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| Ultra Hardcore Yellow Version, opinions please | |
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| Topic Started: Apr 2 2011, 03:20 PM (631 Views) | |
| msasi98 | Apr 2 2011, 03:20 PM Post #1 |
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Conqueror of the Pewter Gym
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I know this is pretty long, but I'm wondering if this is possible / not excruciatingly hard. I'm gonna try it. Battle Style = Set POKEMON YELLOW HARDCORE NUZLOCKE NUZLOCKE: 1. Pokemon faint = release it a.s.a.p. 2. You can only catch the first (non-banned) pokemon (that you haven't caught before) that appears in each new area. If you fail to catch it for any reason, too bad. 3. Second rule applies to Snorlax. If you encountered a pokemon on that route before, you can't catch the Snorlax after. 4. No pokemon from cities except Gift ones. Safari Zone: Only two safari zone runs. 1. Your first run of the safari zone is for HMs / items, etc. Ignore all pokemon. 2. In your second run, you can catch one pokemon you want, it doesn't have to be the first that appears. If you run out of steps (time), or fail to catch a pokemon, too bad. Banned Pokemon: You may not use / catch these pokemon (if they are first pokemon to appear in area, doesn't count as first): 1. Pikachu (as soon as you can catch a different pokemon, do so, and put pikachu in the box forever). 2. Dragonite (Dragonair and Dratini are allowed) 3. Chansey 4. Diglett / Dugtrio 5. Legendaries 6. Pure Psychic-type pokemon (Abra, Kadabra, Alakazam, Drowzee, Hypno, Mr. Mime) --------------------------- Bulbasaur, Charmander, and Squirtle: You may only receive one of these. Randomly decide which you receive (roll die, etc.) Ignore the other two. 6 sided die: 1-2 is Bulbasaur. 3-4 is Charmander. 5-6 is Squirtle. Edit: you can't get bulbasaur because it requires pikachu happiness ---------------------------- Level Limit: All your pokemons max level is three levels lower than the next gym leaders highest level pokemon. Vs. elite four: level limit is 56 Pokemon may exceed max level if they level up in said gym / elite four. ----------------------------- Pokecenter Limit: only allowed three pokecenter heals per town. You are allowed one pokecenter heal at non-town pokecenters (like outside Mt. Moon). ------------------------------- Move Type Limit: Your party can only have the listed number of damage-dealing moves with these types: Ice - one (example: among all moves in your party, there can only be one ice damage dealing move. No doubles of the same move - you can't have two aurora beams, flamethrower, etc.) Fire - one Psychic - one (Psywave doesn't count towards this, it typeless) Water - two Ground - two Electric - two All other types - no limit If there is a point where this is impossible, like you have two pokemon with ice dealing moves because you just caught a new pokemon, you must choose one of those moves, and only use that move. You can have as many non-damage dealing moves of any type that you want. ------------------------------ No Doubles: You can't have two of the same pokemon in your party. ----------------------------- No Turning Back: no leaving a building / cave for heals until that area is complete / you get to other side (example: Silph Co, Mt. Moon, Victory Road, Rock Tunnel). No leaving a gym until gym leader is defeated. ---------------------------- Allowed: 1. HM slaves 2. EV training 3. Delaying evolution of a pokemon 4. Vs Elite Four: You are allowed 6 full restore vs the elite four, nothing else, and you can only use them outside battle. 5. Fossil pokemon 6. Gift pokemon 7. Any item / thing that is not banned or under "No" Banned TMs: TM36 - Selfdestruct TM47 - Explosion No: 1. Trading 2. Status healers or Potions - except the 6 full restores vs elite four, and, at the beginning of the game, you are allowed to buy 6 Antidote from Viridian City. These are the only Antidote you can use, and you can only use them outside of battle. Sell / ignore all other Antidote you find (keep track of how many Antidotes you used to avoid confusion). 5. PP Up 6. Ethers / Max Ethers / Elixir 7. X-Items / Guard Spec. 8. Revives / Max Revives 9. Repels Rocket Corner: No Rocket Corner prize pokemon, and you can only get one of each TM from here. Original post (ignore this) Spoiler: click to toggle
Edited by msasi98, Apr 14 2011, 05:08 PM.
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quarkyguy
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Apr 2 2011, 04:12 PM Post #2 |
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Resident Evil is best anime
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Definitely doable. The no status thing could be difficult with the E4, but I don't remember if the Hoenn E4 has any status abusers in it. |
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Successful Runs: Ruby, Fire Red Omega, Crystal, Pokemon Stadium, TRE, Legend Edition, Shiny Gold X, Bloody Platinum, Manly Pink What is this I don't even - Pokemon Septo Conquest Also...
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| Shadow31 | Apr 2 2011, 04:15 PM Post #3 |
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Resident nutcase
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It's possible to win with any rules, really. Whether it's "too hard" or "too easy" is dependabt on your personal opinion. I won't give my opinion, as I find the standard rules difficult enough. Clearly you find them easy, so my opinion matters not. |
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If you're going through hell, keep going. -Winston Churchill This is how I Minecraft, apparently. | |
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| Cypher DS | Apr 3 2011, 10:14 PM Post #4 |
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Conqueror of the Violet Gym
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No items, no TMs, a cap on leveling - this seems pretty tough to me. What strategies did you use in your previous runs that made them feel too easy, Msasi? |
![]() 4/9 - New Chapter! - The Lost Leader (complete!) | |
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| msasi98 | Apr 9 2011, 06:01 PM Post #5 |
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Conqueror of the Pewter Gym
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being able to grind above gym leaders level made it too easy, item use outside battle or even in battle is way too easy for me TO EVERYONE: I edited original post, I'm looking for opinions on the new challenge i want to try Edited by msasi98, Apr 9 2011, 06:01 PM.
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| therationalpi | Apr 10 2011, 12:49 AM Post #6 |
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Add therationalpi on Dream World!
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This seems like too many rules to reasonably keep track of. I think you can simplify, while still keeping the level of difficulty you want (One use per pokecenter with no in-battle items would probably get you to where you want to be without all these extra rules). Still, it looks like you want a serious challenge that will make you EV train to succeed (I think you will have to to beat the gym leaders while being 3 levels below them). The move type list strikes me as something to cut. RBY pokemon have shallow movesets, and with the standard Nuzlocke catch rules, you probably won't have much say in what your type representation looks like. Moreover, I don't think that will make things harder so much as just more difficult to track. Also, remember that all the planning in the world can be undone by a single crit. This run will probably end badly. |
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My dreamworld name is therationalpi, friendcode is 1592-4254-5342, please add me so we can water eachother's garden's and swap berries...if you know what I mean. *wink wink* My Nuzlocke Rules: Moemon FireRed
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| Utahraptor | Apr 10 2011, 06:48 AM Post #7 |
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Fossil Trainer
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This actually looks like a properly challenging run. In my opinion, boxing that Pikachu makes it a little easier since it's a pretty "meh" Pokemon, especially since it can't evolve. All in all these rules seem pretty reasonable, and as long as you keep track of everything, I don't forsee any issues. Good luck! |
| Avatar from: http://creattica.com/photoshop/velociraptor/30723 | |
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| msasi98 | Apr 14 2011, 04:38 PM Post #8 |
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Conqueror of the Pewter Gym
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good points. ill remove the move type limit and alter some to simplify |
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