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| Ideas for a future video game...; Might as well start early. | |
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| Topic Started: Nov 21 2007, 10:51 AM (175 Views) | |
| ΩDageoffantΩ | Nov 24 2007, 07:30 PM Post #16 |
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Clan IT Guy
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Well, a few suggestions regarding game play mechanics. First off: Levels/classes. I can think of a few ways to handle levels and classes. 1. "Tested and true." The most commonly used system. In witch your character IS their class, and has only one level based on combat/quest experience. Characters can, in some cases, have a secondary or sub class that allows them to use that class's skills, but they aren't as powerful as they would be for a primary user. Examples: WoW, Guild Wars, FFXI, CoH/V, Star Wars Galaxies(Post-NGE), Too meany MMO's to list 2. "Everyone starts somewhere." In this system, the character starts out as a "Beginner" or "Noob" class that in a word, sucks. However, they can advance to other classes, witch branch off into several trees. For example, A beginner may advance to a Mage, but then later have to choose between advancing to a Wizard, who specializes in damage dealing, or a Priest, who heals. A basic mage would be able to do both to a degree. Characters may just have one level, as in #1, or have separate levels for their class and combat experience. Examples: Maple Story, Ragnarock Online, Lineage 3. "Levels are for nubs." In this system, There are no concrete Classes or Levels. Every character is just well, a person. Who has no combat level, but instead, a skill level in a profession. Professions can be mixed and matched to create any kind of character desired. Examples: Star Wars Galaxies (Pre-CU) 4. "Mix and match" Any combination of the above. Examples: Runescape, Star Wars Galaxies (Post-CU) Those are some systems ive seen used. I know I did a shitty job of explaining, so PM me with any questions. (also, sorry for the wall o text) |
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| Rothora | Nov 24 2007, 09:07 PM Post #17 |
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To be honest, I prefer the whole Tolkien type game. I don't think I'd enjoy playing a fantasy type game when everyone has steam technology, of course, that's where the word Fantasy comes into play, meaning you can do whatever you want with it as long as you don't take it too far and make it futuristic, then it would be Science fiction. I suppose I'm more into the "Traditional" fantasy (Little technology other than metal armors and swords and such.), though. Mix it up if you want, I guess, don't listen to me if you don't want to or something. |
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| BlindSorcerer | Dec 4 2007, 04:39 PM Post #18 |
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Kicker of asses and Lord of all creation
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Fantasy with steamtech is called steampunk, some of them are rather cool. Though I prefer traditional fantasy too. |
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8:19 AM Nov 8