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| Admiral_Dealin | Apr 25 2008, 05:43 PM |
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Alterity of the World
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Unit Name: Nathan Nightwalker Unit Hero Title: Manipulator Unit Lore: Nathan Nightwalker, was lost in the woods when he found a friend. Although that friend has disappeared, he continues on their quest. During their travels, the two of them, joined by many others, attempted to negate the disruption of multiple gods. The young boy watched as the Void destroyed both his parents, the Demi-Goddess of Space, and Demi-God of time. He continued to try and stop an evil God, and multiple other enemies. During this time he discovered, and mastered time manipulation. Since he was the son of the Demi-God of time, he was born with the power. However at one point, he was ruthlessly tortured. And the one he cared for attempted to destroy him. Something inside him snapped, and he grew angry, and crazy. He destroyed his captors, but he cared too much for this one to destroy them. This anger and insanity became real when the one he cared deeply for almost died. He passed out and the insanity taunted and teased him. When it left his body, physically, it stole his sight, his time powers, and much of his emotion. His loss of power allowed him access to his space based power. By focusing around the point of correspondence, he could manipulate where everything stood, including himself. It is hard for him to move enemies however. .Playing as Nathan you switch between his Good and Evil side, between powerful time manipulation and manipulating where everything sits in and around the point of correspondence. BASE HERO: Paladin Hero model: Not sure if it counts, but he is a High Elf Engineer Model Tint: 100 100 100 000 for Correspondence. For Time make is 100 070 070 000 Skills: Innate Ability: Correspondence, or Time. -Animation: Not applicable. -Tooltip: Nathan is the son of both Correspondence and Time, and during his young life, he is exposed to each. However the events that caused him to battle his Correspondence powers also made him lose his time powers. And before he lost his time powers, he had no access to his Correspondence powers. As time he gains faster reaction and the ability to manipulate time. As Correspondence, he gains the ability to make precision strikes, although it can be hard to focus on all that’s happening. Switch between Correspondence mode, and Time mode. -Picture: Reincarnation. Time Powers Skill 1: Slow Other(1-4): -Available: Levels 1,2,3,4+. -Animation: Banish. -Tooltip: Nathan also has the ability to slow down someone else. To them, everyone is moving at extreme speeds, and they have little chance to hit anyone. Movement and attack speed decrease increases with level as well as miss chance. (75% effect on heroes) (1)- 50 mana, 25% movement, 15% attack, 15% miss chance, 15 second cooldown. (2)- 65 mana, 35% movement, 20% attack, 25% miss chance, 15 second cooldown. (3)- 80 mana, 45% movement, 25% attack, 35% miss chance, 15 second cooldown. (4)- 100 mana, 60% movement, 35% attack, 50% miss chance, 15 second cooldown. -Picture: Slow -SFX: Make them glow similar to the banish spell. Also if possible make a projectile for it similar to ensnare with a green colouring. Skill 2:Future Sight (1-4): -Available: Levels 1,2,3,4+. -Animation: Not applicable -Tooltip Having the ability to see into the future Nathan can innately see a blow coming before it is even started. (1)- 10% dodge (2)- 15% dodge (3)- 20% dodge (4)- 30% dodge -Picture: Evasion -SFX: Not applicable Ultimate 1: Forward to Oblivion (1-4): -Available: Levels 6,9,12. -Animation: Death and Decay -Tooltip: As Nathan comes to terms with his powers he learns that everything has a beginning and an end. If he brings it to one of the points he can destroy it. By bringing it closer to its end point he sucks its life out of it. (Doesn’t effect buildings) (1)- 100 mana, 5% life reduction per second, last 10 seconds. (2)- 150 mana, 10% life reduction per second, lasts 20 seconds. (3)- 200 mana, 15% life reduction per second, lasts 30 seconds. -Picture: Death and Decay -SFX: Death and Decay Ultimate 2: Reversal -Available: Levels 9, 12. Animation: -Tooltip: Nathan also realizes that he can bring an enemy back in time, to its start point. If he does this he weakens the enemy permanently. On heroes it removes experience, on units it removes kills them and heals the surrounding allied units, while hurting enemy. However it doesn’t effect buildings. (1)- 100 mana, 1% Exp removed, 150 life healed/hurt. (2)- 150 mana, 2% Exp removed, 300 life healed/ hurt. Correspondence Powers Skill 1: Teleport(1-4): -Available: Levels 1,2,3,4+. -Animation: Blink. -Tooltip: Using Correspondence Nathan has the ability to teleport to an area nearby, either moving along faster, or getting away. He does this by shifting his position around the point of correspondence. (1)- 50 mana, 600 foot blink, 20 second cooldown. (2)- 40 mana, 1000 foot blink, 15 second cooldown. (3)- 30 mana, 1400 foot blink, 10 second cooldown. (4)- 20 mana, 2000 foot blink, 10 second cooldown. -Picture: warden blink -SFX: Teleport from spot A to spot B. Skill 2:Item Shift (1-4): -Available: Levels 1,2,3,4+. -Animation: Mass teleport -Tooltip Nathan has the ability to shift items from any source he control or can buy from. This allows him to buy from across the map, or sell, later, move items to an ally. (1)- 200 mana (2)- 150 mana (3)- 100 mana (4)- 70 mana, can teleport items to allies’ places -Picture: Mass teleport -SFX: Make the “mass teleport look” around the shop, item and person. Skill 3: Perfect strike. (1-4): -Available: Levels 1,2,3,4+. -Animation: Not applicable -Tooltip: Although at this point Nathan is blind, he see more clearly through senses then most living people. His ability to sense motions and exact whereabouts relevant to the point of correspondence allow him to hit precisely where it is that will do more harm. (1)- 10% Chance critical strike. (2)- 15% Chance critical strike. (3)- 20% Chance critical strike. (4)- 30% Chance critical strike -Picture: Critical Strike -SFX: Not Applicable Ultimate 2: Mutlilocation -Available: Levels 9, 12. Animation: -Tooltip: Nathan realizes that he is able to look in and interact in multiple areas. He can be in more then one place at once, and attack, cast spells and kill enemies. The problem is, that if you injure one, all get injured, and if one uses mana, they all use mana. However, each attack and spell doesn’t use the same cool down, and each does full damage. (1)- 100 Mana Bilocate. (2)- 150 mana, Trilocate. |
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10:49 AM Nov 26