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In the world of Antichthon Dragons fly, and unicorns prance.
It's a world of magic, fluid and vast. Counter Earth, So similar to our own...but not.
Here man is uncommon and dwell together in small settlements.
Here, elves, dinosaurs and myth are real, commonplace!
In Antichthon, Animals talk, think, and learn together. It's no surprise, but do expect the unexpected.
As mankind does on Earth, it does in the counter Earth. Animals fall to weapons of various kinds, any quadruped must be wary.

Come down to a cove, not quite a Valley, at the base of the mountains. Rich and green, untainted, but for a settlement of about 50 humanoids whom live further south. A forest fire caught near them, which pushed them away, but drove out much of the larger game. Small game is abundant though, in this virgin forest, riddled with clearings.
This beautiful shallow Valley is about 150 miles across. cutting a track across the western side, close to the mountains is a large river, which runs to the base like a giant tear, collecting at the base of the mountains to a lake, shining a blue wonder. The hills at the base of the mountain are large, and before the land settled itself volcanic activity caused many natural caverns to form, some of which are interconnected by tunnels. There are three tunnels that lead out away from the main collection, one only small animals, perhaps the size of a fox could get through, and another is blocked by rock fall. It leads under the river. The last, large enough for two wolves atop one another to walk, leads out to a rock formation in middle land, marked by a clearing and a young cherry tree, not yet baring fruit.
The rest, not large hills, but not plains, is rolling forest covered hill. Oak, walnut, Hickory, and Maple are the main trees found there. Pine, poplar and Cherry woods intermingle, but are not as present. Where the Fire had consumed new Birch, Beech and Pines are springing up. The young trees are no more than 2 feet high right now. Ground Cover is still struggling to come up.
Common ground and fruit bearing plants are wild strawberries, Queen Ann's Lace root, cattail tubers at the edges of the lake, Huckleberries in the high hills, black and raspberry, Young tart cherries and small sweet apples, a random small grove of apricot trees from birds eating fruit.

This is the land Cross Roads has come to populate!

Crossroads land was not always populated by wolves however. It was full of cougar, bobcat, bear, moose and game. A few wolves who had no home banded together and in their strength and will they chased away many large predators. Together they came, and though each was from another land, another life, another rule...they became one.
Each of the wolves, but ten all told, expressed their tales. Two young pairs searching for a home. One young female saw how they were, and how they worked together. She confided to her mate what she believed and he addressed the older ones.
"From across each track of land we've come here. From many different paths we've trod, but here together we now stand. We should call ourselves Cross Roads, and take in any, like ourselves. Everyone deserves chance, peace, and friendly faces to call home."
A few older ones were not sure, and stated that there would be those who turned away, or found them fools. The younger were not disheartened, and said that each must choose how they will stride.
None of the elders of that groups, which there were three of them, between the ages of 7-9 wished to rule this new land, because much still needed done to take it as their territory. The young pair who suggested it, rose to the challenge and took the older mated pair as Betas. The last young couple became Gamas. The last four were members of the pack, as they chose to be. They knew that the age old pack, across the River, would not like them there as a clan.
Slowly, the young pack built it's empire and grew. A few other wolves, loners all joined the growing pack.
Their Rivals did resent them, in heir newness, their naive nature, their open kindness. Sure it would break them down before long. They were strong, generations strong and valued knowledge of war and land. They would send splinters to heckle Cross Roads, but as the new pack grew the attacks became less and less.
Now, as the old Alphas drew to twilight years, and were soon to pass a youth who had joined them near the beginning, named Tris, stepped into the role of Alpha Female.
Together, with her Mate, Cross roads will grow and flourish, even with dangers that lurk, and enemies threaten. With the fire having chased away large game, the pack hunting together, thus some community time, was lost. This must be made up, for the pack to stay as one.

Tris bows to you, bottle green eyes closing "Welcome friend! I hope you will find safety with our family, we can be odd, we have our faults, but we are one."

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Erro de Veritas- GUARDIAN
Topic Started: May 31 2011, 09:47 PM (135 Views)
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QUOTE ANCHIENTAKIL:

NAME: Erro

Title: Erro de Veritas

GENDER: Male

SPECIES: Road Runner!

AGE: 3

APPEARANCE: Aprox. 12" tall. Weighed in at 24 oz. average.... Erro's feathers are a deep black all up to his tail which was dipped in a vibrant white. His legs, talons, and beak are all a dusty brown color, and his eyes are a dark brownish color.

ABILITIES Speed, Speed, And guess what? More speed. He is all about catching his targets before anyone can even consider getting away. He is able to run at constant speeds in any terrain and weather as he has conditioned himself. The only other thing that stands out about his abilities is his immense endurance, which comes form all that running.

PERSONALITY: He likes to get the job done. Doesn't ask why or anything like that. All he needs to know is the name and the location. He is quick to judge and is rather hot headed towards those who are impatient or arrogant. Erro is always looking for the truth, the truth in the world, people, and even himself.

HISTORY: His time spent before guardianship was spent conditioning for the job. He wasn't born with the desire, it just happened upon him. Came upon him in the form of a bet. Everyone always said that he couldn't do this, yet there he was standing tall bringing in the lawless... Sure showed them....

Erro didn't come from a large family, not even well known. His family as well as others have to strive to survive. But harsh conditions produce amazing results. Erro may have done his training out of a bet, but it defiantly didn't go unnoticed. On one of his routine training sessions he came about on a rather shady creature. So he took the time to question him, didn't take long to figure out he was lying. Erro drew the truth from him as was his fashion, for Guardians are never without Aid, and his Trainer had watched on with Pride the rules instilled and punishment laid on. For this was a dangerous one, he broke the laws of Animalia, choosing instead the laws of humanoid kind. His trainer bid him go should he choose, to the Court of High Knowledge to learn in full the laws and Rules, and become one of the Guardians.

They invited him to their order, where he served not looking for pride, but to sort out the truth from the lies. And to help those see its importance in the world today.

Other

Goals - to be immortal in the form of stories and legends... A living legend, who doesn't love that... to show everyone the importance of the truth.
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