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| Lavenvel Fencers | |
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| Tweet Topic Started: Dec 2 2011, 02:11:15 PM (209 Views) | |
| Falias | Dec 2 2011, 02:11:15 PM Post #1 |
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Lord of Eclipse
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Deck Name: Lavenvel Fencers Card Count: 61 This deck run a combination of Lavenvel Anarchists and Fencers. When running the deck you want to mix offensive and control Tactics. Fencer Rowen and Apprentice Fencer - Liel are your bread and butter, Rowen decent effects and 5 Attack you can use him to eliminate your opponents Summons. Liel's Flèche and Side Step abilites will allow her to strike at key summons or their Tactican and 4 Stamina allows the mobility to get where she needs, or to get close to the opponent's Tactician and apply pressure to your opponent. Battle Commander Grawn is a very effective Summon on its own, but you wont be able to use its Summon effect if you dont play it right, before playing Grawn discard Blade Rusher for its effect allowing you to drop either Shile's or Liel's Cost to 4 allowing it to be played by Grawn, alternately you can use Logical Mind on Trable to get it's cost to 4. Also keep in mind Airen's effect, particularly Advanced Tactics, which increases the penalty your opponent takes from Side and Back Attacks by 1, with Rowen's Side Step and Edge Guard you can very easily pull off a Side Attack, will reduce the opponents guard by 2 for the battle while Rowen hits at 5 Attack, if you combine this with Liel's Phalanx (which is easy due to her Side Step and Flèche), you can hit for 6 Attack, and if you also have Grawn you can bump that upto 7.Use Vermillion Fang to eliminate powerful summons and I.E.D. to take out swarms or guard your Tactican, finally Banishment can be used to remove Legendary Summons, things that would just come back, or your opponent's key summons. Trable's effect can protect your Anarchist's from death by battle, and can be a nice surprise if your opponent pays 2 to drop their Summon on your Summon, however you should be careful about playing Trable as its normally more useful in your hand. Finally, use Prepariation IV to keep control on your opponent's turn, it's generally best used at key moments, when you want to keep your opponent in a corner, when you have their Tactican on their last 3 health, also if you've been hit hard you can use it when making a recovery to help keep your opponent form cutting you off. Edited by Falias, Mar 10 2012, 07:05:33 PM.
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Project Hybrid Admin R&D Specialist Current Project: New Card Set - Battle at Forla Project Stats: Making Cards Project Description: The City of Forla, located by the sea, stands between the Ruins of Aries and the Castle of the Knights of Kings. The city is heavily fortified to protect against Aries's army. However 2 Tactician's of the Alliance now move to attack Forla. Bane Dragnov leads Aries's airforce and rules the skies, he's a natural ace at air combat, he strikes fast and quick but this sometimes leads to reckless decisions. Morgan Drake leads Aries's navel forces, in his few years in Aries he's already seen his share of battles and has more experience than people would expect, his prefers to take his time and plan things out. On Forla's side is Sieg, an expert in defensive tactics, he's been in charge of Forla's defense since the start of the war and has yet to lose a single battle, his preferred tactic is to stall the opponent and force a war of attrition. Project Hybrid Stats: Card Pool: 968 Cards Cards: 933 Tacticians: 35 Last Update: October 16th 2011 | |
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11:13 AM Jul 11
