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| Class mixing.; I need a place to put this! | |
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| Topic Started: Dec 24 2008, 10:14 PM (97 Views) | |
| Seiyria | Dec 24 2008, 10:14 PM Post #1 |
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Current Alias of Element
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I need to put this down, so I don't forget about it This will be the official class-changing list. For those of you who are new, or don't remember, I intend to introduce a class "mixing" system, where players can mix and match classes to create entirely different classes, with some different aspects in each! Please note, I am taking suggestions on all of these classes. The ones I do not have marked as anything need either a description, a class title, or both. Please suggest!* *Some of these may not be included, due to the nature of their classes (ex: mixing a few classes because of alignment issues, or for them just being too similar). I will list them all now and decide later. *I will most definitely not include them all. There would be way too many third-tier classes. First Changes: Paladin + Paladin - Knight A knight is one who is loyal to his kingdom. A Knight is a combat-hardened Paladin. They may not be evil aligned. Paladin + Mage - Chaos Knight Stray. Lost. Evil. These traits encompass the essence of a Chaos Knight. Straying from the righteous path, the Chaos Knights found evil to be a beneficial source of power. They must be evil eligned. They can only use dark magic. Paladin + Cleric - Holy Knight A Holy Knight is a dedicated knight. They are true to the cause of their Deity, and because of this, have a divine influx of power. They must be good aligned. They can only use light magic. Paladin + Monk - Bard Bards are the master musicians. They can use any form of instrument to their advantage, but they can do very little physical damage. They can be of any alignment. Mage + Mage - Warlock Warlocks are masters of the dark arts, rivaled only by that of the Necromancer. They can only be evil-aligned. They can only use dark magic. Mage + Cleric - Sage Sages are able to use any type of magic, except for the darkest arts, effectively. Sages can be of any alignment. They can use dark and light magic only. Mage + Monk - Rogue A renegade monk, aligning himself with the dark arts. He no longer follows his teachings, and because of this, he is able to pilfer items, and wield weapons. Rogues must be evil-aligned. Rogues can use the minor dark arts. Cleric + Cleric - Priest A priest is true to the teachings of their Deity. They are the healers of the mind and soul, and work only for their chosen Deity. Priests can be any alignment. Their chosen magic depends on their alignment. Cleric + Monk - Enchanter The Enchanter plays the role of imbuing items with magical power. They have some physical strength, and are able to imbue their fists with magic. They must be neutral aligned. They can use only enchantment magic, and some of the divine arts. Monk + Monk - Adept An Adept is one who is skilled with the fist. After rigorous training, monks strive to become on adept, and perhaps one day, a master of their disciplines. Adepts can not be evil. Second Changes: Knight + Paladin Knight + Mage Knight + Cleric Knight + Monk Chaos Knight + Paladin Chaos Knight + Mage Chaos Knight + Cleric Chaos Knight + Monk Holy Knight + Paladin Holy Knight + Mage Holy Knight + Cleric Holy Knight + Monk Bard + Mage\ - Geomancer Bard + Cleric/ Geomancers are the essence of nature. They use bells to call upon those forces of nature. They may be of any alignment. They can use only gaia magic. Bard + Paladin\ - Bard Bard + Monk / Not a significant upgrade, just basically, a stronger bard. More reinforced. Same as above applies. Rogue + Paladin Rogue + Mage Rogue + Cleric Rogue + Monk Warlock + Paladin Warlock + Mage - Necromancer Warlock + Cleric Warlock + Monk Priest + Paladin Priest + Mage Priest + Cleric - Holy Martyr Priest + Monk Enchanter + Paladin Enchanter + Mage Enchanter + Cleric Enchanter + Monk Adept + Paladin Adept + Mage Adept + Cleric Adept + Monk - Master Martialist Spoiler: click to toggle
Edited by Seiyria, Feb 10 2009, 03:22 AM.
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----------- Creator of NL. Beware, I have minions watching.. waiting.. striking.. and blending in with you! Wish you the best in your gaming ![]() Need to contact me? You can reach me at my my BYONDmail address or my MSN address. | |
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| Neuzzz | Jan 3 2009, 01:12 PM Post #2 |
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The Overseer
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lol sorry just thought id say i burst out laughing when i read the chaos knight description |
Dayum.![]() =D. | |
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| Seiyria | Jan 6 2009, 10:43 PM Post #3 |
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Doesn't surprise me, can you tell me why, though?
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----------- Creator of NL. Beware, I have minions watching.. waiting.. striking.. and blending in with you! Wish you the best in your gaming ![]() Need to contact me? You can reach me at my my BYONDmail address or my MSN address. | |
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| Seiyria | Feb 7 2009, 03:21 PM Post #4 |
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I want to throw Elementalist in there somewhere, but I can't find a fitting place. If anyone would see a place it'd fit, give me a shout. |
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----------- Creator of NL. Beware, I have minions watching.. waiting.. striking.. and blending in with you! Wish you the best in your gaming ![]() Need to contact me? You can reach me at my my BYONDmail address or my MSN address. | |
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| Seiyria | Sep 6 2009, 07:16 AM Post #5 |
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Antanians (humans) Mage -> Jester Cleric -> Druid Generalist -> Merchant Warrior -> Monk Fiyans (amazons) Mage -> Scryer Cleric -> Oracle Generalist -> Trapmaster Warrior -> Amazon Rys (tech) Mage -> Archaeologist Cleric -> Mad Medic Generalist -> Bard Warrior -> Cyborg Heniz (rogues) Mage -> Ninja Cleric -> Alchemist Generalist -> Rogue Warrior -> Duelist Steffen (knights) Mage -> Warmage Cleric -> Battlecleric Generalist -> Squire Warrior -> Thane Nameless Ones (mages) Mage -> Elementalist Cleric -> Necromancer Generalist -> Geomancer Warrior -> Rune Knight Basic Upgrades (you didn't join a faction) Mage -> Magistrix Cleric -> Sage Generalist -> Specialist Warrior -> Warden PS: I have come up with a general idea for the lore behind these classes, but they're by no means complete. Feel free to contribute lore to help out the project! Edited by Seiyria, Oct 20 2009, 01:13 AM.
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----------- Creator of NL. Beware, I have minions watching.. waiting.. striking.. and blending in with you! Wish you the best in your gaming ![]() Need to contact me? You can reach me at my my BYONDmail address or my MSN address. | |
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| Seiyria | Sep 6 2009, 07:58 AM Post #6 |
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Change names of Brawlers to Generalists, Common Man/Woman or Average Joes etc. Antanians For the Antanians move Jester to Mage upgrade, Merchant to Brawlers, Add Monks as the Warrior Upgrades. Suggestions for Clerics-Shamans or Mystics- Druids are another possibility. Go under the suggestion that they are more closely linked to the regular world. Fiyans- Oracle for a possible Cleric class(Abilities to negate damages? Wards to absorb specific amounts of different damages as a sort of future sight?) For the Brawler/Generalist class put something in as a Spymistress? Thinking of a variation of a rogue who uses the abilities of other players and mobs for short periods of time? Another Thought for Generalist- Trapmaster? And Mages add possibly a Seductress? or get rid of the Spymistress and have the Seductress there instead where you convince enemies or even NPCish monsters/animals fight alongside of you who are normally there just as scenery creatures. Rys Cleric suggestion I can come up with off of the top of my head is Surgeon or Mad Medic- Healer-esque class who drains life from other party members or mobs to heal the group. Heniz Cleric- Alchemist- poison/potion specialist who poisons enemies and give buffs that come at a price when the Stimulants wear off Steffen- Mages: change the name of the Battlemages to Warmages, just sounds less one trick pony with battle clerics tere. Generalist- Make a Squire class. Have them be ok with melee combat but specialoze in giving buffs that are based around causing allies attacks to debuff foes and using abilities like Calvary Charge of Reinforcement Brigade (Short Durations with longer CDs) that cause a number of NPC pets appear for a short time to assist the combat. Nameless Ones Mages- Change to Elementalist Fighter- 1)Make a unique Necromancer class. They slay an opponent after placing an enslavement debuff on them (random chance to enslave current target) After the death of the opponent the debuff-if successful- turns said opponent into a undead slave. 2)Otherwise something along the ways of Banisher- Warrior who adds magic to their attacks to rid the world of those who oppose the faction. 3)Nother thought is Eldritch Knight My own random thoughts, don't forget about the Illusionist, fake walls would be fun. Scholar for the nameless ones, if it hasn't been posted. Edited by Seiyria, Sep 7 2009, 05:39 AM.
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----------- Creator of NL. Beware, I have minions watching.. waiting.. striking.. and blending in with you! Wish you the best in your gaming ![]() Need to contact me? You can reach me at my my BYONDmail address or my MSN address. | |
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