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Strats
Topic Started: Nov 18 2011, 08:54 AM (1,183 Views)
Mozeart
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Sheik-ee, Sheik-ee, give me your answer do...
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Picky,Nov 22 2011
09:46 PM
Mozeart,Nov 21 2011
08:39 AM
Also ... y'know what?  It was memorable.  In the future people are going to basically lump it in with blimps and other ewrestling-related nonsensical events that become our mythology.

A) It was stupid
B) It'll be regarded as a dumb match and not fondly but more of a don't do that
C) It would only work for a garbage fed and even then it doesn't have light tubes
D) The Meatgrinder was very fucking stupid
E) NEVER AGAIN

Maybe again?
And it was at this moment that the entire world realized, in unison, that tandem bicycles were AWESOME~!
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Overly_Critical_Jue
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Amigo, I ain't anybody but Juan Vasquez!
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I guess now would be a bad time to tell Picky about Wright vs Gutch resulting in Meatgrinder 2.
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orklad
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The Luther Burger
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Sticks. We will poke out our eyes with sticks and we will never speak of this ever again.
Orklad

or

Don, Lord of Pudding
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DCGMoo
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Disciple of Moo
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You're welcome Moze. :harhar:
Working on new characters you didn't see a decade ago. Honest.
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Mozeart
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Sheik-ee, Sheik-ee, give me your answer do...
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orklad,Nov 23 2011
01:41 PM
Sticks. We will poke out our eyes with sticks and we will never speak of this ever again.

So Spectre/Craven-Meatgrinder II is cancelled for the next Endgame? Damn, I thought that was set in stone.

Okay, tormenting people with this is officially fun.
And it was at this moment that the entire world realized, in unison, that tandem bicycles were AWESOME~!
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Mozeart
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Sheik-ee, Sheik-ee, give me your answer do...
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Overly_Critical_Jue,Nov 23 2011
12:31 PM
I guess now would be a bad time to tell Picky about Wright vs Gutch resulting in Meatgrinder 2.

Here's my summary of that match.

[The first time Wright falls down Gutch tries to climb up onto the platform. The cables give way and both men are buried under a couple tons of steel. There are no survivors...]
And it was at this moment that the entire world realized, in unison, that tandem bicycles were AWESOME~!
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Overly_Critical_Jue
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Amigo, I ain't anybody but Juan Vasquez!
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[...until Wright and Gutch both beat the ten count!]

If the match will be horrible, then so shall the psychology!
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Nevermind...
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A Pimp Named Slickback
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I hate strats.

Its the one thing that I hate about e-wrestling. And the thing that kept me out of the game so long. Granted, writing a strat today is nothing like the ones you had to come up with in UEW just to keep your head above water.

I prefer to just give a general attitude/mindset regarding the match at hand. At most I'll put in one or two specific spots _if_ I'm able to come up with one that I think actually may be worthwhile. I prefer for the match writer to have the freedom to do what he feels is best or what works for him.
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crimsonjoe
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A couple of thoughts:

IMHO, strats should do two things: Help the matchwriter write the match and set up any storyline focus points that are different from your wrestler's 'normal' mindset. If your wrestler is normally silly, but for this match he's trying to be serious, that's good to get across.

Usually, my strats are pretty simple- a few spot ideas, maybe a suggested finish. Unless there's a major storyline reason that my wrestler should be acting differently than normal, I won't write a mindset. And I almost never do a special entrances or any post-match reactions.

From the point of view as a match writer, I like seeing spot ideas from the handlers. They help frame the match- start off, then work up to spot idea A, then move over to spot idea B, etc.
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El Dandy
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Is the She of the fight!
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Thought it would be helpful to see one of my actual strats. Keep in mind, the Legacy/Awe Inspring match is pretty much a gimme for my team. The example might help point out what others are saying.

I'm also posting one I did for the AWA in the Aces/Bombers match, which is not a gimme match. Since it's written, there's nothing Moze can do about it. ;)

Legacy
=====
ENTRANCE:
Use the one from the app.

MINDSET:
Team will keep the pace slow during the match in effort to focus on making tags and utilizing double team work. It won't be a well-oiled machine, but should look better than their last match. They'll be better at cutting off the ring and isolating an opponent. Have the announcers talk about them looking better than last week, but still show the growing pains. There will still be mistakes.

At some point, if you need a face in peril moment, use Tommy. That's pretty much his defined role on the team, the "Ricky Morton."

For announcer chatter on the dynamic of the team. Sterling is the more charismatic and better looking. Tommy's fan appeal is his boyish looks, wall-flower approach, boy-next-door appeal.

Wallace will be in coaching mode, clapping and praising for good things and shouting (to be heard) when the team makes a mistake and slapping the ring apron with both hands.

OFFENSE:
A few more double team moves. Sterling will rely on his style of offense and Tommy will rely on his. One thing to note, both seem to be working on the back of the neck/head area, but IT'S NOT intentional. Play that up a bit. Both are setting up for their respective singles finishers.

DEFENSE:
I'm sure you can do this one just fine.

ENDING:
Finish with a singles finisher. Whichever one you want is fine.

POST-MATCH
Celebration by the team.

The Aces
======
ENTRANCE:
Use the one on the app.

MINDSET:
CHILDES: His head is not in the game due to what happened with SVB. It's very noticeable during the match. He'll pace on the ring apron when he's not in the ring. His wrestling, where normally crisp, makes no sense. He WILL NOT come off the top rope. He'll keep himself grounded during the match.

TYLER: His head is in the game. Tonight, he's the leader for the Aces. He'll be Stevie's cheering section from the ring apron. As the match goes on, Tyler's frustration with his partner will be evident. He'll start yelling at Stevie for stupid mistakes and probably drawign the ref's attention for some Bomber nefariousness.

OFFENSE:
Childes: No dives or turnbuckle moves. He's staying grounded throughout this one. His offense will have no strategy to it. He'll fail to capitalize on things. He'll miss opportunities, ect.

TYLER: Tyler will target the neck, thinking it's gonna be a Razzle Dazzle that's gonna win it for the Aces since Childes is out of it. Quick offense with Tyler being the "dazzling flyer" as much as his moveset will allow for the team.

SPOTS:
Have the Bombers or one of them, out of the ring near the Von Brauns. Childes goes to the outside and sees Paul who stands up. Childes gets back into the ring and refuses to engage the Bombers while they're near Paul. Tyler exclaims, "WHAT ARE YOU DOING!?" at his partner.

One I have is to help psychology. Tyler will be playing the face in peril and make the hot tag to do Stevie. Stevie comes in, but quickly gets his legs cut out from underneath him. Roll into a reset and Tyler screams, "GET YOUR HEAD IN THE DAMN GAME!" Tyler will hold up one finger and say, "ONE INCH! THAT'S ALL WE NEED!" The crowd will roar to drive Stevie on. Or cheer.

ENDING:
From here, if the Aces are going to lose. It seems to have an effect on Stevie who is able to set up for the Lap Dance. He hesitates on the top rope, giving the Bombers teh chance to bring him down and work into a clean finish with Stevie eating the pin.

If the Aces are to win, Stevie ends up going up top and hitting the Lap Dance to set up for either a botched boot from Doyle or clean finish with their Aced Out move.

POST-MATCH:
Aces win: Post match celebration from Tyler while Stevie rolls to the outside. He still has the SVB situation on his mind but appears more at ease as he interacts with the fans.

Aces lose: Tyler helps get Stevie out of the ring and the camera picks up Tyler saying, "What is it going to take?" He'll help his partner to the back.
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Codered
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In PVW there is no magical format to use for strats. It's just a guide to assist the match writer. So I usually just look to see if you added anything creative or helpful for the match writer or not.

I do like spots!

Otherwise I have seen quite a few different approaches and for the most part they all work.
PVW Website: www.pvwrestling.net
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ProfessorDoran
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This is directed toward Bell, Rob and anyone else in the know, for stratting purposes and general overall aura.

What does the ramp/entranceway look like? Elevated platform that connects to the ring ala NWA/WCW/ECW PPVs? WWE style raised entrance with a ramp to the ground and then aisleway on the ground? Is the aisleway wide like nowadays or is it tight like the old days?

Thx 4 yr help!
Cole Hamels Fact #1685: The Devil went down to Georgia because he knew if he went to Philadelphia, Cole would strike his ass out.

http://mysite.verizon.net/heyjude421/chf/chf.html
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JeremySAtWork
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1) There is no aisle. Wrestlers are launched to the ring via catapult.
2) There is no aisle. Wrestlers have to come and go through the crowd like in the old old days. Since Mean Mason is no longer around to finger children during his entrance, it is now safe to do that again.
3) The ramp is fifty feet tall at the back of the aisle and descends to two feet below ring level at the end before curling back up. Wrestlers arrive to ringside on a sled or skis, which propels them into the ring. In theory.
4) The ramp is made of hot coals. Hot coals were deemed the most effective ramp-building material by the engineering focus group they hired. Well, they couldn't afford a focus group, actually, so they asked Spectre.
5) The ring aisle has those moving floorboards like funhouses have. That can't possibly go horribly wrong, ever.
6) Wrestlers just appear in the ring. No explanation is ever needed or given. Entrance music has been replaced by the random savage beating of an audience member.
7) The ramp is a conveyor belt. There is a huge industrial buzzsaw at the end. This happened because PVW needed a ramp on short notice and called TEMB (which is why the ramp is also fitted with superhero-grade restraints and is stained dark red).
8) The aisle is narrow. The barricades are made of beehives.
9) Random selection from above for each match.
10) All of the above.
11) Meatgrinder.

Okay, that last one is probably too far-fetched.
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Codered
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I will put something together. It's probably about time I did.

Jer,

you had me until #11.
PVW Website: www.pvwrestling.net
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DCGMoo
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JeremySAtWork,Dec 14 2011
04:07 PM
1) There is no aisle. Wrestlers are launched to the ring via catapult.
2) There is no aisle. Wrestlers have to come and go through the crowd like in the old old days. Since Mean Mason is no longer around to finger children during his entrance, it is now safe to do that again.
3) The ramp is fifty feet tall at the back of the aisle and descends to two feet below ring level at the end before curling back up. Wrestlers arrive to ringside on a sled or skis, which propels them into the ring. In theory.
4) The ramp is made of hot coals. Hot coals were deemed the most effective ramp-building material by the engineering focus group they hired. Well, they couldn't afford a focus group, actually, so they asked Spectre.
5) The ring aisle has those moving floorboards like funhouses have. That can't possibly go horribly wrong, ever.
6) Wrestlers just appear in the ring. No explanation is ever needed or given. Entrance music has been replaced by the random savage beating of an audience member.
7) The ramp is a conveyor belt. There is a huge industrial buzzsaw at the end. This happened because PVW needed a ramp on short notice and called TEMB (which is why the ramp is also fitted with superhero-grade restraints and is stained dark red).
8) The aisle is narrow. The barricades are made of beehives.
9) Random selection from above for each match.
10) All of the above.
11) Meatgrinder.

Okay, that last one is probably too far-fetched.

Damn, time to rewrite my strat...
Working on new characters you didn't see a decade ago. Honest.
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