follow:

Ruby Dragon: DSRF 3rd screen from the bottom.
T-rexsaur: Balamb Garden training center.
Adamantoise: Long Horn Island on the beaches. Only 2 fights here: 3 fish, or 2 Adamandtoises.
Behemoth: DSRF 4th screen from the bottom.
Malboro: Islands closest to Heaven and Hell, Great Plains of Esther. Island closest to Heaven seems to have the highest enc. rate, but still not that great.

Notes: DSRF means Deep Sea Research Facility. The encounters there will occur with or without the enc=none ability on. Best for it to be on to prevent lost of time in other random encounters. Also those 3 fixed encounters per screen will only happen if you had Zell punch the machinery in order to open the last door, and will disappear once you defeat Ultimate Weapon at the bottom. Finally, to get the bonus from each enemy, they have to be of their highest lvl group. Lvl 45 is the highest minimum lvl.

Stat Up Items

You can create as many stat up items as you would like. To do this you will need the Forbid Med ability. There are some other abilities that will make this method faster though. I will explain what is needed for you to be ably to sit and make them indefinitely:

Forbid Med - Doomtrain 200 AP
GFAbl Med - Eden 30 AP
Med LV Up - Alexander 120 AP (For requirements for Doomtrain)(opened from Med Data 200AP)
Recov Med - Carbuncle 30 AP
Optional:
Haggle - Tonberry King 150 AP
Sell-High - Tonberry King 150 AP (opened from Haggle)
Familiar - Tonberry King 150 AP
Call Shop - Tonberry King 200 AP (opened from Familiar)

Using Call Shop you can buy stat +40% items. 10 of those will then refine to 1 stat +60% item. 10 of those will refine to 1 stat up item. This will get VERY expensive though since it take 100 of the +40% items just to make 1 stat up item. That comes to 1.5 mil for 1 stat point, IF you have the Haggle ability. That is where the Recov Med Ability comes in. You can buy 100 tents for a cost of 75000g and 100 cottages for a cost of 135000. Using Recov Med ability will then let you turn those into 75 Mega-Potions. You can then sell those 75 Mega-Potions for 562500g. Then repeat the process. As you can see this would become tedious very fast, but you can do it indefinitely. I personally think it best to eat your way to max stats on all but spr, and that would be faster with the refining method due to the rarity of Malboro encounters. So there it is, 8 year too late. :-/ However, it's better late than never right? :P
This is actually a...really brilliant concept. And very well thought out and very step-by-step. I like it. :D


Technically this thread is only, what, 5 years old? But yes, I see your point, it has been forever, but your suggestions actually make the concept of getting max stats without months of tedious Devour'ing a viable option. So kudos, dude. :D

I still don't think I'd ever be able to sit through something like that. I can't ever NOT level up---even in a game like 8 where the enemies you fight are staggered to always be about your level and where it's your proper junctions that make battles easier or harder---and I don't really feel like I'm experiencing the game if I rush through Card'ing everything I meet in a desperate attempt to make it to Cactuar Island on Disc 3 and only then, 20 minutes from a possible finale finally start levelling up.


That said, this strategy of yours would be the only way I could see putting in the tedium of avoiding levelling up. It allows you to NOT run away from everything (and get tons of handy cards you can mod into the spells and items you'd need to make a low-level battle against a couple enemies viable---Adel would spring to mind if it wasn't for the fact that you SHOULD be levelling up by the time you'd make it to her), and it's quite obvious if you're getting all the good GFs for their necessary abilities that you're at least not running through the game avoiding the important bits.

Who knows, maybe one day I'll try this out and see how it goes. Alas, right now I'm in the midst of a playthrough, and Squall's already level 100 at the start of Disc Two, so odds are it won't be for awhile. Still, this is excellent, and hopefully if/when anyone else on here ever attempts a replay, they might check this out if they never much liked levelling up. So *thumbs up*, thanks for posting, and hope to see ya around. It'd be nice chatting about FF strategy and such with someone who's actually played one of the games in the last decade :P
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Yazdyeys
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I noticed after I posted that I was looking at the wrong date. :P I had thought that the joined date was the last post date, but it was too late to change it by then. Oh well. :P

I actually found this thread while I was looking for a thread to rant about Odin on. As a note for my above strategy, Odin will be your biggest enemy. I made the mistake of getting him before going around and eating everything. It pisses me off something fierce to go through a dry spell while looking for some of the enemies, Adamantoises for instance, just to have Odin show up and chop them in 2 when you FINALLY do find some. I always have to set the game down a sec and remember that it is better to be pissed off than pissed on. :P It also doesn't help when you've gone a while fighting to get drops or mug then suddenly Odin shows up and kills someone that makes you lvl up. Then I have to reset and do all that again. :'( I haven't tried it yet, but if I could get Tonberry King without getting Odin, I would just LOVE that.
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The Frostbound Prince
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Yazdyeys
Jun 8 2012, 12:45 PM
I noticed after I posted that I was looking at the wrong date. :P I had thought that the joined date was the last post date, but it was too late to change it by then. Oh well. :P

I actually found this thread while I was looking for a thread to rant about Odin on. As a note for my above strategy, Odin will be your biggest enemy. I made the mistake of getting him before going around and eating everything. It pisses me off something fierce to go through a dry spell while looking for some of the enemies, Adamantoises for instance, just to have Odin show up and chop them in 2 when you FINALLY do find some. I always have to set the game down a sec and remember that it is better to be pissed off than pissed on. :P It also doesn't help when you've gone a while fighting to get drops or mug then suddenly Odin shows up and kills someone that makes you lvl up. Then I have to reset and do all that again. :'( I haven't tried it yet, but if I could get Tonberry King without getting Odin, I would just LOVE that.
Meh, no worries, not like anyone besides me and now, thankfully, you, actually check this part of the board, so you're good. The Zetaboards version of the site is vaguely awkward that way anyway, everything's in weird spots. :P

Annnyway, on the topic, I'd imagine, yes, Odin would be a problem, one I didn't think about when I first read your initial post. I always hated when he'd show up unwanted when I, say, ran into something I wanted to steal or card (Tri-Faces when I was trying to obtain the billions of necessary Curse Spikes for Tool-RF'ing them and then further refining them into the dozens of items necessary for the master game at one point back in like 2004 or so I was trying to do. Best thing for that was to steal from them, hope for Curse Spikes, then card them so at least you could refine the cards into MORE Curse Spikes, sit on that one level of the Deep Sea Research Facility fighting them until your brain melts from boredom. Seriously, I must have added a good 30-50 hours minimum just attempting that before I got bored finally and jumped to a new game.

I don't think it's possible to defeat the requisite 20 Tonberrys---and possibly even find any...?---until you beat Odin. I could very much be wrong since it's been years since I made it that far into the game to test that theory (my latest playthrough from last year or so made it to the very start of Disc 2, and the last time I obtained Odin/Tonberry was probably a playthrough at least 4+, possibly as much as 8 years ago o___O), but yeah. I suppose if you CAN encounter Tonberrys (in the first big platform-y area when you enter) and you can kill at least one before fleeing the place and then can re-enter with the timer RESET, it might be a viable option. If not, yeah, no Tonberry until you get Odin, and Tonberry has a few helpful skills that would make him a good GF NOT to leave until you've spent 4000 hours maxing everyone's stats. o___O


I agree, though, Adamantoises are annoying to find---I usually at least TRY the "Lion Heart on Disc 1" trick, which involves farming Adamantoises for their drops, including getting White Wind for Quistis and enough of the other to be able to make the respective ultimate weapons with at least one left over for inventory purposes, but if I remember correctly, that involved Adamantoises at around level 20-30+, and with your strategy you'd never be over level 10 or so until Disc 3, so uh, yeah. :P But I agree, since Adamantoises only show up on the shores across from Dollet about 1 in 8 times, MAYBE, having Odin show up and slice-'n-dice em before you can devour them would be annoying.

An alternate suggestion might be to finish up the Lunatic Pandora events (and disc 3 in general) and either have Odin, uh, "dealt with" (I'm not sure if you've played the entire game or not, please lemme know if you have so I can actually discuss this without spoiler warnings :P ), and during Disc 4, you can either hop through these portals along a chain before you enter a certain castle and complete the "getting Ragnarok on Disc 4" quest (which I think I've outlined elsewhere and can find if you've never heard of it/tried it), and then take THAT around the world without having to worry about Odin but instead having to deal with...the other one...

OR

Make it to disc 4, go inside the castle, and go through it and pick up a "Flood Gate Key" and unlock the section of the castle you need to get to that place. I'm pretty sure this location spawns Adamantoises (in the first playthrough, that I shared with my brother and sister back in 2000, this was the first time we ever encountered them), and they MAY be more common here than elsewhere. MAY. Plus I'm fairly certain the rest of the castle has pretty much every other monster spawn in it SOMEWHERE, but again, it's been a while since I actually explored the castle, especially without Encounter None on, so uh, not sure. I'm sure somewhere there's gotta be info for that.

(note: just checked the FFwiki, and it claims Adamantoises also show up in the Courtyard and Passageway sections of the castle [but doesn't mention the place I remember, so *shrug*, my memory could just be sucky or one of those two places is the actual name for the location I remember], so I dunno if that helps. For reference, the other monsters on your list can also be found at:

Malboro: Islands Closest to Heaven and Hell, Esthar's Grandidi Forest, Abadan Plains, Sollet and Nortes Mountains, West Coast and Great Salt Lake; and in the Castle in the Clock Mechanism Room and Wine Cellar.

Behemoth: Esthar (post-Lunar Cry) in Great Plains of Esthar, Abadan Plains, Sollet Mountains, Nortes Mountains, West Coast, Great Salt Lake, and the city itself; post-Lunar Cry Tears' Point, Deep Sea Research Facility and Deposit, the Castle's Passageway and Art Gallery, and in the Lunatic Pandora's Caves and Elevator Lobby, although these are only at level 1 (which uh, should make eating them easier? o__O)

T-Rexaur: Balamb Garden's Training Center (I think exclusively on the north-eastern path rather than the shorter more south-western one), the forest(s) of Balamb's Alcauld Plains and Rinaul Coast, and the Island Closest to Hell, as well as the Castle's Courtyard and Art Gallery. They're also encounters during the NORG events on Disc 2, but since odds are you won't have Devour by then, uh, whatev, yo. :P

Ruby Dragon: Centra's Almaj and Lenown Mountains, and Serengetti Plains; Esthar's Great Plains of Esthar, Sollet and Nortes Mountains, West Coast and Great Salt Lake; the Deep Sea Research Facility (particularly/only? during pre-Bahamut battle phase on first floor); Island Closest to Hell and the Castle's Passageway. You can also fight it as Laguna during a flashback, but again, odds are you won't have the necessary skill to eat 'em. :P

and, just cuz...

Adamantoise: Galbadia's Hasberry Plains, Long Horn Island and Holy Glory Cape; Esthar's Talle Mountains and the Castle's Courtyard and Passageway.


Note: locations all c/o FF Wikia's Monster Info for FF8, so uh, yay and all kudos or complaints to them if it's correct/not.


Also, I'm not sure if you're aware (or if it matters), but you can (very rarely) get Hungry Cookpot items, which teach Devour, by getting Angelo to use Angelo Search in specific areas. I can try to remember where/where I read about it, if you're interested, but since you can only devour a monster once and odds are you'd only be focusing on raising one character's stats at a time, I don't really see a purpose in this case to having more. :P


...all this talk about FF8 makes me wanna replay it, especially since I would like to eventually get back into the saved game I started last year and beat the game again. As possibly my favourite game of all time, it's been much too long since I last played through the entire game. Much too long. :P


Anyway, hope your luck keeps Odin away, and/or you manage to work out if Tonberry's still available if you still haven't gotten Odin. Like I said, I can look into things, perhaps, or make some more suggestions, but it'd probably help if I knew you've actually played the game before so I'm not so worried about spoiling things for ya :P Anyway, g'luck, happy gaming, and thanks for dropping back in (and for replying to my poor chain game thread! You have my undying love and gratitude! :D !), till soon, hopefully! :D

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Seifer
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Hey! I see people are still posting here? Amazing! Especially since this part of the forum is now pretty much outdated by GameFAQs FFVIII page.

At any rate, I found out that you can max Spd and Luk. The following is how to get stat-ups for every stat, courtesy of Split Infinity (his guide here: http://www.gamefaqs.com/ps/197343-final-fantasy-viii/faqs/50775)
Quote:
 
HP Up: Buy 100x Giant's Ring from Esthar Pet Shop. GF Abl Med-RF them into 10x
Gaea's Ring. Forbid Med-RF them into 10x HP Up.

Str Up: Card Mod the Eden card into 3x Monk's Code. Forbid Med-RF them into 3x
Str Up. Win the Eden card back from the CC Diamond girl on the left.

Vit Up: Card Mod the Minotaur card into 10x Adamantine. Forbid Med-RF them into
2x Vit Up. Win the Minotaur card back from the CC Diamond girl on the
left.

Mag Up: Buy 100x Hypno Crown from Esthar Pet Shop. GF Abl Med-RF them into 10x
Royal Crown. Forbid Med-RF them into Mag Up.

Spr Up: Buy 100x Force Armlet from Esthar Pet Shop. GF Abl Med-RF them into 10x
Magic Armlet. Forbid Med-RF them into Spr Up.

Spd Up: Card Mod the Irvine card into 3x Rocket Engine. Win the Irvine card
back from the CC Diamond girl on the left, and repeat. For each 5x
Rocket Engine you get, Forbid Med-RF them into Spd Up. (5 Irvine cards
= 3x Spd Up.)

Luck Up: Encounter a fixed Tri-Face in Deep Sea (Ultima Weapon must still be
alive for the fixed encounters to be there). Mug it for 6x,
occasionally 8x, Curse Spike. Kill it off, encounter another one, and
repeat until you have 100x Curse Spike. Tool-RF those into Dark
Matter. GF Abl Med-RF that into Luck-J Scroll. Forbid Med-RF that into
Luck Up. (Putting time into raising Luck is not, on the whole,
recommended. Since it takes forever.)

And Iris/Loopy also posted good, if not better, info in his Attribute Guide here: http://s7.zetaboards.com/FF8_Kingdom_Forums/topic/41902/1/

Cheers!
~ A lesson in FF8 strategy to us all ~
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