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Dark Millennium
Topic Started: Jun 16 2010, 10:36 AM (558 Views)
Emperor
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So, we got some rumors floating around on the interblag.

Rumors
 
From the description... 8 zones invadeable... with 4 playable races... each race has 2 zones that are their 'home' territory. Like how WoW has each races home base and another zone directly beside it.

As for nids being possibly made into a playable race... I think you are dreaming, and you might as well keep dreaming because it will never happen. They are too complex of race that do not follow any of the mechanics that the other races will follow. If you really want to play nids... play starcraft 3 and play zerg... because I think that is the closest you'll ever get.

Personally, I believe there will be no healing class. It would be like boarderlands with health able to be picked up from dead bodies... or like some health regen or potion popping. With that... I see 3 different varients of classes availible, each with its own talent tree system.

You'll likely have a 'warrior', 'physker', and 'ranger' class. Each class then will also have a tiered system where when you hit a certain level you upgrade to this new level. I'm going to write down an example for Eldar and Imperium.

Warrior - 1st grade -- Storm Guardian, 2nd grade -- Dire Avenger, 3rd grade -- Autarch
Physker - 1st grade -- Adept, 2nd grade -- Warlock, 3rd grade -- Farseer
Ranger - 1st grade -- Defender Guardian, 3rd grade -- Ranger, 3rd grade -- Pathfinder

Warrior - 1st grade -- Scout, 2nd grade -- Space marine, 3rd grade -- Veteran
Physker - 1st grade -- Adept, 2nd grade -- Grey Nights or something , 3rd grade -- Librarian
Ranger - 1st grade -- Guardsman, 3rd grade -- Veteran Guardsman, 3rd grade -- Heavy Weapons Team

As for expandable races... Necrons wouldn't become a playable race because it doesn't fit their fluff. They don't gain expereince or anything like that. Necrons would become the new PvE content after Nids most likely.

Races that you could expect to see included with expansions. Dark Eldar & Tau. Tau would join the forces of the Imperium with Eldar and Dark Eldar would join the Choas and Orks. The Dark Eldar class would be similar to the Eldars in nature, and the Tau would most likely have to be expanded from their fluff because they don't have warriors... maybe battle suits if you consider that.

Now some of you are going to say... what about Deamons... well, they are similar to Necron and Nids. They are mindless horrors that have no real balance to the story line and make a much better PvE encounter compared to a playable race. As with the inqusition and all of the branches off of Imperial... well... you already have Imperial.

The inclusion of mech will possibly be added through later expansions, but I can see that being a long beta process to figure out because it will be very difficult to make the mech's balanced, as well as what classes can use what mech.

Those are my thoughts at least, and oh... for those of you who say there are healers in apothacaries and medics and stuff... in what game would you want to be a medic where you have to run up beside a tank when he is taking on a carifex and put a bandage on his knee... its just not practical.


I personally think there will be vehicles at release. I don't think they would want a lot of people to be disappointed.

DON'T JOSH, BANEBLADES R A COMIN
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Conflict
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Well, since they've already capitalized on vehicles, not having them would destroy their game, really.
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Emperor
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Conflict
Jun 19 2010, 12:51 PM
Well, since they've already capitalized on vehicles, not having them would destroy their game, really.

Exactly. I expect them.

It isn't even so much a rumor as it is an opinion.
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Conflict
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I forgot. Was there a website to this game?
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Emperor
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Conflict
Jun 22 2010, 01:58 PM
I forgot. Was there a website to this game?

Yeah, here. There is not much on it - only a brief description of the game and a trailer.
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