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Should the changes be made? (Read the post first!)
Yes! 21 (67.7%)
No! 5 (16.1%)
Only some of them. (Please post...) 5 (16.1%)
Total Votes: 31
Towards the Future; Modifications?
Topic Started: May 22 2008, 05:43 PM (2,415 Views)
AleronIves
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I've considered that we could tweak several aspects to this quest. If people like these ideas, they will probably get done now that we have the ability to modify the quest. I just have to spend time figuring out how everything works to ensure that I don't mess anything up. :wub:

  1. Currently the maximum percents on weapons are 10 and 15%. If you get S-Rank you'll get a maximum of 10, and if you get SS you can get 15. Considering that the weapons in TTF can't be obtained any other way, it's kind of a shame that you can't get decent percents. We could instead use a maximum of 15% for S and 30% for SS so the weapons can actually be powerful. Of course it would take many runs of TTF to get a good set of 30% stats... D:
  2. The percent generation system could be fixed. Right now the only combinations you can get from TTF weapons are N/M/H, N/D/H, A/M/H, A/D/H. N/A/H and M/D/H are impossible to obtain. This could be fixed.
  3. The Blue Ring could be made to have randomly boosted stats, right now you can only get a base DFP/EVP Blue Ring, and since Blue Ring cannot be obtained from drops, you can never legitly have a Blue Ring with anything more than base stats.
  4. The percents could carry over to the weapons you get from the Weapons Badge guy. If you get S or SS on Ult your Broom or Wok could be given percents like the TTF weapons get. If you swap badges in VH or lower or don't beat the quest first, then you'd get 0%.
  5. Panzer Tail could be given a random set of PBs if you get S or SS instead of always having no PBs.
  6. The typo in Very Hard mode where the prize list says BLUE RING / NEI'S CLAW and the prizes are actually NEI'S CLAW / EGG BLASTER can be fixed. xD

Even if nobody wants to actually change anything, I assume nobody has a problem with fixing the typo. :P If nothing else, I plan to fix the typo and then port the quest to PC so that the Dragon trick works properly.

NOTE

While we could put up two versions of TTF, one with modifications and one without, this doesn't seem to make much sense. The quest would be exactly the same to play, so having two versions doesn't seem sensible. ~.~
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Wing
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Giant robots will rock you...
People voted but dun respond ?_?

Well I think these are all great Ideas :D

As for the Panzer Tail.... well IDK.. I kinda hate PB's they always get randomly pressed when i meant to do something else >_>

xD
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Caboose
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Cabby Boy Wonder Junior
I think it sounds alright, nothing too drastic. However, I know that some people are going to bitch that they will no longer be able to keep their characters 110% legit if there is only one version of the quest up, if they want to use the TTF items, they will be forced to use technically non-legit items.

Overall, I'd say I'm for it.
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AleronIves
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That's the only problem I see with it. But really, should there be two versions? XD It's a bit lame, but we could do it that way.
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K_I_R_E_E_K
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IMPERIAL HUNTER
None should be aplied (exept one)
% are correct, a 15 % yamigarasu seems powerfull to me, the objective was clearly not to make weapons too strong.

% combination seems fair to me , M/D/H is a way to obtain a good weapon with good power and ata, again illegit.

blue ring is fine as it is, like many thing gained in quests, they come with fixed stats, it should be remain.

panzer tail is easy to feed and can be made into a very powerfull mag, the no PB are a correct way to cut the uberness.

the typo should be fixed, as it help the person getting the right sutff

Quote:
 
While we could put up two versions of TTF, one with modifications and one without, this doesn't seem to make much sense. The quest would be exactly the same to play, so having two versions doesn't seem sensible


wrong, i suport this and 2 other ppl already gave this idea, if a person wants to remain legit, then they play one quest, if they want illegit stuff they do the other.
ppl have the right to chose the quest they play, especially involving legitimacy and hacked/cheated items.
so having a separated verion is good, one with all the changes wich i don't support apart from the typo mistake and another one exactly the same as the official one.

someone has a panzer tail and makes a pb, the other player in a team already knows that the item was either found in the modded TTF or it's a hack, plain and simple.

make the mods and then separate the 2 quests, it's rather boring a person entering a TTF knowing he can gain a hacked item, if that's the case the person will drop the item to remain legit.......
by doing a legit quest he can play, get the item and play legit all the way, because he knows the item gained is legit, same as in the official server.

that's my view, i want to other ppl views
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Fishy
Old School Gamer
I think you should fix the text. Secondly I feel you should have a seporate quest for the other "fixes" as well. I wont go into detail as others have addressed it but yeah I share their view.
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Nico0020
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I am still undecided, but will make up my mind soon. but of course yes, fix the txt error about blue ring and egg blaster
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Jadriam

Yes plz.
As far as the legit issue stands: How is it illegit when it's available to everyone, the GAME MODS altered it, and it isn't unbalancing the game drastically? I never understood how people could remain so hidebound to a code of chivalry when the rulemakers are the ones changing the rules......not OMG POWAH RARE changes either, but actual balanced improvements. To me (and to me alone) progress is GOOD. If someone complains about how they didn;t have that option back when X and Y were around then they are just acting like old farts... Still, I am guilty of being lazy from time to time, so yeah.

Also, as Wing can vouch for me on this one note: PBs hurt me too often, lol. SO give Panzer the three worst PBs. :D
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AleronIves
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Panzer Tail would be randomly assigned PBs. LittlePunk suggested that instead of just having 3 PBs randomly decided, sometimes you could get none, sometimes 1, sometimes 2, and sometimes 3. That's also possible.
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Jadriam

That randomness makes even more sense - ult laughs at anything but max sync PBs, so having one or two won't kill Panzer's value. If push came to shove i'd trade a few invinc triggers for one PB, I suppose.
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AleronIves
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OK I've looked at TTF a bit, and I believe I see what's going on mostly.

For weapon percents, we know that you can get a prize if you get A Rank (at least on Ult), S Rank, or SS Rank.

There are three different percentage generation systems, one for SS Rank, one for S Rank, and I presume the third is for A Rank on Ult since that's the only other time you would get a weapon.

The A Rank generation works like this:

Pick a random percentage area between Native, A.Beast, Machine, Dark, and Hit, then give it a random value between 0 and 5. A Rank percents suck, you can, at best, get 5% on one area lol. We could increase this to 10, but since A Rank is a sucky rank I think leaving it this way is fine.

The S Rank generation works like this:

Pick a random percentage area between Native, A.Beast, Machine, and Dark, then give it a random value between 0 and 10. Then, give Hit % between 0 and 10. Thus, you can get, at best, 10% on one damage area and also on Hit. IMO we can bump these numbers up to 15% maximum.

The SS Rank generation works like this:

Pick a random percentage area between Native and A.Beast, then give it a random value between 0 and 15. Then, pick a random area between Machine and Dark, and give it a random value between 0 and 15. Finally, give a random Hit % value between 0 and 15.

I propose we change the generation like so:

Pick two random percentage areas between Native, A.Beast, Machine, and Dark. Give those two areas a random value between 0 and 30 on each. Then, give a random Hit % value between 0 and 30.

This would fix the problem of never being able to have a Native, A.Beast, Hit or Machine, Dark, Hit percentage weapon.

I know some people seem to think that this is "cheap" but consider the odds here. Say I want to get a 30 M/D/H Flight Fan. First of all, to reach SS Rank you need to be a Hunter or Ranger at least level 140ish with maximum HP mats to survive Falz's swipe and thus achieve SS Rank. You can do it a bit sooner if you're willing to sacrifice slots for God/HP.

Thus, not just any yahoo can waltz into the quest and pick up a weapon at level 80. But now, let's look at the actual odds of getting the weapon when you get SS Rank.

First, we have Hit % since that's easiest. There are 7 possible values for Hit, 0, 5, 10, 15, 20, 25, 30. Thus you have a 1/7 chance of getting 30% Hit on any weapon.

For damage percents, the areas are decided randomly; so the possible combinations you could get are:

  1. Native + A.Beast
  2. Native + Machine
  3. Native + Dark
  4. A.Beast + Machine
  5. A.Beast + Dark
  6. Machine + Dark

So, I have a 1/6 chance of getting a Machine + Dark weapon. Again, I have a 1/7 chance of getting 30% on Machine, and another 1/7 chance of getting 30% on Dark.

Let's multiply out all the chances, shall we?

  1. 1/7 chance of 30% Hit
  2. 1/6 chance of getting Machine + Dark
  3. 1/7 chance of getting 30% Machine
  4. 1/7 chance of getting 30% Dark

7 * 6 * 7 * 7 = 1/2058 chance of getting a Flight Fan with 30 Machine, Dark, and Hit.


...Is changing the percentage system really so cheap? :unsure:


====

We can carry this system over to the Broom and Wok as well. As for the Panzer Tail, we could do something like this:

If you get A Rank, you get a chance between 0 and 1 PB.

If you get S Rank, you get a chance between 0, 1, or 2 PBs.

If you get SS Rank, you get a chance between 0, 1, 2, or 3 PBs.

Which PBs you get we can worry about later. xD
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Wing
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Giant robots will rock you...
AleronIves
May 24 2008, 06:50 PM
We could increase this to 10, but since A Rank is a sucky rank I think leaving it this way is fine.

:lol:

That's like saying, if you got A rank you suck. So get S if you want anything good n00b.

xD
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AleronIves
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Isn't that the point of multiple ranks? If you get A rank you do suck. All you have to do to get S Rank is kill all 197 enemies and it's guaranteed. (As long as you don't spend more than an hour beating the quest?)
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Jadriam

It's a good way to reward high level players with stuff of actual value and keep really low level players from getting exceptional drops regardless of level (or /setlvl)
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K_I_R_E_E_K
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IMPERIAL HUNTER
ives
 

The A Rank generation works like this:
.......

The S Rank generation works like this:
.......

The SS Rank generation works like this:
.......


ives
 
know some people seem to think that this is "cheap" but consider the odds here. Say I want to get a 30 M/D/H Flight Fan. First of all, to reach SS Rank you need to be a Hunter or Ranger at least level 140ish with maximum HP mats to survive Falz's swipe and thus achieve SS Rank. You can do it a bit sooner if you're willing to sacrifice slots for God/HP.


your being unfair, so while a good lvl char like yours can be made illegit, the lower lvl ones will have trouble to get illegit/better stuff.

you must give oportunity for low level players or ppl that started the game now to become illegit. (they are the ones that decide if they want the quest or not)
if this is the case, all rank prizes should be modified, this way a A-Rank will gain a better item and not the standart one.~

ives
 
We could increase this to 10, but since A Rank is a sucky rank I think leaving it this way is fine

no, change it, 10 % can be a good idea to help noobs gain an average weapon but with a small % bonus to help them kill.
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