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Megaman EXE RPG

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Stardate 20xx

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Dark Chips
Topic Started: Jan 25 2014, 01:47 AM (196 Views)
Agent Q
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Beep Boop, I'mma Q

DARK CHIPS! We now have a system set up for it! As some of you may know, we've been working on it for...A long time. Thank Tedgey for this one, gents.

So, in the SLOPPIEST rule post we've ever done, the Dark Chips rules are located right HERE! for now. Everything in there is usable sans the Dark Advances, as we are currently not allowing those for the time being.

This is, first and foremost, a "beta run", of sorts. I'll try to keep any major changes noted here, but do note that they may change dramatically or be removed at any real time.

We will have a more formal write up for the Dark Chip rules posted in the ACTUAL rules section (and the chip section) once we as staff have the time to do it.
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