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Steaming Rumbles; A volcanot themed map. ZOMG!
Tweet Topic Started: Jul 3 2006, 12:41 PM (1,238 Views)
the cow ninja Jul 3 2006, 11:35 PM Post #16
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Don't ask me why, but I thought the title was "Chocolate Bubbles."

>_>

Another map I'll say,"Looks good, I'll make it sometime" to and never make it. *checks other 500 maps made*

<.<
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Knives Jul 4 2006, 10:02 AM Post #17
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the cow ninja
Jul 3 2006, 11:35 PM
Don't ask me why, but I thought the title was "Chocolate Bubbles."

>_>

Another map I'll say,"Looks good, I'll make it sometime" to and never make it. *checks other 500 maps made*

<.<

Ooo...kay...

Thanks... I... guess? :whoops:
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MacMan Jul 5 2006, 03:55 AM Post #18
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Goood Map

Link to elliots site please?!

:w00t:

On the 2nd floor the small platform could just be a spawn point instead of a teleport and you could possibly fall down onto it.
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Knives Jul 5 2006, 04:30 PM Post #19
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http://s14.invisionfree.com/Elliots_TS

Well, the teleport makes it possible to have a speed pickup shortcut(you can go from the hanging platform to the tile #11 and #2's with prox. mines using it).
Originally I did have a spawn point on it, but it was quite rare that someone actually spawned there =/.
Also, I really don't want to use more of the 5th floor other then the crater opening...

Thanks anyway for the feedback :) Did you actually make the map though? :P
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blakepro Jul 5 2006, 04:46 PM Post #20
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Looks good. :good: <--- See... "good"

I will try to make it when I get some time... which will probably be some time in 2009... but hopefully before then.
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OhMy! Jul 9 2006, 07:16 PM Post #21
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I Made It, Amazing Level! You Shouldn't Change Anything
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Knives Jul 9 2006, 07:42 PM Post #22
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OhMy!
Jul 9 2006, 07:16 PM
I Made It, Amazing Level! You Shouldn't Change Anything

Yay :)
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Slugman Yo Oct 28 2006, 02:03 AM Post #23
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Wait, I don't get it...what are the cars for? You mentioned some glitch with floating cars but it doesn't work for me. Would you kindly elaborate on this so called glitch? :lunatic:
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Slugman Yo Oct 28 2006, 02:37 PM Post #24
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P.S. what does ZOMG stand for? :unsure: :riiight:
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Knuckles83 Oct 28 2006, 04:39 PM Post #25
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Shadow the Hedgehog with a gun? Badass, LAWLS!
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I think it means, ZuperOhMyGod!
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Knives Oct 28 2006, 04:54 PM Post #26
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Oct 28 2006, 02:03 AM
Wait, I don't get it...what are the cars for? You mentioned some glitch with floating cars but it doesn't work for me. Would you kindly elaborate on this so called glitch? :lunatic:

In military tileset, if you place a #28 tile stackable on top of another stackable, the car is able to drive over these #28's. Gun shots also stick in the "air", as if there were an invisible floor, from which grenades/mines also stick/bounce. Explosive barrels and destructibles also can roll over "air" using that glitch. However, it has happened to me that grenades don't bounce and guns do shoot through, but cars still "fly".

In conclusion, this is a weird glitch involving #28 tiles that works different on some maps for some people >.<'

About ZOMG, I have no idea what the Z stands for lol. It could be Zuper, like Knuckles(who naturally, no CLEARY isn't against it or anything xD) said.
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Slugman Yo Oct 28 2006, 09:50 PM Post #27
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Hmm... don't work none on my gamecube all that happens is I die. Also the explosive barrels just fall down and explode...
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C-murder Oct 29 2006, 03:24 AM Post #28
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can you explain the train effect... that link is dead.. thanks
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Knives Oct 29 2006, 02:36 PM Post #29
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I have a gamecube too, so I don't know what's wrong... maybe remake the map? I would understand it if you wouldn't, though, lol.

The attached file is a vid by blakepro that shows the train effect, it basically is possible with using the phase option in the lightning. If you want a more detailed explanation then that, just ask.

*edit*
Argh, the movie is bigger then the limit that the administrator set up >.<
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Slugman Yo Oct 29 2006, 02:51 PM Post #30
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Ohhhhhhh.... That train effect!!! I know how to do that. It takes time... How do you use the train effect for a volcano, though?
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