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The Krest Imperium; Information on the Imperium within.
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Topic Started: Apr 27 2010, 08:48 PM (437 Views)
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Aryn Krest
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Apr 27 2010, 08:48 PM
Post #1
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- Posts:
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- April 27, 2010
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'KREST' IMPERIUM
The Krest Imperium was founded by the Talyn, a race of wolf-like people that hail from the planet Tal in the Ta'in system. They are a currently spaceborne race, and though they have yet to meet another race, their entire civilization was built upon the back of a forefather race, whose technology they inherited.
While not instinctively militaristic, they do possess the capability to defend themselves. Since they have focused more on defense than offense, their weapons are noticeably weaker than most other races.
'Krest' in the name Krest Imperium is actually replaced with a symbolic word that is used to represent the current commands beliefs on the direction they should be heading.
'Krest' is currently to be replaced with 'Expanding,' which is used in reference to the current expansion of the holdings, economy, and military of the Krest Imperium.
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Aryn Krest
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Apr 27 2010, 08:49 PM
Post #2
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----- The Krest Imperium is delegated into 4 sections; - Imperium Command - Society Requiem - Research Institute - Defense Command.
----::: IMPERIUM COMMAND
--- The Imperium command is essentially the 'High Command' of the Krest Imperium. They have jurisdiction in almost every avenue, and serve as teh centralized government for the Imperium. Their duties include providing the goals and commands that will further the Imperium to greatness.
The High Imperialist commands the entirety of the Imperium from here. The current High Imperialist is; ARYN KREST
-----::: SOCIETY REQUIEM
--- The Society Requiem is the conglomeration of all factions within the Krest Imperium, essentially a senate, whom will make their voices heard via the thought network, the media, and influence the Imperium Command through this means. It is from this group that challengers for the High Imperialist will be sought, to see if they can wrestle dominancy from the High Imperialist.
The Societies duties include maintaining the economy of the Imperium and supporting the Defense Command in supply line efforts, in return for the defense that the Command offers.
-----::: RESEARCH INSTITUTE
--- In essence, the entirety of all scientific minds band together inside the Research Institute. This group has their hands in everything, and in fact the current leader is part of the Research Institute. All scientific breakthroughs must first pass the Institutes careful scrutiny before becoming commonplace inside the Imperium.
-----::: DEFENSE INITIATIVE
--- The entire military might of the Imperium is focused into the Defense Command. They provide the peacekeeping force, the defensive means, and the militia for all aspects of the Imperium.
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Aryn Krest
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Apr 27 2010, 08:49 PM
Post #3
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- Posts:
- 175
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--- OTHER FACTIONS OF THE IMPERIUM
-----:::TALYN FREEDOM REBELLION
--- A group of wayward separatists whose base of operations is unknown. They believe that the Imperium's overbearing government is going to create the downfall of the Talyn race, and have even gone as far as separating themselves from the thought network.
-----:::HAMA'IRA CORPORATION
--- A recently created corporation that has risen through the ranks of society. It's purpose is unknown, and it's leaders are a mystery. They seem extremely friendly with the Imperium, but the Imperium high echelons have their suspicions of this group.
-----::: TAI'SARIM CORPORATION
--- A conglomeration of guilds (as most corporations are) that have combined for the purpose of protecting the trade lanes and cargo routes of the Imperium Colony of Ta'van. At least, that's what they say. they maintain their own personal army rivaling that in strength of a Defense Initiative Fleet, and yet still they find the time and currency to make more. Some say they are gearing up for a revolution, others... don't know what to make of it. The Tai'Sarim decline to comment on any statements suggesting such thoughts.
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Aryn Krest
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Apr 27 2010, 08:55 PM
Post #4
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HOLDINGS OF THE IMPERIUM
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Tal, Ta'in System --- -- 25 planetary levels (Homeworld) -- 5 Heavy Improvements, -- 10 Medium Improvements -- 20 Light Improvements
Tal Planetary Outpost --- -- 20 Light Improvements
Ta'in System Outpost --- -- 20 Light Improvements
Ta'in Asteroid Belt Outpost --- -- 20 Light Improvements
Ta'in Asteroid Belt --- -- 10 Level 1 Improvements -- 5 Level 2 Improvements -- 5 Level 3 Improvements
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Ta'van, Shi'ar System --- -- 10 planetary levels (Colony) -- 5 Heavy Improvements -- 10 Medium Improvements -- 20 Light Improvemetnts
Ta'van Planetary Outpost --- -- 20 Light Improvements
Shi'ar System Outpost --- -- 20 Light Improvements
Shi'ar Asteroid Belt --- -- 10 Level 1 Improvements -- 5 Level 2 Improvements -- 5 Level 3 Improvements
Asteroid Belt Outpost --- -- 20 Light Improvements
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Tor'Etal - (Colony 1) // Tor'Kalr - (Colony 2) ---Tor System --- -- 5 Planetary Levels (Colony 1) -- 5 Planetary Levels (Colony 2) -- 20 Light Improvements (Colony 1) -- 20 Light Improvements (Colony 2) -- 10 Medium Improvements (Colony 1) -- 10 Medium Improvements (Colony 2) -- 5 Heavy Improvements (Colony 1) -- 5 Heavy Improvements (Colony 2)
Etal Planetary Outpost --- --- 20 Light Improvements
Kalr Planetary Outpost --- --- 20 Light Improvements
Tor Military Outpost --- --- 20 Light Improvements
Tor System Outpost --- -- 20 Light Improvements
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Kal'Dan - Kalar System --- -- 5 Planetary Levels -- 20 Light Improvements -- 10 Medium Improvements -- 5 Heavy Improvements
Kalar System Outpost --- -- 20 Light Improvements
Kalar Planetary Outpost --- --- 20 Light Improvements
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Oum'rin System
Oum'rin Colony --- --- 20 Light Improvements --- 10 Medium Improvements --- 5 Heavy Imrovements
Oum'rin System Outpost --- -- 20 Light Improvements
Oum'Rin Asteroid Belt --- -- 10 Level 1 Improvements -- 5 Level 2 Improvements -- 5 Level 3 Improvements
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Manan - Mananin System --- -- 5 Colony Levels -- 20 Light Improvements -- 10 Medium Improvements -- 5 Heavy Improvements
Manan Outpost --- -- 20 Light Improvements
Mananin System Outpost --- -- 20 Light Improvements
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Benta - Benta'ra System --- -- 5 Colony Levels -- 20 Light Improvements -- 10 Medium Improvements -- 5 Heavy Improvements
Benta Outpost –-- -- 20 Light Improvements
Benta System Outpost --- --- 20 Light Improvements
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Sai-Tal System --- Colony 1 – Sai-Tal -- 5 Colony Levels -- 20 Light Improvements -- 10 Medium Improvements -- 5 Heavy Improvements
Sai-Tal Outpost --- -- 20 Light Improvements
Sai-Tal Moon Outpost --- --- 20 Light Improvements
Sai-Tal Asteroid Belt --- -- 10 Level 1 Mines -- 5 Level 2 Mines -- 5 Level 3 Mines
Asteroid Belt Outpost --- --- 20 Light Improvements
Colony 2 – Irre’Tal --- -- 5 Colony Levels -- 20 Light Improvements -- 10 Medium Improvements -- 5 Heavy Improvements
Irre’Tal Outpost --- --- 20 Light Improvements
Irre'Tal Moon Outpost --- --- 20 Light Improvements
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Sirra’Fra System – Syrr Colony --- -- 5 Colony Levels -- 20 Light Improvements -- 10 Medium Improvements - 5 Heavy Improvements
Sirra’Fra System Outpost --- -- 20 Light Improvements
Sirra'Fra Colony Outpost --- --- 20 Light Improvements
Sirra’Fra Asteroid Belt --- -- 10 Level 1 Mines -- 5 Level 2 Mines -- 5 Level 3 Mines
Asteroid Belt Outpost --- --- 20 Light Improvements
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Vircal System
Vircalis Colony --- -- 5 Colony Levels -- 20 Light Improvements -- 10 Medium Improvements -- 5 Heavy Improvements
Vircalis Colony Outpost --- -- 20 Light Improvements
Vircalis Moon Outpost --- --- 20 Light Improvements
Vircal Asteroid Belt --- -- 10 Level 1 Mines -- 5 Level 2 Mines -- 5 Level 3 Mines
Asteroid Belt Outpost --- --- 20 Light Improvements
Vir’naman Colony --- -- 5 Colony Levels -- 20 Light Improvements -- 10 Medium Improvements -- 5 Heavy Improvements
Vir’naman Colony Outpost -- 20 Light Improvements
Vir'naman Moon Outpost --- --- 20 Light Improvements
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Sol’rissa System
Sol’ris Colony --- -- 5 colony Levels -- 20 Light Improvements -- 10 Medium Improvements -- 5 Heavy Improvements
Sol'ris Colony Outpost --- --- 20 Light Improvements
Sol’ris Asteroid Belt --- -- 10 level 1 Mines -- 5 level 2 Mines -- 5 level 3 Mines
Asteroid Belt Outpost --- --- 20 Light Improvements
Sol’Rissa System Outpost --- -- 20 Light Improvements
Sol’karis Colony -- 5 Colony Levels -- 20 Light Improvments -- 10 Medium Improvements -- 5 Heavy Improvements
Sol'karis Colony Outpost --- --- 20 Light Improvements
Sol'karis Military Outpost --- --- 20 Light Improvements
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Tai’nara System
Tai'nara Colony --- --- 20 Light Improvements --- 10 Medium Improvements --- 5 Heavy Improvements
Tai’nara’kal Asteroid Belt --- -- 10 Level 1 Mines -- 5 Level 2 Mines -- 5 Level 3 Mines
Tai’Nara’Kal Outpost --- -- 20 Light Improvements
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System Outpost --- --- 20 Light Improvements
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System Outpost --- --- 20 Light Improvements
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System Outpost --- --- 20 Light Improvements
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System Outpost --- --- 20 Light Improvements
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System Outpost --- --- 20 Light Improvements
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System Outpost --- --- 20 Light Improvements
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System Outpost --- --- 20 Light Improvements
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System Outpost --- --- 20 Light Improvements
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System Outpost --- --- 20 Light Improvements
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System Outpost --- --- 20 Light Improvements
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System Outpost --- --- 20 Light Improvements
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System Outpost --- --- 20 Light Improvements
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System Outpost --- --- 20 Light Improvements
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System Outpost --- --- 20 Light Improvements
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System Outpost --- --- 20 Light Improvements
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System Outpost --- --- 20 Light Improvements
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System Outpost --- --- 20 Light Improvements
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System Outpost --- --- 20 Light Improvements
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System Outpost --- --- 20 Light Improvements
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System Outpost --- --- 20 Light Improvements
If you don't like the fact that there are 20 unnamed Systems... suck it. I'll get around to it later.
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ECONOMY OF THE KREST IMPERIUM
The Krest Imperium maintains it's own personal currency system, which currently has a ratio of 5 to 1 Krinitt(Krt) to Credit(Cr)
Credit Balance: 92,762,950-Cr /// 173,636,000-Krt
Current Bills; TOTAL: 5,600,000-Cr - Weekly --- Outposts: 50,000/250,000 x 56 – 2,800,000 --- Colonies: 200,000/1,000,000 x 14 – 2,800,000
Current Income; TOTAL: -Cr - Weekly ----- Natural Income: 500,000 --- Planetary Levels: 10,000/50,000 x 82 x 7 = 5,740,000 --- Heavy Improvements: 30,000/150,000 x 80 x 7 = 16,800,000 --- Medium Improvements: 15,000/75,000 x 160 x 7 = 16,800,000 --- Light Improvements: 5,000/25,000 x 1400 x 7 = 49,000,000 --- Level 1 Asteroid - 30,000/150,000 x 80 = 2,400,000 --- Level 2 Asteroid - 50,000/250,000 x 40 = 2,000,000 --- Level 3 Asteroid - 100,000/500,000 x 40 = 4,00,000
NET INCOME: 91,640,000-Cr
- Checks and Balances
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Paid Bills and Upkeep and collected income for the week of August 2nd 2010.
Paid Bills and Upkeep and collected income for the week of august 9th 2010
Paid Bills and Upkeep and Collected Income for the week of August 16th, 2010
Paid Bills and Upkeep and Collected Income for the week of August 23rd, 2010(BEFORE MASSIVE INCOME PURCHASE)
Paid Bills and Upkeep and Collected Income for the week of August 30th, 2010
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Aryn Krest
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Apr 27 2010, 08:58 PM
Post #5
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- Posts:
- 175
- Group:
- Approved
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- #20
- Joined:
- April 27, 2010
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MILITARY HOLDINGS OF THE IMPERIUM
- Spatial Forces
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- Explorer 'Krest' Fleet
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Spatial Vessels:
The Explorer - 12,500 Atk, 125,000 Def, 35,000 Sld --- Within Hangar: -----: 500 Feral Mk. I's -----: 1,500 Claw Mk. II's -----: 500 Talon Mk. I's
---: Explorer's Troop Holdings - 28,100 Soldiers - 9,820 Officers - 860 Commanders - 310 Enforcers - 2,600 Guardians - 26 Tacticians - 820 Demolishers - 2,050 Commandos - 410 Battle-Lords
---: Armored Divisions - 2,500 Sh'iak ASF's - 1,250 Aggressors - 6,250 Battle-Armors
- Ta'van Colony Defense Fleet
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Spatial Forces:
- x2 Fury Defense Cruisers --- 20,000 Atk (10,000 Each), 30,000 Def (15,000 Each), 16,000 Sld (8,000 Each) - x5 Maw Patrol Frigates --- 25,000 Atk (5,000 Each), 40,000 Def (8,000 Each), 25,000 Sld (5,000 Each) - x10 Fang Security Corvettes --- 15,000 Atk (1,500 Each), 20,000 Def (2,000 Each), 10,000 Sld (1,000 Each)
TOTAL SPATIAL ATK/DEF/SLD: 60,000/90,000/51,000
- Tal Home Defense Fleet
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Spatial Forces:
- x4 Fury Defense Cruisers --- 40,000 Atk (10,000 Each), 60,000 Def (15,000 each), 32,000 Sld (8,000 Each) - x5 Maw Patrol Frigates --- 25,000 Atk (5,000 Each), 40,000 Def (8,000 Each), 25,000 Sld (5,000 Each) - x10 Fang Security Corvettes --- 15,000 Atk (1,500 Each), 20,000 Def (2,000 Each), 10,000 Sld (1,000 Each)
TOTAL SPATIAL ATK/DEF/SLD: 80,000/120,000/67,000
- Fleet Assignment: Imperium Task Force Fleet
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x1 Fury Mk. II x4 Fang Mk. II's x200 Claw Mk. II's x25 Talon Mk. I's
- Fleet Assignment: First Hunter-Killer Fleet
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x2 Fury Mk. II's x2 Fury Defense Cruisers x3 Fang Mk. II Frigates x2 Maw Patrol Frigates x10 Talon Bombers x50 Claw Mk. II Fighters
- 43rd Defense Fleet - Location: Benta'ra System
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x3 Fury Mk. II's x4 Fang Mk. II's x300 Claw Mk. II's x50 Talon Mk. I's.
- 97th Patrol Fleet - Patrolling the area's between Ta'nara, Sol-rissa
- Vircal Systems
x3 Fury Mk. II's x4 Fang Mk. II's x300 Claw Mk. II's x50 Talon Mk. I's.
- 15th Fringe Fleet - Defending Locations: Sirra'Fra System
- Vircal System
x3 Fury Mk. II's x4 Fang Mk. II's x300 Claw Mk. II's x50 Talon Mk. I's.
- Sai-Tal Defense Fleet - Defending Sai-Tal System
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x6 Fury Mk. II's x8 Fang Mk. II's x600 Claw Mk. II's x100 Talon Mk. I's.
- 51st Defense Fleet - Defending Locations: Oum'rin, Manan, Kal'Dan
- Tor'Etal Systems
x4 Fury Mk. II's x10 Fang Mk. II's x 500 Claw Mk. II's x 150 Talon Mk. I's.
- Exploration Vanguard
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- Main Fleet
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1 Harbinger 2 Maw’s 5 Claw Patrol Units (5 Claws each) 5 Escorted Transport Groups (4 Ferals and 10 Claws each)
- First Wing
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3 Fang Patrol Units (1 Fang, 15 Claws, 5 Talons each)
- Second Wing
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3 Fang Patrol Units (1 Fang, 15 Claws, 5 Talons each)
- Forward Scout Fleet
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2 Fang Patrol Units (1 Fang, 15 Claws, 5 Talons each) 5 Claw Patrol Units (5 Claws each)
- Planetary Scout Fleet
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1 Fang Patrol Unit (1 Fang, 15 Claws, 5 Talons) 5 Claw Patrol Units (5 Claws each)
- Relic Scouting Fleet
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1 Fang Patrol Unit (1 Fang, 15 Claws, 5 Talons) 5 Claw Patrol Units (5 Claws each)
- Rebellion Pursuit Fleet
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- First Wing
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1 Harbinger Mk. I 4 Fury Mk. II's 6 Fang Mk. II's - 500 Claw Mk. II's - 100 Talon Mk. I's
- Second Wing
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1 Harbinger Mk. I 4 Fury Mk. II's 6 Fang Mk. II's - 500 Claw Mk. II's - 100 Talon Mk. I's
- Third Wing
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1 Harbinger Mk. I 4 Fury Mk. II's 6 Fang Mk. II's - 500 Claw Mk. II's - 100 Talon Mk. I's
- Stationed throughout the wings (in equal portions)
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2 Commanders, 2 Battle-Lords, 10 Commandos, 2 Enforcers, 4 Demolishers 10 Officers 100 Soldiers X 3
2 Tacticians, 10 Guardians 20 Commanders, 20 Enforcers 250 Officers 1,500 Soldiers X 3
50 Battle-Armor’s, 10 Aggressors, 20 Sh’iak ASF’s X 3
- Ground Forces
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- Stationed in EVERY district of the Imperium (Colony Level)
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2 Enforcer, 2 Commanders, 20 Offcers 100 Soldiers.
- Stations TBD
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12 Enforcer, 12 Commanders, 150 Officers, 600 Soldiers.
- Stationed in EVERY outpost within the Imperium
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1,500 Soldiers 100 Officers 10 Commanders 10 Enforcers 5 Battle-Lords 10 Demolishers 10 Commandos 2 Tacticians 8 Air Superiority Fighters 10 Battle Armors 4 Aggressors - spatial garrison
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3 Talons 6 Claws 1 Feral
- Outpost-Controlled System Patrol
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x3 Paragon Corvettes --- x150 (50 each) Renegades
x 20 per Outpost System
- TALYN FREEDOM REBELLION FLEETS
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- Stolen Fleet: Talyn Freedom Rebellion Command Fleet
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x3 Fury Mk. II x4 Fang Mk. II's x300 Claw Mk. II's x50 Talon Mk. I's
- TFR Home Fleet
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3 Fury Mk. II's 4 Fang Mk. II's - 300 Claw Mk. II's (Hangar) - 50 Talon Mk. I's (Hangar)
- TFR 1st Rendevous Fleet
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1 Fury Mk. II (Half Strength Small Craft Compliment) - 75 Claw Mk. II's (Hangar) - 25 Talon Mk. I's (Hangar) 3 Fang Mk. II's - 45 Claw Mk. II's (Hangar) - 15 Talon Mk. I's (Hangar)
- TFR 2nd Rendevous Fleet
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1 Fury Mk. II (Half Strength Small Craft Compliment) - 75 Claw Mk. II's (Hangar) - 25 Talon Mk. I's (Hangar) 3 Fang Mk. II's - 45 Claw Mk. II's (Hangar) - 15 Talon Mk. I's (Hangar)
- Unassigned Fleets/Squadrons
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50 Battle-Armor’s, 10 Aggressors, 20 Sh’iak ASF’s
2 Akadian Demolishers 5 Akadian Commandos 1 Akadian Battle-Lord x 20
12 Enforcer, 12 Commanders, 150 Officers, 600 Soldiers. x 5
- SECRET FLEET
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- Secret Keepers Fleet
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x1 Horo’al Dreadnaught’s x3500 Renegade’s x1250 Tyrant’s x250 Dragon’s
x3 Ara’al Battlecruisers x6000 Renegade’s x1350 Tyrant’s x150 Dragon’s
x8 “Vanguard” Battlecarriers x12,000 Renegade’s x3,200 Tyrant’s x400 Dragons
x15 “Purity” Carriers x3,000 Renegades x750 Tyrants
x90 “Paragon” Corvettes x4,500 Renegades
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Aryn Krest
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Apr 29 2010, 03:05 AM
Post #6
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- Posts:
- 175
- Group:
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- Joined:
- April 27, 2010
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FOREIGN RELATIONS OF THE IMPERIUM
VANGUARD INITIATIVE ORGANIZATION --- FIRST CONTACT/REBELLION HARBOR
SERAPIAN HYPERNATION --- RELATIONS STABLE, NOT NOTABLE
GALACTIC EMPIRE --- RELATIONS STABLE, NOT NOTABLE
INTERNAL FACTIONS ----------------------------------------------------------------------------
FREEDOM REBELLION --- HOSTILE
HAMA'IRA CORPORATION --- RELATIONS STABLE, NOT NOTABLE
TAI'SARIM CORPORATION --- FAVORED FACTION
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