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Pokémon needs to improve in accesibilty - not just expanding content quantity; Here in this thread it is okay to criticise a series that could be better and regain it's lost popularity from old times
Topic Started: Jan 11 2013, 02:20 AM (701 Views)
Pebling
Youngster
I know I am taking a big risk, posting such a statement in a forum like this. Please hear me out, and don't hate.

This game was the game in the series that made me lose all my last excitement for the series. I was very hyped about the improvements made to the graphics and so on.
But man, the starting gameplay is so limited.
I know that all Pokémon games have scripted beginnings, but this was too much for me to bear.

Why do they need the long, boring tutorial parts? For the new player's sake? Well, guess what, those players don't want long descriptions and "good" story -> no, they wanna have fun with a game from the beginning.
So why not cut on the tutorials and chit-chat, since the veteran Pokémon gamer neither needs instructions on what he has done a ton of times before - and that segment of gamers are the majority of the buyers who still play modern Pokémon games.

As soon as you get control of your character, no NPC should be able to hold you back with rubbish that you could have thought out yourself.
If an area is too tough, let the difficulty of the battles be your indicator.
If you can't explore the whole map from the beginning, let the gamer figure out himself how to get back later with another method - even though the HM-moves themselves are outdated, but the idea is good if executed right.
The gamer is smart enough, so let him feel smart. That's the whole point of a game - showing without telling.

I know this statement is very controversial for many of you to hear, but I'm saying this as an old fanboy who has had enough of the way nothing changes. They only improve on the series by expanding the content and gameplay... But Gamefreak doesn't see the true misunderstanding right in front of them: the way this new content is delivered.

I don't think that the older fans only want to play generation 1 because they're better games; or that they are too lazy to want to learn about new Pokémon to catch. It's just: something that they already know the goal of is easier to return to than getting to learn a new chapter through tutorials and dialogue.

That's just my 2 cents. Hope it can create a bigger demand from the fans.
I know that many modern games tent to have these things that I criticise. But that doesn't justify that Pokémon should be following the games that wants to be movies or who think that gamers are too dumb to learn by themselves.
The games who have a simple learning curve are the games that will prevail. So-called AAA games will eventually disappear, since they are too expensive and don't bring as much in as say classic Super Mario games. The core gameplay is the most important, and Gamefreak and Nintendo need to understand how to exclude and forget about all the unnecessary filler. Look at Zelda's sales numbers.
That's why mobile games + internet games have such a succes: they are the only games that cut the crap now a days.
And don't tell me you play Pokémon for the story and witty dialogue; and even if they have improved on that - without making it anything like Earthbound - they should always be a free choice for the player to follow, never forced down the throat without any skipping.

That's also why I'm getting worried about generation 6, but that's a whole other discussion for when October is nearing.

But to sum up: no one likes heavy tutorials and lack of freedom that you slowly unlock through a linear path.
Neither potentially new fans or the hardcore veterans.
Edited by Pebling, Jan 11 2013, 02:33 AM.
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omikun17
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Kanto Trainer Level 2
Unfortunately nothing will change because the games keep selling. As long as it keeps making money nothing big will change. If no one likes those things why do they keep buying the games?
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Pebling
Youngster
Yeah, but I think the tendency will take a dive in sales.
I know that they still sell as of the last couple of times, but they don't sell like they used to - or like they could. Diamond/pearl was okay, but it was the first games for a handheld that many people owned.
People might buy B/W in large numbers, but if those games weren't satisfying or made a bad impression to what was expected then less people are buying the following games.

It's not really that much I ask of Nintendo. But it's a general thing with the industry; it just makes me sad seeing that even Pokémon and Gamefreak misunderstands what is necessary and what is not in their games.
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Moto
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Champion Level 2

You have to realize, the target audience here is kids. 5-12 year olds. While playing Pokemon at our age is perfectly acceptable, Nintendo doesn't make the games for our age group. If Nintendo took out all the tutorials/hints, kids would wander around forever and get bored, and not bother buying the next game. I hate the tutorials as much as you, but Nintendo is a business, and their goal is to make money. If they drive away their target audience, they're going to be in trouble. Nintendo is already in trouble financially, so they can't afford any mistakes.
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SheathLess
MusicHippy
Moto
Jan 12 2013, 05:50 PM
You have to realize, the target audience here is kids. 5-12 year olds. While playing Pokemon at our age is perfectly acceptable, Nintendo doesn't make the games for our age group. If Nintendo took out all the tutorials/hints, kids would wander around forever and get bored, and not bother buying the next game. I hate the tutorials as much as you, but Nintendo is a business, and their goal is to make money. If they drive away their target audience, they're going to be in trouble. Nintendo is already in trouble financially, so they can't afford any mistakes.
But what all has changed in the past 17-18 years that make it necessary for all the tutorials? We used to wander around like it was nothing and had so much fun that we went out and bought that second or third game. Are kids anymore patient to read the text these days then we were back then? To me it sounds like this business plan is one hell of a double-edged sword.
Edited by SheathLess, Jan 13 2013, 05:48 AM.
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Pacmanexus
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BADADADADA
True, but the idea is to market the games to people who are kids now, and therefore didn't play earlier games and don't know what they're doing. Nothing's changed, but not everyone interested has been playing the games forever.
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Moto
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Pacmanexus
Jan 13 2013, 04:15 AM
True, but the idea is to market the games to people who are kids now, and therefore didn't play earlier games and don't know what they're doing. Nothing's changed, but not everyone interested has been playing the games forever.
This. There's a new generation of fans now that are the target audience, and they don't know what they're doing. The tutorials aren't going away, because they don't want the games to be too difficult for the kids that are just getting into the game.
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SheathLess
MusicHippy
Moto
Jan 13 2013, 06:44 AM
Pacmanexus
Jan 13 2013, 04:15 AM
True, but the idea is to market the games to people who are kids now, and therefore didn't play earlier games and don't know what they're doing. Nothing's changed, but not everyone interested has been playing the games forever.
This. There's a new generation of fans now that are the target audience, and they don't know what they're doing. The tutorials aren't going away, because they don't want the games to be too difficult for the kids that are just getting into the game.
Yes, these are great points. We had plenty of games that helped us get accustomed to non-tutorials, now it's a rare sighting. :\ Thanks for the different perspective.
Edited by SheathLess, Jan 13 2013, 07:01 AM.
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nyula
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Champion Level 4
I think the games are near perfect, myself. Keep the tutorials, just make them a little less tedious.
The thing I'm annoyed with is the fact that TPC, Game Freak decided back in the 90's to change the anime from something badass with Red as the main character to a childish cartoon with Ash. I'd kill for a Pokémon Special anime.
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Reyning
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#149

ExecutiveProton
Jan 13 2013, 03:04 PM
The thing I'm annoyed with is the fact that TPC, Game Freak decided back in the 90's to change the anime from something badass with Red as the main character to a childish cartoon with Ash. I'd kill for a Pokémon Special anime.
I hear ya, Proton. Red is such a badass compared to Ash. But I guess they weenied him down a bit to make him more "relatable" or whatever.
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nyula
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Reyning
Jan 13 2013, 07:52 PM
I hear ya, Proton. Red is such a badass compared to Ash. But I guess they weenied him down a bit to make him more "relatable" or whatever.
No, they did it for money. X3
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Deopolis
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Umbreon
Well I agree with what you guys are saying but i have always wondered is it to much to ask to put in a option in the very beginning of the game for experienced players to skip said tedious tutorial and get straight to the juicy game play and for new players to learn the basics of the game and still manage to have fun
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NewGirlAzure
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Professional idea: You can choose whether to have a tutorial or not.
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NewGirlAzure
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Realized Deopolis said that before me xD
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DaScopeStarter
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Gold
You see i know where not there center of attention we should know better to not complain or B***** about thing like this but sadly our own childhood can get in the way of realizing these games aren't for us. I accept pokemon for what it is no matter what i love and hold dear to me not matter where it gose
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