Welcome Guest [Log In] [Register]
ZetaBoards
Search Members Calendar FAQ Board Rules Latest Posts
  • Navigation
  • The Rec Room
  • →
  • TimeSplitters Mapmaker Forums
  • →
  • Timesplitters: Future Perfect
  • →
  • Multi-Player Maps
  • →
  • The Forsaken...
Posted Image

Welcome to The Rec Room. We hope you enjoy your visit.


You are currently viewing our forum as a guest. This means there are some features you can't use, and you must enter that annoying anti-spam-bot confirmation code with each post you make as a guest. If you join our community, you'll be able to use many member-only features such as customizing your profile, sending personal messages, and voting in polls. Not to mention hassle-free posting. Registration is simple, fast, and completely free.


Join our community!


If you're already a member please log in to your account to access all of our features:


Username:   Password:
Add Reply
The Forsaken...
Tweet Topic Started: Jul 19 2006, 02:34 PM (455 Views)
Popcorn Jul 19 2006, 02:34 PM Post #1
Member Avatar
Hardcore Member
[ *  *  *  *  * ]
Posts:
4,671
Group:
Members
Member
#4
Joined:
June 10, 2006
A map I contributed to the Green Team but was ultimately decided against in favor of our real map. Enjoy.
Attached to this post:
Attachments: xForsaken2__formerly_War_Torn_.htm (41 KB)
Edited by admiralhowdy, Jan 24 2014, 10:51 AM.
Offline Profile Quote Post Goto Top
 
The Moosehaunter Jul 19 2006, 08:44 PM Post #2
Member Avatar
This moment is mine.
[ *  *  *  *  * ]
Posts:
2,434
Group:
Members
Member
#35
Joined:
June 13, 2006
Lawlz. Still a good map nonetheless, though I had to rearrange the spawnpoints to my liking, and simplify the underground, due to GCNness. :(
Offline Profile Quote Post Goto Top
 
OhMy! Jul 20 2006, 11:09 PM Post #3
Member Avatar
Advanced Member
[ *  *  * ]
Posts:
102
Group:
Members
Member
#75
Joined:
July 8, 2006
Going To Make That Right Now, Lol
Offline Profile Quote Post Goto Top
 
ghostsniper Jul 21 2006, 12:45 PM Post #4
Member Avatar
Zed's dead.
[ *  *  *  *  * ]
Posts:
1,189
Group:
Members
Member
#10
Joined:
June 10, 2006
The Moosehaunter
Jul 19 2006, 09:44 PM
Lawlz. Still a good map nonetheless, though I had to rearrange the spawnpoints to my liking, and simplify the underground, due to GCNness. :(

GCN is stil good at memory. In fact, I think it's underrated. I can't fully make our teams map on my xbox, and it was designed on a GCN! Oh well, I only left out 3 tiles that were optional anyway.
Offline Profile Quote Post Goto Top
 
1 user reading this topic (1 Guest and 0 Anonymous)
« Previous Topic · Multi-Player Maps · Next Topic »
Add Reply

Track Topic · E-mail Topic Time: 6:52 PM Jul 11
Hosted for free by ZetaBoards · Privacy Policy